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sirbilly

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About sirbilly

  • Rank
    Member

Contact Methods

  • Website URL
    http://silentkingdom.com

Profile Information

  • Gender
    Not Telling

RPG Maker Information

  • RM Skill -
    Jack of All Trades

Recent Profile Visitors

3,097 profile views
  1. It is okay, I'm not dead.

    1. Chaosian
    2. philteredkhaos

      philteredkhaos

      hey take it easy. That's insensitive...

      he could be a VAMPIRE!

  2. sirbilly

    Gambit Achievement GUI

    Yes you can, The instructions are all in the header of the script file "Gambit Achievement GUI Script v1.11.txt" on how to setup different images to use.
  3. WOW crazy I haven't posted an update in over a year....... work has me tied up 6 days a week 10 hour plus a day =(

    1. Chaosian

      Chaosian

      Damn son. Welcome back!

  4. sirbilly

    Blackjack Script

    Progress photo of the Blackjack script I'm working on.
  5. Working on a Blackjack script for a mini-game.

    1. Show previous comments  2 more
    2. orathan

      orathan

      Will it be containing only 52 cards (1 deck) or just random cards?

    3. Big Fat Mantis

      Big Fat Mantis

      Wow, I feel like there's so many people that have been waiting so long for this. I was gonna event a blackjack game, but a script would be so much more neat looking.

    4. sirbilly

      sirbilly

      Added a sample photo to my blog.

       

      I'm trying to add as many features to the script as I can.

  6. sirbilly

    Rock Paper Scissors

    Thank you, I missed it when I was putting in the options to the script. I've updated the script to fix the problem. If you search for play_again in the script just change human = $game_variables[1] computer = $game_variables[2] To human = $game_variables[SK::RPS::ACTOR_VAL] computer = $game_variables[SK::RPS::COMP_VAL] And you're good to go, Thanks again for letting me know about this
  7. sirbilly

    I'm stuck. Help please!

    You needed to keep the code from the first lesson about the print method. It should look like this. print "What's your first name?" first_name = gets.chomp
  8. sirbilly

    Region Fog

    Great job Tsukihime this was on my to do list one less thing I need to do now thanks for sharing.
  9. sirbilly

    Character turns before moving

    You can try the script I made it mimics the Pokemon look then move action. Get it here
  10. sirbilly

    Sapphire Action System IV script error

    Here is the instruction manual that Khas did for SAS.
  11. Finished a script that acts like the movement in the Pokemon games

    1. Show previous comments  2 more
    2. regendo

      regendo

      Damn, took me way too long to find this.

      I think this might be what you're referring to. I know of no other difference between Pokemon and RMVXAce map movement.

      http://www.rpgmakervxace.net/topic/12268-pokemon-like-movement/

    3. Celt Chikyū

      Celt Chikyū

      I swore that you already posted this.

    4. sirbilly

      sirbilly

      http://www.rpgmakervxace.net/topic/15995-player-turn-move/

       

      Makes it so your character turns without taking a step.

  12. Player Turn & Move Version: 1.0 Author: SirBilly (silentkingdom.com) Date: 9 June 2013 Introduction This Script makes your character turn and face the direction to move before moving in the chosen direction just like in the pokemon games. Features Ability to change delay time. Screenshot none How to Use Copy into materials, but above main Plug'N'Play, with optional customization Script Get it here Script to use with Khas Pixel Movement - Get it here Script to use with Sapphire Action System IV - Get it here Terms of Use * Free to use for both commercial and non-commercial projects. * Do not claim this as your own. * Crediting me in the game's credits would be appreciated.
  13. sirbilly

    Sapphire Action System IV script error

    Each skills needs to be set up first in order to work you have six options to work with. Particle = IMAGE The skill’s image to use in the Graphics/ Particles folder. e.g Particle = fire Speed = X Skill’s speed, put a integer from 3 to 6. e.g Speed = 5 Blend = X Skill’s blend type. e.g Blend = 1 Recover = X Skill’s recover time, in frames. e.g Recover = 30 Power = X Skill’s power. e.g Power = 50 Sound = SE Skill’s casting sound. e.g Sound = Fire1
  14. sirbilly

    Sapphire Action System IV script error

    Are you working from the sample project that comes with the script? Have you set up your skills parameters correctly in the database?
  15. Working to make the game AI better for NPC's.

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