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Dmariin

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Everything posted by Dmariin

  1. @Shuji @LadyMinerva And here we go! Once more, a nudie bar tavern I'm pretty sure this is the finalized version (minus lighting effects... I didn't feel like messing with the screen tint and brightness and whatever else I need to do) The positioning of a few people looks a bit off, but fixing that would require redoing a bunch of the mapping, so I'm pretty content with some people being half-on their seats Also, it's at 95% scale because of the max upload size, so it is a bit bigger than what's posted here
  2. @Brackev Thanks! Would've missed that if you hadn't pointed it out @Tharis It looks really nice Much better than I usually do with outdoor areas I agree with Mirage, though, it looks a bit too open, but if you've got enemies roaming around maybe that would be for the best A few more trees would probably make for a happy medium without sacrificing too much space @Mirage Those both look great! For the first one, the couches are on kind of a weird angle It looks sort of like they're propped up on one side I'd say to just put them flat against the wall The second one, I can't find anything wrong with really Well, except the clocks now that Brackev pointed that out I think a little nightstand next to the bed might look nice just to fill some extra space And here we go again! My tavern is now pretty much complete All that's left is to event it into the game, figure out which of the 12 million layers are overlays, and add the lighting effects and characters Maybe a few more details to fill in some tiny empty areas, but other than that I'd say it's ready to go into the game Oh, and that one table by itself in the corner is there for a reason
  3. Dmariin

    It Moves (Horror)

    I've played a few of your other games and I've got to say, I love how atmospheric they all are This one's definitely no different, it's just as creepy as the others I love how you don't just jump right into the scares too All that buildup makes the actual scares that much scarier
  4. I'm back! Will I finally finish a project!? Find out next time on DRAGONBALL Z!

    1. Show previous comments  2 more
    2. UberMedic7

      UberMedic7

      50 episodes later: RPG Maker still loads.

    3. Atleast6char

      Atleast6char

      You shouldn't be allowed to say "I'm back" and "find out next time" in the same breath.

    4. pencilcase27

      pencilcase27

      This reminds me: need to check team4star for updates :)

  5. @Joey I'm loving the glowing mushrooms and the overall look of the cave It looks like it gives off a gentle kind of vibe from the lights and the crystals I like the choice of tiles, too I always was a fan of those curvy rock tiles And here I am once again I scrapped my old project and started over completely from scratch This is a work in progress It's one of the first maps I've worked on for this project, and it's the first one I've ever done 100% parallax All I really have left to do is fill the empty space near the entrance and fireplace (tables, chairs, maybe some rugs and couches near the fireplace) and put some doodads on the tables I took a LOT of inspiration from a Parallax tutorial by Celianna, and from a few of Flarify's maps from The Last Pirate Queen I'm pretty happy with how it's turning out so far EDIT Ech. I just noticed that the walls by the door look like they overlap each other That's a thing I'm aware of and fixing
  6. PLEASE CLOSE THIS TOPIC I've scrapped this project to restart on a clean slate and won't ever update it again Background and Lore Story "They keep me locked away, but they call me a threat." "I look just like them, but they call me a monster." "I have done no harm, but they call me a murderer." "I want to get out. I'll prove them right." An ancient race, long thought to have vanished, is not so gone... All that remains of them is a young girl, who has no memory of herself, or how or why she returned. Lured away with promises of answers, the girl is taken captive and thrown in a cell. For years, her life consists of darkness, starvation, and torturous experimentation... ...until one day, she decides she's had enough. Her escape is just the beginning, as her quest for answers will take her to the corners of the world. Her journey comes with a shocking revelation, and the realization that the world just might be worth saving... Setting Terra Caeli Characters Sylvan: Age - 24 Sylvan was a farm boy who wanted a better life for himself. When he was 19, his father passed away, and Sylvan left home to enlist in the Almurian Legion, the elite fighting force of his homeland of Almuria. Although he was more than skilled enough to become an officer, politics kept him from being promoted, and he found himself assigned as a prison guard. Anahita: Age - Unknown Anahita has spent the majority of her life behind bars. She can remember nothing about where she is from, or why she was imprisoned, and yearns for answers. She has planned her escape for almost as long as she has been locked away. Salus: Age - 352 Once a vicious assassin, Salus opted for a more peaceful life in the Great Wood, the ancestral home of the Elves. He spends much of his time reading about adventures, hoping to one day set out on one of his own. Aiden: Age - 21 Aiden is an expert in the arcane who hopes to become a fully-fledged master at his art. He has an extensive knowledge of Dark Magic. Claire: Age - 22 Claire is a young priestess who specializes in Holy Magic. She tends to be very light-hearted, and her attention span is sometimes a bit short. Claire has nothing but good intentions, which can sometimes get her into trouble. Benton: Age - 34 Benton is a Beast who is an expert in archery. He lives in the Dry Expanse, where he runs into the others by chance. His curiosity drives him to join their quest. Lucy: Age - 105 Lucy is a relatively young Elf who has nearly mastered Arcane Magic. She is a High Elf, the result of a rare genetic mutation that occurs in less than 0.1% of all Elves. As a result of this mutation, her magical abilities far surpass those of any other Elf. Screenshots Custom battlers by Leo-Rose A lively world where all NPCs have something to say Maps designed by SiChainlinks and myself, made with Celianna's beautiful tiles Parallax mapping Planned Features Recruitment Credits As of right now, the schedule for this project is a bit iffy. EDIT: The game probably won't be complete for a while, but it's coming along. There's just a lot more content going into it than I had originally anticipated, I can't find much time to work, and it's growing to be pretty big. It will be completed eventually, but it's looking like slow going for now. Any feedback and critique would be welcome. Be as brutal as you need to be! I want this to be as good as I can get it!
  7. Making the game easier seems like a cheap way to do things I played something where if you failed a few times, a character would give you tips on what to do so you can avoid failing I think that would be better than just lowering the difficulty
  8. UPDATE: THE "I SWEAR I'M NOT DEAD EDITION!" -Added in a few newer screenshots showcasing some parallax maps -Added in a new planned feature -Actually did some work instead of doing nothing for once
  9. Dmariin

    Fun and Games With Dmariin

    Oh boy I've fallen off the radar, haven't I? A bit of housekeeping then: As for Minecraft, that would be fun As soon as I can get a guy to play with me on LAN, I think I might do that First things first though, gotta do those RM games
  10. Dmariin

    Fun and Games With Dmariin

    Well, I've done it... I went and got some recording software, and starting tomorrow, will be doing Let's Plays This topic is to put in a request to have your game played on my Youtube channel, here I'll try to highlight the features of the game, along with things I like and dislike I'm by no means going to be reviewing the games and giving them scores, but I will critique them So, I guess I should establish a few rules. I can't be too much fun, after all Don't worry, there's not really much, and it's pretty much all common sense CURRENT REQUESTS: IN PROGRESS ACCEPTED DECLINED ON HOLD COMPLETED REQUESTS: That's about it, it's pretty simple really Feel free to leave requests for me to play your games I'll begin LP'ing tomorrow afternoon, so if you're looking to get in early, leave your requests by then Thanks, and I hope I get to play some fun games!
  11. @devonm0 The overall layout of everything looks nice, but the changes in height are pretty weird-looking The ledge farthest to the bottom stops toward the left, but there's stairs going up near the middle That leaves the map with an impossible change in height I think the same thing happens with the church also, unless it's sunken into the ground (I can't really tell) Speaking of the church, I personally think it might make more sense to have it high up, as opposed to being below-ground I can't really think of a time I've ever seen a church underground, but if it makes sense in your story, go for it EDIT Oh, I must have looked at the church weird Definitely above ground Disregard that point
  12. Right when I decide to work on stuff I get sick ;_;

    1. Show previous comments  1 more
    2. Cait

      Cait

      Get well soon.

    3. SpookyMothman

      SpookyMothman

      Keep yourself busy if you can. Positive energy and forward momentum will do you good.

    4. Hikitsu

      Hikitsu

      Maybe it's your Body's way of telling you to rest ^^

  13. Dmariin

    general Tsarmina's Mini-Lab

    Neat stuff! Question though: Will you be doing anything on actually drawing eyes? That seems to be difficult for a lot of people ( read: I can't draw eyes ;_; )
  14. Dmariin

    Can't Enlarge Images

    Its only this forum, and it happens everywhere I have tried on my phone which works fine, so I think it's something with my version of firefox EDIT: Updated firefox, still not working I tried Chrome, but all I can do is right click for a drop-down menu and open in a new tab or window
  15. For some reason, when I click an image, nothing happens I've tried CTRL+ L Click, right clicking, double clicking, everything, nothing happens, not even a drop-down menu from a right click It might just be a problem on my end, but I want to be completely sure
  16. Dmariin

    Fun and Games With Dmariin

    Yeh, I can play it I'm getting my stuff going again so drop me a link once it's done and I'll give it a go! Also, everyone else, I am working on your requests, finally I've got a few that need to be picked back up, but I'll try to get them all finished eventually!
  17. Those maps look amazing! My only real issue is that I don't know much about the characters or story I'm sure you could give more info without spoiling anything Anyway, keep up the good work, I'll have to check this out once there's a demo
  18. Dmariin

    Synchronized Battlers

    Ooh, this looks really useful I'm already seeing a Lavos-type battle that could be put together from this Cool script, well done!
  19. Dmariin

    Fun and Games With Dmariin

    Update: "I'm not dead, I swear!" New stuff coming soon! I've got time now, so I'll pick up where I left off!
  20. I just can't resist RM horror games... I love tha mapping on this one, and the teddy bear reminds me of Among the Sleep Super interested to see how the horror and comedy aspects come together
  21. Actually I took those out on purpose this time... I'm still not sure how I want to light the place, so I'm waiting until I've got the events and stuff all set
  22. @Lihinel Oh, wow That's pretty impressive Did you design that yourself, or did you use a script? Either way, it's really well put together I especially like how easily accessible the resource screens are The production options are also really neat Most games I've played that have building systems like this (usually RTS's) only allow one resource per building Here's something from the beginning of my game It's a sort of laboratory, but magic/religious rituals are also performed there in an attempt to [COLOSSAL SPOILER] To me, the star looks like it's at an odd angle when viewed from top-down, but I wanted it to be oriented so the "top" and "bottom" face the entrance/right wall Also, the middle room's lacking... I tried for a dungeon-ey bed for prisoners at the bottom, but couldn't make it work
  23. Dmariin

    Stuck on game plot and design! Please help!

    It looks like you've at least got an idea of the way you want things to go, that's good Everything else should start to fall into place as you work on what you know you want One thing that I'd be really interested in is your idea to be able to play as any of the characters at the start, then have their stories all intertwine It sounds like it could take some work, but I think it would make for a unique experience and give the game some replay value
  24. Dmariin

    Harmp's Paralaxed Forest'nCave

    Wow, those look really nice! The only thing I really want to point out is the tent If you're able to go into it, it's a few pixels too far right, and it would probably look weird walking into it If it's just for show, it's fine
  25. Dmariin

    Newbie Mapper

    For being a brand new mapper, it seems like you have a really good sense of how things should be laid out Not too big, not too small, etc The only glaring issue I can find (just a pet peeve I guess) is that everything seems really symmetrical The inn's rooms are identical, the houses are laid out the same, and the graveyard just looks off with the graves spaced the way they are For the inn, I'd suggest making the rooms similar, but not exactly the same A simple thing to do is to make them mirror images I found that it's a simple way to add a tiny bit of variety while keeping the looks of the rooms consistent, plus it's a bit nicer than having the same room loop For the graves, as long as they're not lined up perfectly, I'd say it would look fine Not really much to do there Also, I'm sort of wondering why the shops have crops growing outside of them It seems a little out of place having a weapons shop that grows veggies on the side Anyway, overall, the maps look nice, it's really just some little details and features that need some touching up to make them really shine!
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