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Sakuraba

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About Sakuraba

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  • Birthday 12/22/1995

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  1. The Post is now Updated, Releasing actors from Stock is now possible!!! Maybe if you try experimenting with Victor's Actor Events script, it could be somehow possible: Victor's Post
  2. Updated the script to allow actors to be locked in party
  3. Sakuraba

    Spawn enemies after kill

    When i have this troop: 1.- Bat 2.-Slime(Hidden) slime is set to appear in the moment that bat's HP is 0%or less And defeat bat, victory is processed, instead of the slime appearing
  4. The line # 213, the one that says: contents.fill_rect(rect, pending_color)
  5. Sakuraba's Custom Encyclopedia v1.1 By: Sakuraba This script creates a TOTALLY custom encyclopedia; you can put whatever you want in there. (Originally created as a Pokédex) Features: ►Use switches to show/hide the entry. ►One switch to show only the image and name of the entry, another switch to show all data ►Can use an image as background instead of windowskin (must be named "Back", can be changed) Screenshots: Notes: ►Pictures go into Pictures Folder ►Text strings may look bad if you se many text per line Download: Demo , Here TXT, Here *Special thanks to Casper Gaming, because I based part of my script in their Achievements script.
  6. Sakuraba

    Crystal Engine - Item Accessories

    it works, but not as i want the healing item is used automatically at the end of the turn even if the hp is over 50% an the buff remover item still gives me an error, a demo would be SUPER EFFECTIVE!
  7. Sakuraba

    Crystal Engine - Item Accessories

    im having some trouble with some items 1- a item that restores some of my hp when it goes below 30% it's tagged: <use ocassion: 11> <trigger> hp lower 30% </trigger> throws the next error at the turn end: unexpected $end hp lower 30% 2- a item that removes a debuff before i use a skill it's tagged: <use ocassion: 5> <trigger> debuff atk </trigger> throws the next error when i finish selecting my skill undefined method `debuff' for #<Game_Actor:0x99f4710> what im doing wrong?
  8. Sakuraba

    Require skill

    yes, i managed to solve this problem with some conditional branches, thanks anyway
  9. nice job, this goes to my game's scripts
  10. Sakuraba

    Damage & Null: Yanfly Battle Engine bug

    Thank you estriole c: After checking my scripts I found the problem; it was modern algebra's Monster Catalogue v1.1, it was placed above Yanfly's battle engine, I just moved it below Yanfly's Script and everything was solved, I never thought a custom scene would affect the battle engine, and my battle formula was confusing, I simplified it now, thanks.
  11. Sakuraba

    Character Effects

    This is awesome, but i can't use it if i have your Character Animations V2, any patch will be made? the error msg say: script 'sprite_base' line 33 error disposed sprite
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