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Fomar0153 last won the day on April 9
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123 ✰About Fomar0153

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Veteran Troll
- Birthday February 14
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I'm moving on, see you round!
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I think the only pose with that option is the victory pose. If I remember I'll add it in the next version.
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No I don't make demos.
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Commercial and non-commercial use are fine provided I'm credited.
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Then the only other thing I can think of is that maybe you've entered her skill id incorrectly.
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Check that Samantha's battler is actually called "Samantha_battler" that would be my first guess.
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Script updated to 1.1, the gold not changing bug has been fixed. @MISTER BIG T: Thanks.
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Just occurred to me your script event does look like: $game_party.change_inventory("inv1") right?
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Nope sorry.
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Basic Side View Battle System
Fomar0153 replied to Fomar0153's topic in Completed Scripts/Plugins/etc.
There are topics with lists of all the scripts, you could look there. I have two sideview scripts, one animated and one non-animated, both on my blog. -
You might not be able to load old files I've never checked. It could be a script incompatibility, try it in a new project and if it works it is an incompatibility. If it doesn't work then your setup is wrong.
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Did you reload an old save? If not what were you doing when the error occurred.
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How to make the most of custom formulae. Part #2
Fomar0153 replied to Fomar0153's topic in Developing Tools
No custom_formula_fireball exists in both Game_Actor and Game_Enemy whether or not an enemy can use the skill that calls it. a & b are the same as in the custom formula box. -
If I remember I'll add it in the next version as an option.
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They should move across the screen, not heard of this before. It could be a script incompatibility but I'm not interested in supporting the current version of this script when I intend to update it soon. Edit the offsets in the script: # Set up Actor Positions X_START = 400 X_OFFSET = 0 Y_START = 0 Y_OFFSET = 60[/code]
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