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Content Count
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10 ⋆About Akrium

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Rank
Corruption
- Birthday 01/30/1989
Contact Methods
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Website URL
http://akriumsakamaru.wordpress.com/
Profile Information
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Gender
Male
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Location
DC
RPG Maker Information
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RM Skill -
Jack of All Trades
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I was really hoping to use this, but I think it's conflicting with one of my Yanfly plugins. The colors won't show, but the description box still says the rarity. Edit: After some testing, I don't think it's from my Yanfly scripts anymore. I made a new project and the script worked flawlessly. however, as soon as I copied over my database files from my old project, the colored items were no longer colored. Again, they had the proper tags both before and after the database file swap.
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Party Storage System [UPDATED] v1.2
Akrium replied to Sakuraba's topic in Completed Scripts/Plugins/etc.
Awesome script! Had an idea for an FF Tactics/Fire Emblem/Battle Brigade type strategy rpg, and this looks like it'll work perfectly! -
This is a very useful script for me, however I'm having a problem at the moment with it. When I examine an event that calls this script and the passages within it, the event will play twice. What I mean by this is: I interact with the scene call. The ancient book opens up. When I close the book, the event states over automatically and will open it a second time. It only does this twice before the event actually ends. I don't want to erase the event, and I also tied to end event processing, which didn't work. Any suggestions would be great.
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That's a pretty badass script, definitely the best looking among equip menu scripts.
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Falcao Pearl ABS Liquid V3 update
Akrium replied to Falcao's topic in Completed Scripts/Plugins/etc.
I'm having an issue at the moment using the -Tool Special- Notetag. I made a shotgun based weapon that fires three rounds diagnally, so I changed 'Tool Special = nil' to 'Tool Special = triple'. The problem is that whenever I fire the gun, it always shoots down, regardless of the direction the character is facing. Any ideas on the cause of this? I'm probably overlooking something. -
Request to have your game played on YouTube (I accept Horror)
Akrium replied to TheDkmariolink's topic in Game Reviews
First off I wanna say that I'm happy to see another person doing LP's of VXA games. In my opinion, it's one of the best ways of opening the game to more people. With that said, I would like it if you have my recent game a shot. It's in the horror(ish) genre, and the link to it is here. I look forward to seeing your videos, regardless of the game. Cheers! -
It's too bad you don't play horror games, I recently finished a project and had been looking for someone to do an LP of it >.<
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This is amazing. Now I just need to find a droid image to use instead of iPhone
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I don't know if you're still taking suggestions for your new Game Showcase, but if you're interested, I have finished a project a few weeks back that needs a review. Any criticism on it is welcome. http://www.rpgmakervxace.net/topic/14774-umbra-survival-horror/
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Crystal Engine - Guardian Forces
Akrium replied to Crystal Noel's topic in Completed Scripts/Plugins/etc.
I loved FF8 with a passion, probably one of my all time favorite games ever. However, I think the way you have this set up is a major improvement to the magic draw and stock system was. I'm always impressed with your work, and I know this will make alot of us fans happy! -
I love this script, but some issue has come up. This is new to me because this script worked just fine in my last game. Whenever I load a map, I get an error. I'll attach it to this post. Edit: Nevermind, found out that on my massive map that I had an event set to Light[5] which caused the error.
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EST - LIVING STATUS (POTRAIT + ANIMATED + SOUND)
Akrium replied to estriole's topic in Completed Scripts/Plugins/etc.
A very nice concept, not alot of scripts out there for the status screen. Good job spicing it up! Edit: I actually had a question while working with this script. Would there be any way to make an actor have a different portrait after an event is triggered? Say half way through the game they have a facial scar or a change in wardrobe, could it be done or would the script need to be altered? -
I ended up just deleting the line '$game_temp.loadbar_type = false' all together, and now it works fine too.
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[WyreScripts]Simple MainMenu/TitleScreen! *NEW VERSION 1.3BETA*
Akrium replied to Wyrelade's topic in Completed Scripts/Plugins/etc.
It's a nice script, However I kinda wish I knew how to resize the font since it appears so small. -
Great Stuff, don't know why I never noticed this thread before.



