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The ancient

Member
  • Content Count

    59
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About The ancient

  • Rank
    Advanced Member
  • Birthday 04/20/1988

Profile Information

  • Gender
    Male
  • Location
    Rotterdam, the Netherlands
  • Interests
    Computers, games, Goldwing, my family

RPG Maker Information

  • RM Skill -
    Jack of All Trades
  1. The ancient

    Strategic battles

    okay im curious if there is already a working ace script then
  2. The ancient

    Strategic battles

    hi all, its just an idea i had during the day thinking of how to do some things. is it possible to make the battles something in the style of Final fantasy Tactics?
  3. The ancient

    Yanfly help please

    thats just it i have just added these scripts before all the scripts i entered in the game it worked fine even with only the post battle interface but somehow when i added the visual battlers script i get this weird phenomena
  4. The ancient

    Yanfly help please

    yep i have created a boss with only 70 def and 2500 hp and when my main character is lvl 99 the atk is around 999 but still the program says that there aint any dmg done
  5. The ancient

    Yanfly help please

    note i put my first chara for the test on lvl 99 and the boss is around level 10
  6. The ancient

    Yanfly help please

    this is what it says
  7. The ancient

    Database

    yes i i found that what you saidm but what i mean is under Terms you see Equip Types is it possible increase the options there so that in game you can equip more then the standart 5 equipments
  8. The ancient

    Yanfly help please

    okay how should it be then because it is the standart formula from ace and if I put b.def to 20 and a.atk to 999 then the enemy is still invincible
  9. The ancient

    Yanfly help please

    Ace_Battle_Engine - Kladblok.pdfit happens with all the skills it is very strange though that it somehow the weak enemy's die with one or two blows and when an enemy has a lot of defence it is directly invincible even with the normal attack skill and the attack skill its formula is: a.atk * 4 - b.def * 2
  10. The ancient

    Yanfly help please

    it does already say it is true but I don't see the dmg it only says enemy takes no dmg even if I put the atk 999 it stil says enemy takes no damage
  11. The ancient

    Curch event help needed

    and may i ask an example of what you just said because i cant figure it out?
  12. The ancient

    Curch event help needed

    there aint no problem with the scrip except that once you use the script and yhen leave the area completely you can not enter the area anymore because the event wont start again.
  13. The ancient

    Curch event help needed

    this is what i have at he moment: how do i make an script that make the door available ech time a player enters the building
  14. The ancient

    Curch event help needed

    hello everyone it been awhile now but i have a question still on this topic: whenever i leave the dungeon i cant enter the dungeon anymore how can i make it so that when someone want to enter the dungeon for a 2nd or 3th and so on thanks again for the help. kind regards
  15. The ancient

    Socket system

    i have these two scripts from Yanfly: the Class system http://yanflychannel.wordpress.com/rmvxa/core-scripts/class-system/ Class unlock level http://yanflychannel.wordpress.com/rmvxa/core-scripts/class-system/class-unlock-level/ but the thing is that the system works kinda it shows only your base class but not the class that you need to upgrade to i'll explain. main chara is at first a soldier but after obtaining a certain level she needs to evolve or upgrade to the next class if the player wants it and when you do there needs to be the possibility to have multiple subclasses that needs to be trained before you can evolve further in the class range. I hope that I have explained it well. greets
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