@Icmz That background is way too bright. You should down the contrast on that image as to not to hurt sensative eyes. Other than that, it looks like a perfect entrance for a major temple and I have no problems with it.
I've updated my opening cutscene since the last time I posted. I think I've got the colors and script down perfectly. I tried something different and made a game where I mixed light and dark elements together, as you can see in the castle scene with the bright and dark floorings.
@Cecilia stop posting here you're ruining my graphicgasms for when the game comes out!
That's a really cool room, just like all the other ones you've posted. It really fits the mood of the characters and style.
and black's my faveorite color...
@Cecilla
1. the fire in their world is just blue. Nothing wrong.
2. Your map...looks professional...but is there a reason why the girl has red eyes?
Forgot to add these two videos in my last post. I hope this is okay to put it in this one.
@HumanNinja It's a nice map, but something about the grass going over the path like that looks a little odd to me...Other than that it looks really nice. I like it.
This is a few maps of a forest village, the first area in the game. I was going for a natuaral feel here, so that's why there is a green theme.