The new, the improved, the functional Ice Slide tutorial!
If you follow these directions exactly there should be no problem. Let me know if you have any questions. Just look at the below pictures to see how the events are setup. The comment lines on the event pages are there to explain to you what everything does.
First you need to set something up in the database.
For the database part:
1. Go to Tilesets tab in the Database
2. Look for the ice tile you want to use
3. Click the Terrain Tags Button
4. Click on the 0 above the ice tile to change it to 1
Then set up the events in similar fashion to the ones below.
Now create a map. This is my example below:
You will need 3 events, 4 variables, and 5 regions fom the Region Id section free.
The first event looks for when the player is on the ice.
The second event has two pages. This event does the actual sliding.
Page 1
Page 2
The below picture shows how you should setup the region IDs. The region IDs determine the points where the player stops on the ice and can change direction. These are all the spots where the player can stop.
The region ID 1 is used for when the player is on an end spot. These are spots that the player will only ever slide onto, not through.
The other region IDs are used to determine areas where the player can slide through OR stop on. They will only be stopped when the player enters that spot from a certain direction.
Here is how the event will be setup:
Refer to the comment lines in the pictures or ask for my help if you have any trouble!!!