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SugaRay Jenkins

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About SugaRay Jenkins

  • Rank
    The Young, Lazy Apprentice
  • Birthday 01/12/1995

Profile Information

  • Gender
    Male
  • Interests
    Manga, japan, FOOD, Trying to figure out how to get rid of that bug in my game >.<

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  1. Working on another project, maybe I'll pull up what I started and never got finished. There has to be something better then Media Fire to post things on... > . < Also, thinking of making another Tutorial for a feature in a game. Looks like time will tell huh? ;D

    1. Show previous comments  1 more
    2. kayden997

      kayden997

      never upload to rapid share... I hate it

    3. Titanhex

      Titanhex

      Never ever do Rapid Share.

       

      Do dropbox. You never have to update your links with dropbox.

    4. FleshRenderStudios
  2. SugaRay Jenkins

    [RMVX & A] Day-Night Transition without the scripting

    I've actually taken those suggestions into account. Originally when I began making the system I was questioning what would be the best way to do this. However I didn't have as much knowledge of triggers and what not that I have now But I remember question whether to use two switches or one. And that does make sense. I may want to do a whole revamping of it and I should be able to post it up on the media fire. But in any case, Thank you for the encouragement as well as helpful feed back. It makes me want to make another system XD
  3. SugaRay Jenkins

    [RMVX & A] Day-Night Transition without the scripting

    O A O' W-Wow... See, I was wondering why it wasn't working for me. I would think that would be a very minor bug as well, but it could be game breaking.... >.< I don't know exactly how to fix this.... I'll Mess around with the eventing and Try to come up with the solution. Really I'm quite surprised you found it. But eh, that's what testing is for right?
  4. SugaRay Jenkins

    [RMVX & A] Day-Night Transition without the scripting

    OAO W-Woah? Really? I haven't ran into that yet... huh... Ya, It would be nice if you did. I could take a look at this and fix up whatever the problem may be and re-post the tutorial XD it would be a great help. (Edit) I tested the original copy out... And It hasn't done it with me... Do you mean during the transition maybe? While going through the fade you can see whoever is suppose to be showing after the fade and the guy before it... Of course that just rearanging the eventing or adding a wait event in their so that it doesn't make the person appear a split second before the fade. XD
  5. SugaRay Jenkins

    [RMVX & A] Day-Night Transition without the scripting

    Ah, really? Is it somewhat like mine? have you tried it out? or did you maybe make edits to mine? I'd like to know as much as possible. XD
  6. SugaRay Jenkins

    A True Begining

    Hello everyone and welcome to my blog. This is the first post and for that I may as well tell you about the Idea of my game. In the beginning, there was one... ...One Idea. I wanted to make a game that had a story that could tug at your heart strings, and make you laugh as well. Now, I'm no Shakespeare but I do have experience working with stories and writing. Of course most of the time it's just for fun, It now became something a little more serious. If you read my "About Me" space in my profile you'll know most of my back story and why I do what I do. Now, It began with a story (With the help of some friends, as well as strangers) and the idea was put into place. What I first wanted to focus on was the characters of the story. Everyone needs to be authentic, no two people can be alike. Now, in most cases, comedy is what drives most of these characters. I mean, you got the mean old man, the perverted mayor, the ladies man, and etc. But of course the main story is written in a much more serious manor. I can't give any details (mainly because most of it isn't even implemented into the game as of yet) other than saying it's more of a "Finding home" type story. Now, everyone loves a game with some good action (At least good enough to pass for combat) And that is why I am announcing that my game will use the Khas Sapphire Action System. Don't know what that is? Well, lets just say I wont need to be using the battle processing event string anymore (well, not as much <.<.) It allows you to do battle with sprites, in real time. that means you swing your sword, hit the guy, and it does damage, instead of just selecting options from your little combat list. If you want to know more about it or try a demo, hit the link and read up. http://arcthunder.si...tion-system-iv/ Now, as my game develops I will give you news and maybe some sneak pictures of the game. Hopefully A demo can come out rather soon and I can get on the map. Thank you for reading, And I will update soon.
  7. SugaRay Jenkins

    [RMVX & A] Day-Night Transition without the scripting

    Well, you have to remember, This is a system that can have it's features expanded upon. If you so wish to slowly tint the screen to dark and back to light and give NPC's events that gives them a path so that they do go to their homes it's up to you. The little demo just shows the most basic of features. If you choose to make things more complicated then this is the basic structure for it. The freedom to change what you want is whats best about the system. And thanks for bringing this thread up! QUQ I felt it was going to fade into the dark pit of the forum XD
  8. Alright, First tutorial Post! :D

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