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Kayzee

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  1. Haha
    Kayzee got a reaction from PhoenixSoul for a status update, I got Dark Souls for my switch because I never got around to playing it before. Hones   
    I got Dark Souls for my switch because I never got around to playing it before.
     
    Honestly it's kind of silly how unforgiving it can be. I mean, I get you wanna be hard game, but do you really have to let me dive right off into a pit if I am slightly at the wrong angle?
     
    You know in so called 'real life' people usually instinctively stop themselves from walking over edges. Just walking over one without thinking is something that mostly only happens in video games.
  2. Haha
    Kayzee got a reaction from PhoenixSoul for a status update, I got Dark Souls for my switch because I never got around to playing it before. Hones   
    I got Dark Souls for my switch because I never got around to playing it before.
     
    Honestly it's kind of silly how unforgiving it can be. I mean, I get you wanna be hard game, but do you really have to let me dive right off into a pit if I am slightly at the wrong angle?
     
    You know in so called 'real life' people usually instinctively stop themselves from walking over edges. Just walking over one without thinking is something that mostly only happens in video games.
  3. Like
    Kayzee got a reaction from PhoenixSoul for a status update, I was feeling kinda sick yesterday for some reason, which is too bad because it was M   
    I was feeling kinda sick yesterday for some reason, which is too bad because it was May Day... Feel lots better now though!
  4. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Phew... Back from Singapore. Didn't have a camera, but I might be able to share some   
    Phew... Back from Singapore. Didn't have a camera, but I might be able to share some photos others took later. :3
  5. Like
    Kayzee got a reaction from PhoenixSoul for a status update, I was feeling kinda sick yesterday for some reason, which is too bad because it was M   
    I was feeling kinda sick yesterday for some reason, which is too bad because it was May Day... Feel lots better now though!
  6. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Phew... Back from Singapore. Didn't have a camera, but I might be able to share some   
    Phew... Back from Singapore. Didn't have a camera, but I might be able to share some photos others took later. :3
  7. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Phew, I was at a big Indian-style wedding today. To much formality for my tastes, and   
    Phew, I was at a big Indian-style wedding today. To much formality for my tastes, and all the people around made me sort of nervous. But it was still quite the sight to see!
  8. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Guess where I am? Come on guess, guess! :3   
    Guess where I am? Come on guess, guess! :3
  9. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Tomorrow is the day I start the journey to Singapore! Kinda anyway. More like the jou   
    Tomorrow is the day I start the journey to Singapore! Kinda anyway. More like the journey to where I will start the journey to Singapore which I will start the next day, and I already spent the last week or so with my human parents.
     
    Also: Haven't really been working on my game much lately. Been playing with Daggerfall Unity lately actually. It's almost feature complete! Only a few things that havn't been finished yet. It also has tons of cool mods!
     
    I still say Daggerfall is probobly the best Elder Scrolls game and the peak of the series and I really don't like the direction the series went in from Morrowind onwards. I mean even if I like Daggerfall for what it is, in theory I had no problem when them cutting back on the scale and making a more detailed handcrafted open world, but the problem was their more detailed handcrafted world was almost as lifeless and drab anyway. You want to see a good hand crafted open world RPG? Look at Ultima 6 and 7. Those games had actual personality. And yeah, maybe they could have trimmed down the number of skills (for example the language skills in Daggerfall are almost useless if you ask me), but did they have to gut the whole interesting character creation system? And the series hasn't really gotten any better.
     
    Don't get me wrong, Daggerfall can get pretty boring and irritating. I just rather have had them continue to improve the ideas started in Arena and Daggerfall instead of completely abandoning most of them for something that's just as boring and irritating in a different way.
  10. Like
    Kayzee got a reaction from PhoenixSoul for a status update, I am gonna go on a big trip soon! 😮 Gonna go to Singapore!   
    I am gonna go on a big trip soon! 😮 Gonna go to Singapore!
  11. Haha
    Kayzee got a reaction from PhoenixSoul for a status update, I just thought of a joke: How many Buddhists does it take to change a light bulb? Zer   
    I just thought of a joke:
     
    How many Buddhists does it take to change a light bulb?
     
    Zero.
     
    ...Mind you I am not sure what school of Buddhism would fit that joke best. Zen?
  12. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Hehe, I made a game.bmp for my game today! For if I upload it to the steam workshop.   
    Hehe, I made a game.bmp for my game today!
     

     
    For if I upload it to the steam workshop.
     
    (That's me looking though the D! :3 )
  13. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Hehe, I made a game.bmp for my game today! For if I upload it to the steam workshop.   
    Hehe, I made a game.bmp for my game today!
     

     
    For if I upload it to the steam workshop.
     
    (That's me looking though the D! :3 )
  14. Haha
    Kayzee got a reaction from PhoenixSoul for a status update, I just thought of a joke: How many Buddhists does it take to change a light bulb? Zer   
    I just thought of a joke:
     
    How many Buddhists does it take to change a light bulb?
     
    Zero.
     
    ...Mind you I am not sure what school of Buddhism would fit that joke best. Zen?
  15. Like
    Kayzee got a reaction from Knighterius for a status update, You know what's kinda awesome to think about? What happens when two really good song   
    You know what's kinda awesome to think about? What happens when two really good song mages battle each other with their music.
     
    Because think about it. They often can't just both sing their own songs at each other. That doesn't tend to work very well. Instead, they are better off trying to improvise off each other in such a way that they can twist the music into the theme they want while the other mage loses track of what they are doing.
     
    Basically, they fight with jazz. :3
  16. Like
    Kayzee got a reaction from Knighterius for a status update, You know what's kinda awesome to think about? What happens when two really good song   
    You know what's kinda awesome to think about? What happens when two really good song mages battle each other with their music.
     
    Because think about it. They often can't just both sing their own songs at each other. That doesn't tend to work very well. Instead, they are better off trying to improvise off each other in such a way that they can twist the music into the theme they want while the other mage loses track of what they are doing.
     
    Basically, they fight with jazz. :3
  17. Like
    Kayzee got a reaction from That One NPC for a status update, Since you have been making me think of SaGa Frontier, it reminded me of a old idea I   
    Since you have been making me think of SaGa Frontier, it reminded me of a old idea I had for a SaGa Frontier-like game myself, one that was harder scifi then SaGa Frontier was. I kinda thought it would be neat to do a game involving actual space travel, but at a more realistic scale then a lot of scifi does. So the basic idea I came up with basically can be summed up as: "What if there was a solar system much like ours, only instead of just one planet where life evolved it was two?" Maybe one slightly further away from the sun as Venus causing it to be more tropical, and one slightly closer to the sun then Mars, causing it to be more frigid.
     
    I think it would be interesting to think about how things might be different...
    What if people from both planets spent most of their history looking up at each other and wondering?
    What if they excitedly observed each other for hundreds of years, maybe one day established basic radio contact near the dawn of both planet's industrial revolution?
    What if the technological development of space technology was pushed forward on both sides out of a dream of one day making contact?
    What if that dream one day happens?
    Then what if one day space travel becomes common place, and space stations and outposts are built near or on many nearby planets or moons?
    And maybe... What if both races inexplicably look a lot a like in many ways?
    What if they both have ruins depicting similar dragon-like creatures?
    What if both races can use something like 'magic', but it's slightly different?
    And those who live in space can't use magic at all (because 'mana' is produced by the planets), but may develop a form of 'phionics' instead?
     
    Hehe, I had all sorts of wacky ideas... I didn't end up doing anything with it though.
  18. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Today I figured out my gui/'hud' thing was being refreshed every frame and that's why   
    Today I figured out my gui/'hud' thing was being refreshed every frame and that's why I had framerate troubles in the dungeons! I thought it was just VX Ace being slow at rendering my lights... I could only imagine how laggy it could be if I didn't use optimized font rendering...
     
    Also made it so enemies/events would give up trying to pathfind to a place after three attempts, because there were times where they would try going someplace they couldn't over and over and slow the game down as a result.
     
    Because of these things I get 60 fps in dungeons! I thought for sure VX Ace would have a bit more trouble with my lighting effects but apparently not!
     
    Edit: Okay it turns out it's more 47 - 59, but still better then I expected.
  19. Like
    Kayzee got a reaction from PhoenixSoul for a status update, I did it! I finally got my silhouette things to look like I want it too! Phew, I just   
    I did it! I finally got my silhouette things to look like I want it too!
     

     
    Phew, I just hope it's fast enough to be practical. I basically coded a method to return a list of rects covering a tile's transparent areas which I can be used to trim away parts of the shadow not covering the tile.
  20. Like
    Kayzee got a reaction from PhoenixSoul for a status update, I did it! I finally got my silhouette things to look like I want it too! Phew, I just   
    I did it! I finally got my silhouette things to look like I want it too!
     

     
    Phew, I just hope it's fast enough to be practical. I basically coded a method to return a list of rects covering a tile's transparent areas which I can be used to trim away parts of the shadow not covering the tile.
  21. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Hehe, I totally reworked my passability types system the other day. See, I had it so   
    Hehe, I totally reworked my passability types system the other day. See, I had it so some events and/or enemies could swim in water or fly over some terrain, sorta like if they were a boat or airship. Ghost enemies can even move though walls!
     
    I expanded it so it could apply to all characters, and what's more feature objects such as equipment and status effects can change passability type! This means I finally made Fairy Dust have a use in my game... Using it will let you fly around for a bit!
     
    I even tried to make sure that if you have a status effect that grants you special passability, it won't go away till you are over normal ground. Though equipment and other stuff might be an issue. I will have to see If I can make a special case where it will teleport you to a random spot on the map if you get stuck or something. That's usually how the Mystery Dungeon games handle it I think. Or I could be really nasty and just instakill ya I guess.
     
    I also added a cool animation for flying characters where they bob up and down with a little shadow... Though I kinda had to go around and edit a lot of my sprites to not have shadows already. I was thinking of adding a bit of an animation for swimming too, but I havn't yet. I think I have a pretty good set of little splash graphics to use though.
  22. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Phew, I just made something that I am sure 99% of people would find completely useles   
    Phew, I just made something that I am sure 99% of people would find completely useless: A script that lets me set font sizes in VX Ace based on the size of a font's 'M' character.
     
    Why bother? Well first of all it seemed to me like different fonts with the same size can look radically different and this way it's a bit more uniform, and also mkxp has some buggy font rendering code (Or VX Ace does, one of the two) and this way I can make my game's fonts about the same look about the same size in mkxp.
  23. Like
    Kayzee got a reaction from PhoenixSoul for a status update, Phew, I just made something that I am sure 99% of people would find completely useles   
    Phew, I just made something that I am sure 99% of people would find completely useless: A script that lets me set font sizes in VX Ace based on the size of a font's 'M' character.
     
    Why bother? Well first of all it seemed to me like different fonts with the same size can look radically different and this way it's a bit more uniform, and also mkxp has some buggy font rendering code (Or VX Ace does, one of the two) and this way I can make my game's fonts about the same look about the same size in mkxp.
  24. Like
    Kayzee got a reaction from PhoenixSoul for a status update, I made a little trailer for my game... Phew! Video editing is hard work! Especially w   
    I made a little trailer for my game... Phew! Video editing is hard work! Especially when your laptop is kinda slow... Oh well, I am mostly happy with it for now. Though a bug caused a red evade to show up.
  25. Like
    Kayzee got a reaction from PhoenixSoul for a status update, I made a little trailer for my game... Phew! Video editing is hard work! Especially w   
    I made a little trailer for my game... Phew! Video editing is hard work! Especially when your laptop is kinda slow... Oh well, I am mostly happy with it for now. Though a bug caused a red evade to show up.
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