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Kayzee

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Everything posted by Kayzee

  1. Kayzee

    Need Help Sprites Are Cropped In Half

    That script does pretty much what I expected, using 'snap_to_bitmap' to create a version of the screen to manipulate. Problem is, I am pretty sure 'snap_to_bitmap' renders a full frame on it's own, so you end up cutting your frame rate in half at the very least even on fast computers because you are basically rendering the screen twice. Of course fast enough computers might be able to bump the max frame rate up but pretty sure that's unsupported and causes the game to run faster or something.
  2. Kayzee

    Need Help Sprites Are Cropped In Half

    I really don't have much advice to give about that sorry to say. I don't know what would be involved with redrawing the tiles and I don't know if MV actually will handle iso view tiles better or not either.
  3. Kayzee

    Need Help Sprites Are Cropped In Half

    The engine isn't really designed for tricks like zooming in the whole screen so it's sadly going to cause lag no matter what you do.
  4. It's Mabon today! Or in other words, the Autumn Equinox. But I like names like Mabon better.

    1. PhoenixSoul

      PhoenixSoul

      Sure as beans didn't feel like it outside. Still doesn't.

      Hm. I suppose at some point, we'll never see snow or cold temperatures ever again and rain will be rare.

      Meh. Hope you enjoyed yourself. Ignore my observations.

    2. Kayzee

      Kayzee

      A lot of autumn can be pretty warm anyway.

  5. Kayzee

    Need Help Sprites Are Cropped In Half

    It seems to me like you are putting the buildings in the shadow layer! I think the shadow layer is subtractive. Change "shadow3-1.png" to "par3-1.png" and it won't be black anymore! Though it won't work quite as you want without some major tweaking. You need the "par3-1.png" to only display the tiles that should be drawn over the player you see. It's tricky work making an isometric tileset you know!
  6. Kayzee

    Need Help Sprites Are Cropped In Half

    Place the patch in it's own script below the extra frame script... Like this! Or you can add it to the bottom of the extra movement frames script I guess
  7. Kayzee

    Need Help Sprites Are Cropped In Half

    I noticed that the 8 directional script has a patch just for the extra frames script, so make sure you are using that! Also, I would assume that is the case for the index but I am not sure.
  8. Kayzee

    Need Help Sprites Are Cropped In Half

    I think you just doubled the number of frames per index but you still need the same number of indexes so your image should look like this:
  9. I found out today my Gaia Online account is still able to be logged in to. It's been like a decade since I used it! I bet no one even remembers Gaia Online anymore... Maybe that's for the best. Gaia Online was... yeah.

    1. Kayzee

      Kayzee

      I did some RP there too! Though mostly in PMs. It was a rather neat place to hang but... it had a reputation too. Kinda too much weeb energy ya know?

    2. Aslanemperor

      Aslanemperor

      That was bound to happen.  The creation of the anime avitar was always going to result in such things.

    3. PhoenixSoul

      PhoenixSoul

      I had a Gaia Online account, long ago...
      I don't recall any of the information, or if the email is still valid (not likely).

      Why did I have one?
      I think it was a recommendation, but all I recall was...

      "Your fish eke out a terrible existence"
      (I think the whole fish tank thing was bugged)

    4. Show next comments  6 more
  10. I was messing around in my game and found a +34469697580 weapon! How did that happen? ­čś│

     

    1. PhoenixSoul

      PhoenixSoul

      lolz
      Who knows...

    2. Aslanemperor

      Aslanemperor

      Did you add some sort of randomized weapon generation and just land on the most improbable RNG?

    3. Kayzee

      Kayzee

      Yeah I was using a wacky RNG formula. It should be better now.

  11. Yay for making your own soundtrack! Yay for cute and whimsical music too! I briefly looked though them and they seem alright to me! Though sometimes some of the instruments seem to have reverb that seems kinda short and unnatural I think? On the other hand I think it's better then overusing long expansive reverb which I feel is something a lot of other RPG Maker soundtracks do... Maybe there could be a bit more variety in instrument choices and styles? It still sounds pretty good to me!
  12. I have been actually working on my game today! I am making wands!  Wands are handy usable tool items that will be able to be used multiple times before they run out of power. Still working on them but they should have lotsa useful effects!

  13. Kayzee

    Calling state resist variables in scripts

    Be careful when using only state resists around the death state though! Remember if something resists death, they won't die even if their hp is zero! It's a good idea to use a state rate of zero if you want something immune to instant death spells. Good luck whatever you do! *sprinkles fairy dust on you*
  14. Kayzee

    Calling state resist variables in scripts

    Remember that there are state rates and state resists. State rates effects the chance a stat will be applied, State resists are flat immunity. You can use @actor.state_rate(state_id) to get rates and @actor.state_resist?(state_id) to check for resists.
  15. Kayzee

    Hello!

    Yay another new person! *sprinkles fairy dust around the topic*
  16. Looks like the Legend of Mana HD remaster is out now. Probably going to buy it as soon as I can.

  17. Kayzee

    Greetings from WidgetKitty

    Yay for widgets and kitties! *sprinkles fairy dust on the newcomer*
  18. Kayzee

    Reversed Chasing

    What do you mean by 'not into the edge of the map'?
  19. When ever I see this image in my desktop wallpaper rotation I just gotta click the witch's nose and go "boop". :3

    1. PhoenixSoul

      PhoenixSoul

      Well, that's one more added to the bookmarks...maybe I'll find some useful resources there, pretty neat stuff.

  20. Kayzee

    Script Bugs I've been having.

    Errors like that for nil:NilClass can be hard to track down. It means the game is looking for something that it expects to be there but isn't! Looks like the first error is the game trying to create an even from nothing! Events need to be created with an RPG::Event object. The second looks like an error that is coming from a script call. Script calls always report the error there.
  21. I was mostly just teasing you with the grumpy gus thing you know. :3 Though one thing does kinda bug me. Rather then just dislike it, you said it was "badly designed". Now design can be all kinds of subjective for sure, but when I think of bad design I usually think of something that is more objectively functionally broken somehow or has horrible clashing colors or something and I just don't see that in the night theme. I think it's perfectly well designed for what it's going for, even if what it's going for isn't something you appreciate.
  22. Heeeeey.... I like the night theme. I like it in all it's pruplly glory! It's whimsical~! Onesie some times you can be a real grumpy gus party pooper you know that? ...But I guess so can I so, guess I can't complain too much. Ah who am I kidding, I probably will anyway! Still would like a darker dark theme, but I wouldn't mind keeping the purple somewhat. :3
  23. Well I would replace the red borders with purple like the current night theme but it seems fine with me!
  24. Team dark forever I say! We might have a few flashbangs, but still better. If someone doesn't like it that's what the light theme is for! Only problem is it will break all my invisatext I secretly scattered around my posts. Oh well! edit: Also: Well discord's dark theme is basically white on dark grey and very few people complain about that! The way people see discord's light theme on the other hand... Anyway you don't need to use it, it wouldn't be the default anyway. That's why different themes exist ya know.
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