-
Content Count
97 -
Joined
-
Last visited
About Jennestia

-
Rank
Advanced Member
Contact Methods
-
MSN
hitomi_nishimura@hotmail.com
-
Website URL
http://www.youtube.com/razzalyn
Profile Information
-
Gender
Female
-
-
Same error as squallstorm - It appears on line 464 when you select a weapon: draw_icon(ing[0].icon_index,0,line_height*i) At first I thought it may have been a yanfly script conflicting, but it's just an..odd error. Everything but Weapons seem to work correctly.
-
Awesome script~ I appear to have an issue that points to 511: alias :csca_craft_refresh :refresh It appears to happen right as I load the game - granted it has been a year or two since I've been able to do anything RPG related so I made sure everything is as up to date as possible but I may simply be missing something obvious haha. Edit: Removed script list, it appears to have been one of my custom scripts I wrote recently that regards summoning ^^. Got the issue resolved!
-
-
Do you possibly have a controller connected to your PC and one of the analog sticks are obstructed causing them to be moved somewhere?
-
-
Ruby/RGSS3 questions that don't deserve their own thread
Jennestia replied to kal's topic in Programming
Ah, ok thank you, I'll give it a go -
-
Ruby/RGSS3 questions that don't deserve their own thread
Jennestia replied to kal's topic in Programming
Sorry if I've missed it and am missing something extremely obvious in this regard -- I recall being able to write custom EXP curves through a script in RMVX but I can't recall if it was a custom script or default script; Is this possible in VX ACE scripts by default (I do my best to avoid playing with default scripts ><)? I know you can generate it through actors, however I like a fair bit more control over it. -
-
-
-
Left-Side Currency Symbol/Icon
Jennestia replied to Seiryuki's topic in Completed Scripts/Plugins/etc.
Ah, thanks for the script, going to see if it works better than the method I did (though I've encountered no issues with the way I do it, but I usually stray from editing core scripts since if I recall you're not supposed to lol ><) This is what I do for example: Was that what you meant by instead of "default right size (the typical 'G' vocab)"? -
Seems interesting though it's in a language I have no idea what it is.
-
Very nice, will try it out soon though I must say..seeing Alundra sprite brings back bad memories haha.
-
Thinking of how I'm going to "port" my game to VX Ace -- And if I'll finish my VX project translation.
-
I remember using your RPG Maker XP/VX one (if I'm remembering the author name correctly!) Thank you for this
- 13 replies
-
- magic
- blue magic
-
(and 4 more)
Tagged with:
-
-
It's a difficult language to learn but worth it when you do, especially if you're at all interested in Manga/Anime.
-
Hey everyone~ I'm generally known as Jennestia or Razzalyn and have been active in pretty much all of the RMVX communities for a few years now ^^. I've been working on RPGs since even the SNES days and I consider myself more of a designer if anything, I do have talent with music composition as well but I generally remaster/edit music when it comes to RPG projects. I'm not that known in this scene but It's always nice to join a fresh community and meet a lot of new people, so I hope to get along well with you all ^^ I think personally for me I enjoy making RPGs because sometimes when you're playing an RPG you may get a thought "Oh they should have done it this way" or "They could have chosen this particular song for this situation rather than what they used it for" etc, so I found RPG Makers as a good way to get your ideas out in physical form with a set of tools provided for you, it's what personally drives me to make them. I also like working with people though sometimes it feels they'll abandon you quite quickly when it comes to recruitment on a project I also apologize for my English as I'm native Japanese, so forgive any grammatical errors, though I hope it's understandable enough as I work in English localization (from Japanese) so I hope it gets the point across well enough xD!