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Kayzee last won the day on October 19

Kayzee had the most liked content!

About Kayzee

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  • Birthday 07/27/1979

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    cute things, fairies, snuggles, kisses, fairy dust, naughty fun time

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  1. Kayzee


    Cuuuuuuuute! *snuggles the new person and sprinkles fairy dust on them*
  2. Kayzee


    Oh my... Dat dithering, dose colors... Pixel Perfection!
  3. Hmmm... I think my little lunisolar calendar project is coming along nicely. I had to totally revamp it though. It's still probably not that accurate but... honestly, what calendar really is?

    1. Show previous comments  3 more
    2. Kayzee


      Hehe, thanks. Still not sure what I want to use this all for, if anything, but I like the idea. :3

    3. PhoenixSoul


      I like that it prints to the console, though it would be neat to see it appear on the menu screen or something of the like.

    4. Kayzee


      Hehe, well all I have done for now is come up with the basic calculations. I will need to refine it more if I want to do anything more useful.

  4. I guess I can see how us fairies can annoy some demons... A lot of them are waaaay too serious! Demons should stop trying to be 'EVIIIILLLL' all the time and just have fun! They are so focused on getting back at that old man... Yeah he's a jerk and all, but some of them are a biiiiit too obsessed is all. ...And I am rambling again... Sorry about that, tends to happen. I can be a real exposition fairy sometimes... Hehehe...
  5. Why have I not seen this game before? Or maybe I did but somehow didn't comment? Anyway, neat! Always nice to see sexy games about us fairies. I have to try it out! *sprinkles fairy dust around the topic.* Though I have to say, I for one end up getting along with a lot of the demons I meet, especially succubi. You would be surprised how much us fairies actually have in common with them sometimes! Hehehe...
  6. Kayzee


    Cuuuute! :3
  7. I just made my own encyclopedia script, cause I wasn't happy with the one I was fiddling with. I called it 'Pedia! :3 Yes including the ! at the end and the ' at the start. It's cute, don't judge me!


    Er anyway,  it requires some other scripts, so I am not sure if I will release it on it's own. Aaaand it's not nearly done yet anyway. Still I am happy with cute widdle 'Pedia! ... Maybe I should make it a character in my game, like a talking book or a literal exposition fairy that follows you around. :P

    1. Show previous comments  6 more
    2. PhoenixSoul


      True, though I've yet to see the ramifications for all the cheating garbage I've been through.
      Anyway, how's that lunar calendar coming along?

    3. Kayzee


      Haven't really been working on it. Been doing other stuff instead.

    4. PhoenixSoul


      Well, I do want to see how both this and your lunar calendar turn out.
      Keep on rockin' it, love.

  8. Phew, I just spend waaaay to much time playing around with seeing if I could calculate dates for a lunisolar calendar system... something like this one.



    #A known full moon neer a winter solstice to count from.
    moontime = Time.gm(1969,"dec",23,17,36,0) 
    nowtime = Time.now
    diftime = nowtime-moontime
    #Numbers are based on the Metonic cycle: 6940 days being aprox. 19 solar years and 235 lunar months.
    puts days = (diftime / 86400.0)
    puts mooncycleday = days % 6940
    puts mooncyclemonth = (days / 29.530587981) % 235
    puts mooncycleyear = mooncycleday % 19
    #Count out the months since the start of the cycle
    #7 out of 19 years have a 13th month.
    moonmonth = mooncyclemonth.floor
    for i in 0..(mooncycleyear.floor + 1)
      my = [2, 5, 7, 10, 13, 16, 18].include?(i) ? 13 : 12
      moonmonth -= my if moonmonth > my
    puts moonmonth
    #Count out the days since the start of the cycle
    #Alternates between 29 and 30 day months (a real lunar month is about 29.530587981 days)
    moonday = mooncycleday.floor
    for i in 0..(mooncyclemonth.floor + 1)
      dm = i.even? ? 29 : 30
      moonday -= dm if moonday > dm
    puts moonday

    Am I doing it right?



    1. PhoenixSoul


      I have no idea, but it certainly looks fascinating.

    2. Kayzee


      I am pretty sure I am doing it wrong, cause sometimes I get bad results. I think I will have to count by day.

    3. PhoenixSoul


      Well, if you do manage to get it working, I'd love to see it.


  9. Glad I could help! Waiiiiiiit..... Is.... Is that a steampunk kitty? ... *glomps and cuddles*
  10. It's probably because of the variables you are using. You know the ace message system uses a few for things like textbox size and position right? Look through the script's settings and you should be able to set what ones.
  11. I am glad I could help in some small way! :3
  12. That is so weird... Maybe there is something else using the same name as something somewhere?
  13. Kayzee

    Hello! I'm new~

    Hi new! I'm Kayzee! *sprinkles fairy dust on the new person*
  14. That's odd... Not sure why that error shows up. I suppose you could try changing @opentime = 0 unless @opentime into unless @opentime @opentime = 0 end But it should work as long as it's on it's own line like that since you can put if and unless at the end of a one line statement like that in ruby. Maybe that confused you and you put it in wrong? Or maybe there is a subtle syntax interaction I am not sure about there that ruins it...