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I'm still around, I guess.
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[SGEN] Script-Generated Edifice aNomaly: Core v1.1
???nOBodY??? replied to ???nOBodY???'s topic in Completed Scripts/Plugins/etc.
Updated the op; thanks dood. As for my pc issue; dug out my old machine, and looks like it still works well enough. I'll let you know if I find anything with your other issue, but uh... I'll need a PMed link to your project again. >.< My paperweight pc had the technologies. All of them. -
[SGEN] Script-Generated Edifice aNomaly: Core v1.1
???nOBodY??? replied to ???nOBodY???'s topic in Completed Scripts/Plugins/etc.
So here's the deal; I don't actually have a working computer at the moment, but hopefully the battery I ordered for my laptop fixes this. Hence, such a late reply. -
[SGEN] Script-Generated Edifice aNomaly: Core v1.1
???nOBodY??? replied to ???nOBodY???'s topic in Completed Scripts/Plugins/etc.
You can go ahead and remove the link whenever. -
[SGEN] Script-Generated Edifice aNomaly: Core v1.1
???nOBodY??? replied to ???nOBodY???'s topic in Completed Scripts/Plugins/etc.
I'll take a closer look at this when I get home, as I too, am on my phone. It looks like something in mine isn't playing nice with this 'Nq_Player' script. I don't suppose I could trouble you to either mssg me with that script in its entirety, or your project itself? Anyway, I'll try to look at this over Christmas. ;> -
[SGEN] Script-Generated Edifice aNomaly: Core v1.1
???nOBodY??? replied to ???nOBodY???'s topic in Completed Scripts/Plugins/etc.
Moshi moshi kikoemasuka? I check these rather infrequently, but check them infrequently I still do. So basically, event graphics aren't reflecting changes made to the map? The first issue might not be something I can fix. It's been awhile since I wrote this, and I'm not sure how Netherquest's scripts affect this. I could, of course, still take a looksie. That is, if the furu's haven't forgotten or fixed this, finally. -
Are you sure the problem is they're not showing up in the dark? Or are they just losing their color in the dark?
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Hm, hm... Could you perhaps post the script, in all its cryptic glory? I don't have access to the editor, for now.
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GIF Animation Sequences
???nOBodY??? replied to ???nOBodY???'s topic in Completed Scripts/Plugins/etc.
Big thanks to ProfessorChill for posting a fix to get this working with VXAce. Check out the section titled "Bugfix", as I'm too tired, or probably just lazy, to do it myself. -
Nope; NOT OK. . . . . . . . . . . . . . . I'm kidding. I'll update the original topic later with the fix. I must admit I'm a bit surprised at how many people have been interested in this script.
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There's this: http://rmrk.net/index.php?topic=24191.0
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Compatibility between Mana Shield-script and Protection-script
???nOBodY??? replied to HeroineOfTime's topic in Programming
Np, glad you like it. I'll still let ya know if I figure out what's causing it. Hey, hit me up if you need any moar scripting. I'll be around. -/7- 9 replies
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- mana shield
- rgss2
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Optimizing for RPG Maker Games: suffering FPS drops and Limitations?
???nOBodY??? replied to toarull's topic in Editor Support and Discussion
Try this: https://m.reddit.com/r/Windows10/comments/3fm7m8/windows_10_is_very_laggy_and_slow_after_the_update/ -
Compatibility between Mana Shield-script and Protection-script
???nOBodY??? replied to HeroineOfTime's topic in Programming
I updated my last post. Let me know how it works for you. Oh yeah, there's also an updated protect script in there too. I haven't been able to completely erase the random state infliction problem, but I'm willing to bet the fault lies in the scripts' interaction with tankentai. *sigh* I guess I can take another look at it, when I'm feeling more motiva- I mean when I'm not watering my crops at stardew valley.- 9 replies
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- mana shield
- rgss2
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(and 5 more)
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I haven't tested it, but here's Napoleon's script with corrected formatting: There's also Dekita's (linked to from the same topic).



