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charlesthehurst

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charlesthehurst last won the day on January 20 2021

charlesthehurst had the most liked content!

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About charlesthehurst

  • Rank
    Magenta Magesty
  • Birthday 07/02/1993

Profile Information

  • Gender
    Male
  • Location
    New Mexico USA
  • Interests
    Gaming, gaming, making games, gaming...yeah you get the picture.

RPG Maker Information

  • RM Skill -
    Artist

Recent Profile Visitors

46,427 profile views
  1. Is anyone else having issues with the forum?  Google is telling me that it "can't prove it's www.rpgmakercentral.com.

    1. Rikifive

      Rikifive

      It wasn't just you, I mailed the sys admin and everything should be back to normal now.

    2. That One NPC
    3. PhoenixSoul

      PhoenixSoul

      Honestly, it makes me wonder if this was a problem in other browsers like Vivaldi, Opera, etcetera.

  2. It might help to post some pictures of your events that are turning the switch on and the ones that should be effected by it. Also double check that you are turning your switches on and have the correct conditions on the event pages everywhere. I can't count how many times I've overlooked one tiny line of event code only for it to hold everything else up.
  3. charlesthehurst

    Charlesthehurst's Resources

    Yes you can use the tiles so long as you put the proper credits.
  4. charlesthehurst

    XS - Teleport

    This topic is being locked as it has not been updated and the link is broken. OP if you would like to update the link and reopen the topic please contact the moderators. A link to this script has been found. Please read through page 2 of the thread.
  5. charlesthehurst

    Charlesthehurst's Resources

    UPDATE I haven't posted anything new in awhile, mainly due to focusing on my work as well my own personal projects. But, I felt the need to share one of my latest creations. Bouncy RTP Chests, for a little more flare when a player opens a chest. A bigger chest for each of the four basic colors. You can use the Quick Event function and simply select the desired image after having downloaded to project.
  6. charlesthehurst

    Charlesthehurst's Resources

    UPDATE Two sets of Ore/Mining spot graphics. Including three animated ores on the right for more variety.
  7. charlesthehurst

    Game Idea!

    I'm really liking the idea! Very interesting concept and I'd like to see this develop. I'd like to throw in a suggestion that might help reinforce your idea of "harmony". Short rant incoming. Since each party member has a specific set of elements attached to them it would make sense each person has more importance during different battles. Players might prefer to use the Drummer's Fire on enemies that are weak to fire. But perhaps his attacks don't hit for as much damage as everyone else. Music sets a mood, so let's say there is a "Mood" system during your battles. Basically Mood is a set of multipliers that would influence the power of attacks charged with a certain element. These multipliers could be changed through the use of skills. So let's say you want to boost the Fire mood to increase the Drummer's damage. Perhaps the Guitarist's Wind attacks boost the multiplier for Fire skills. So you could have your Guitarist use a Wind Skill to set the Mood for your Drummer so he can unleash a stronger attack. Some skills could also lower the mood of an element to help weaken enemy attacks. This way a clever player could find a way for everyone to play a role in a strategy. Enemy's weak to Lightning? Use Entropy skill to boost Nature, Nature to boost Fire, then use Fire to boost Lightning. This creates an enhanced combo of attacks instead of simply type-matching for the enemy's elemental weakness. This can create a dynamic system where players who learn the system and can learn to manipulate even the most difficult fights. It also creates an avenue for players to try different skill combos to maximize damage.
  8. charlesthehurst

    Charles' Creation Corner

    Hey folks, welcome to my corner! From here on out I will be open to take commission requests. I work mainly with pixel art (sprites). Sprites/pixel art Pricing will generally range from $1-$3 depending on the sprite. Pricing is subject to change at my discretion. More complex styles will increase in price, simpler styles will decrease I will do bundles if you order a certain number of sprites at a given time I will cut you a deal price wise Pricing is subjective and I want to work with customers so that way we both are satisfied with the deal. PAYMENT WILL BE PROCESSED THROUGH PAYPAL ONLY. NON-NEGOTIABLE CURRENTLY. FOR LARGER ORDERS $20 OR MORE I MAY REQUIRE A DEPOSIT BEFORE I WILL BEGIN WORK. YOU ARE FREE TO MAINTAIN CONTACT WITH ME THROUGHOUT THE PROCESS. Recolors/revisions needed on any piece I've done can be requested free of charge. (Free resources not included.) Please pm me if you are interested or have any questions.
  9. charlesthehurst

    Charlesthehurst's Resources

    UPDATE Been awhile but the next MV actor Bust is here!
  10. charlesthehurst

    I'm Back, mostly.

    For those that aren't aware I've been inactive on the forum for a while. I'll hopefully be getting the ball rolling again with some cool stuff. Got to get back into game dev after a long hiatus. Also, keep an eye out for a shop I'm opening in the forums. Soon, no ETA.
  11. charlesthehurst

    Random number generator question

    This topic has been closed per poster's request. If you wish to reopen this thread for any reason please contact a moderator.
  12. charlesthehurst

    Charlesthehurst's Resources

    UPDATE For all my Ace using fans who may have been missing some resources, I present you some Ace tiles! Star Dungeon plus a regular version crown for regular use.
  13. charlesthehurst

    Charlesthehurst's Resources

    UPDATE Had some free time so here's another one.
  14. charlesthehurst

    Charlesthehurst's Resources

    UPDATE Here's the next of the actors of MV. Hopefully I plan to get all of them done but it will take some time.
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