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Title screen of my new game :
let me know what you think -
What is the most necessry RPG Element game play or story or music or art style?
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Same can't be said vice versa. A game with a deep story but crappy narrative bores the hell out of me. Music is quite important, especially during gameplay sequences where the music changes to signify something is up. You don't even to tell the player, when the sound fades out and a bleak tune creeps in, he knows s***'s about to go down.
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Am I the only one who kind of ... dislikes reading some thing unless I am very intersted in it. For example I don't like reading stories (unless I am intersted but even then I hardly read), but I would prefer to watch a movie than to read a story. Am I the only one?
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I read a lot to. I'm guessing you are talking about games in here, so i do agree that it would be nice for them to have a skip button that takes you right in to action, because not everyone likes to read. But, i have no problem with long stories if they are good, actually, for me that is the best part ( alongside the battle system ).
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What do you guys think of this title screen ?
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I need a full story writer, I can assure you any Story line you want will be added to my game. I just want the game to be Un empty, P.S : you must be really good writer at fantasy adventure. PM To apply.