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futrchamp

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  1. futrchamp

    runescape -ish battle system with no exp gain

    Well, the no exp part is easy: Just set exp gained from enemies to 0, and if you want, remove level strings in the menu. As for the battle system, it should be possible, but I can't think of a script that does that off the top of my head. You could probably accomplish what you want with Pearl ABS/XAS, or possibly even a clever common event system.
  2. futrchamp

    Default Variables and Switches

    Thank you all for the feedback. I agree that using two arrays was a poor decision; The script has been updated to use a hash, along with slight syntax changes.
  3. https://play.google.com/store/apps/details?id=net.kernys.rgss&hl=en This app lets you play XP and (slightly buggy) VX games, with Ace in development
  4. futrchamp

    CSCA Currency System

    I got an error in the shop scene by default (even in a blank project), saying that symbols couldn't be converted to integers. I'm not the greatest scripter, but I was able to fix this by changing the values of modifier(line 640), color(679) and cur_unit(680) to constants, which leads me to believe there's some sort of problem in accessing the symbol values from the currency definition hashes. This is only a temporary solution, of course, since it relies on changing those variables when switching to a new currency, but hopefully this will help you fix whatever bug is present in that code. EDIT: I made more progress in letting shop currencies switch by replacing references to an item's currency symbol with $game_party.current_currency[:symbol] for each :color, :amount, etc. but the problem of switching currencies effectively still remains since an item's currency is replaced by whatever the party has selected through the money pouch.
  5. futrchamp

    Custom Title Screen Script

    I think you could accomplish what you need with MOG's title screen script. I don't believe it's available on its own, but you should be able to extract it from the demo provided on that page and alter the options to suit your game. http://www.atelier-rgss.com/RGSS/Menu/ACE_Menu09.html
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