Jump to content


  • Content count

  • Joined

  • Last visited

  • Days Won


Ocedic last won the day on August 23 2013

Ocedic had the most liked content!

About Ocedic

  • Rank
  • Birthday September 22

Profile Information

  • Gender
    Not Telling
  • Location
    Bay Area, California

Recent Profile Visitors

17,651 profile views
  1. Playable Backstories

    I would say make them optional unless they are actually important to the main plot (like Cloud's backstory in FF7.) Playable backstories may be more engaging but they also take up more of the player's time.
  2. Chill-out Corner (Fave Music Thread)

    Some songs I like to work to.
  3. Inclusivity in Gaming

    Personally, I find a story boring when all of the characters are from the same background. There are ways to have a diverse cast without resorting to tokenism, and I think the world is a bit more diverse than some people give it credit. I also think people should realize that just because a character has a different sexuality, race, or gender, doesn't mean they need to 'act a certain way' within the story. If your main character is gay, it doesn't have to be a story about exploring what it means to be gay. While I do agree with this, I think it's the wrong way to think about composing your cast in terms of the setting. If I'm writing a story based in Egypt, I don't come up with x number of characters and then ask myself which ones will make the most sense in Egypt. The characters should serve the story, whatever it is. If I'm exploring a foreign journalist's experience in Egypt, he could be an Asian American, for example. I'm not saying it makes your story better or worse, but I've personally found it easy to have character backgrounds make sense within the story, so I never try to limit my characters based on setting. To put this in the perspective of a fantasy setting which is more relevant to most peoples' stories on this site, why would a human be living amongst elves? I'm sure you could easily come up with a background for that; that's the same way I see something like writing an Asian in Egypt or something.
  4. I started this thread years ago and it's still going. Lots of new faces here, no pun intended! If you guys care to see how I've changed over the years, well I haven't changed much. Here is me with the girlfriend in Taipei City in July:

    1. Show previous comments  5 more
    2. EpicFILE


      Major plot twist! =O

    3. magic2345


      Is this Ocedic...? Or is this the dog? Or is Ocedic the same as the dog?


      So many questions

    4. Gekido


      So many questions.


      But no answers.

  6. Is there such a thing as eating too much crab?

    1. Show previous comments  1 more
    2. Powtley


      Eat too much and you might not be able to walk straight.

    3. Tharis


      eating any crab for me would be deadly =(

    4. Nekotori


      I am allergic to crabs :3


  7. Season 2 of Sword Art Online, eh.

    1. Show previous comments  3 more
    2. Darkanine


      Whens the Sailor Moon reboot going to come out? The art looked pretty nice from what I've seen.

    3. Nekotori


      It's july 5 or 6 I think :3

    4. Powtley


      The first half of SAO wasn't that bad. It definitely wasn't the anime everyone was expecting (a lot of people were leaning more towards what Log Horizon has accomplished) but it found a nice place in the Romance genre. The second half was just atrocious though, really wasn't thought out a lot.

      They have the chance to correct a lot of those mistakes in Season 2 though, so I'm interested to see how they handle it.

  8. I like that you develop your characters with multiple axis, so to speak. There isn't just one inspiration for your characters, but rather you draw on influences from numerous sources such as etymology, numerology, and the Chinese Zodiac. The result is a multi-faceted character, just like how in real life a person can't really be defined by one attribute only. I look forward to seeing the rest of your characters' inspirations! It's always cool to see the thought processes behind design decisions.
  9. Glad to see you endure through the hardships to work on your project. This is still one of my most anticipated games here; I look forward to seeing your new art/story. I think it's a smart idea to simply use a certain mythology as inspiration rather than being beholden to it set in stone. Good luck!
  10. Somehow haven't seen this until now. The high level of polish I'd expect from Galv and a very interesting concept. I'm amazed by the amount of work that has gone into this; the sheer number of creatures that are created is staggering considering how much work goes into each one, both in terms of art and design. Wish you guys the best of luck with the Kickstarter and development!
  11. My Ultimate Timeline

    This one is actually mentioned in the book, but I will definitely insert that into the classified part of the timeline that includes all of the stuff that happens in the book series. It's 20 billion if you're really curious. I'll answer the rest of your questions at the end of this post. There's basically no way Earth could support 20 billion people. We're currently approaching the population plateau which scientists estimate to be 9-10 billion people. And it's not just the logistical issues - the way society is headed is toward a shrinking/stabilizing population rather than a growing one, especially in the world you describe of technological advances. Developed nations have low birth rates and countries like Japan, Germany and Korea are struggling with potential issues of underpopulation as birth rates decline. If virtual reality becomes mainstream, birth rates will decline ever more as people substitute real relationships for artificial ones. TED talk on the matter: http://www.ted.com/talks/hans_rosling_on_global_population_growth.html Explanation on synthetic relationships and its impact on Japan:
  12. Looping dialogue

    Use self switches. Three different event pages with a self switch A and B. Page 1 turns on A, Page 2 turns on B, then Page 3 turns off A/B.
  13. Love the new character designs. My favorite is Faas - Neverward really did an amazing job there. I love the little details with his outfit; his Zodiac sign is dog, so he has that going for him.
  14. This latest showcase of your battle system is indicative of your project as a whole: It's clear that a lot of passion and dedication goes into every aspect of the game. I like how your game works mechanically while still maintaining thematic cohesiveness. Keep up the great work!
  15. Such Kitty

    I think every game deserves some kind of commentary, so I downloaded and tried out your game. Plus, it has dogs and cats which made it immediately appealing to me. I have to say though, replacing the confirm sound with the cat sound did start to drive me insane after a few minutes of playing. But the game is pretty cute and charming.