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TheCaliMack

Member
  • Content Count

    132
  • Joined

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About TheCaliMack

  • Rank
    Advanced Member
  • Birthday 10/06/1993

Contact Methods

  • Website URL
    http://youtube.com/TheCaliMack

Profile Information

  • Gender
    Male
  • Interests
    Drawing, Writing, Fanboying, Youtubing (Watcher), Discussing Existentialism in person, Meeting People, Music, Very Little Singing, Dancing, and Thinking What Could Have Been

RPG Maker Information

  • RM Skill -
    Writer
  1. TheCaliMack

    Where to Learn to Code for MV?

    The flowchart is some scurry stuff but it will help me define some methods for my battle flavor scripts. Just a question, but is there a way to view how the engine arranges its code for its default functions? I feel like viewing it will help me manipulate it further, but with the Plugins system, I can't jump into the source code as easily. I don't think I noticed it in the Program Files folder. *sent from my phone*
  2. TheCaliMack

    Where to Learn to Code for MV?

    I recently acquired a copy of MV and have to start learning coding from scratch after I got used to RGSS3. From what I interpreted from other scripts, the structure is maybe the same but the names and language is different. But are there any tutorials or sites best suited for teaching this from the ground up? I made some custom scripts in VX Ace and I'm interested in writing some of them down in MV in-between stumps with the one I'm making right now. Or whose scripts have a lot of descriptions regarding their functions? Just so I can ween knowledge off of those.
  3. TheCaliMack

    TP Guard System

    I don't have MV yet, sadly.
  4. TheCaliMack

    TP Guard System

    That may need another script altogether, though, sorry to say. This changes the main damage evaluation code.
  5. TheCaliMack

    youtube Custom Fangame Facesets

    So I think I made these look more similar: Also edited the main post to replace the old graphic with the new one.
  6. OHMYGOD I PERFECTED MY GUARD SYSTEM BEFORE THE NEW YEAR. NO UPLOAD YET BUT IT WORKS. JUST GOTTA CLEAN IT. I FEEL ACCOMPLISHED!

    1. Show previous comments  1 more
    2. PowerBurger

      PowerBurger

      Nice job! What does it do?

    3. SpuddyFerret
    4. TheCaliMack

      TheCaliMack

      @PowerBurger, it makes the TP act as a Guard Meter, or rather something like a TP-Shield instead of a Mana Shield.

      http://www.rpgmakercentral.com/topic/39958-tp-guard-system/

       

      I wanted to make it feel like Dragon Age: Inquisition

  7. I keep going on and off in the community and all I've done are script edits.

    1. ashm

      ashm

      edit as in modifying or just configuring ?

      If the later, then its not productive... like me :(

    2. Kayzee

      Kayzee

      Hey I haven't done much of anything in a while myself, but I still hope I am being active and at east entertaining if not useful!

    3. lianderson

      lianderson

      ya'll need to get back to work. *cracks whip*

  8. Conditional branches are the best.

    1. lianderson

      lianderson

      That they are.

    2. PowerBurger

      PowerBurger

      Yep, they allow so much flexibility if you know how to use them properly.

    3. Lord Vectra

      Lord Vectra

      Yes they are. Saves people a lot of trouble.

  9. TheCaliMack

    I made a Cryaotic gif

    I was keeping it in 3 frames for RPG maker, but I'll see about making it smoother. Maybe adding more frames would be inevitable, though. I could always use Victor's multiframes.
  10. So I made a thing. Might make him dance next if I can find a good base to work with.
  11. TheCaliMack

    MOG ATB: Help to make ATB AGI-Based

    This was a good-enough solution. A universal value seems to be sufficient, I'll work on transforming it on my own. I think this can be closed.
  12. I meant how would you design a sidescrolling area such as the image I just added. Will add here just in case: I was thinking of making my own tilesets, but what's the best approach to it? How would you 'draw' them in this case?
  13. So I was wondering how you guys would go about designing side-scrolling map tilesets, like building a wall, for example. How would you design them? Are there resources online? I think I'm trying to reach an aesthetic similar to the game Dreaming Mary (I think that was the title). Image sample to grasp the idea: Insights are appreciated.
  14. I have progress with my fangame, at last. Now for a story. WHY did I not plan that one first? Ughhhhhh....

    1. Show previous comments  1 more
    2. Rezanta

      Rezanta

      You have many who are willing to help. :3

    3. Lord Vectra

      Lord Vectra

      THIS IS RPG MAKER CENTRAL COMMUNITY! *kicks rmweb in a dark hole*

    4. Purple Phantom

      Purple Phantom

      -joins in with Lord Vectra-

  15. TheCaliMack

    youtube Custom Fangame Facesets

    I'm working on a fangame and I'm wondering if the style of the two portraits wouldn't seem too contrasting with each other. EDIT: Updated Graphic I was obviously working on Mark on a bigger resolution and crack-drew Cry's portrait. Does it seem out of place or shall I try refining Cry's to the same level as Mark's? It took me ages to draw Markimoo. )
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