Single Status Update
I was working on a boss for my game thing today. Tee-hee, I added a secret trick to the fight too.
I think most of the bosses will end up sorta semi-puzzley in my game. Also tempted to try and do a kinda 'turn based bullet hell' thing... no not like Undertale. I mean like turnbased dodging. It actually isn't quite as crazy as it sounds, I just mean making projectiles move in turn like everything else or find another way to telegraph attacks. I just wonder how interesting I can make fights that way.
And speaking of Undertale, I am mostly fiddling with a boss cause I came up with a boss tune the other day. Thee boss tune I came up with I called 'TransylMania'.
One idea I had for a boss was having the boss be unfairly overkill weak to one specific type of attack, and be just as unfairly overkill resistant to everything else.
Of course, I never quite figured out how to do that; here's to hoping that at some point (Divines granting), I am able to figure it out.
Right now, I'm completely bored beyond tolerance...