Grafer
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0About Grafer

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Rank
ᶃᶉẵᵳᶓᴚ
- Birthday 12/29/1994
Contact Methods
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Website URL
http://igfr.org
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Skype
GraferUM
Profile Information
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Gender
Male
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Location
Poland
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Interests
Webdesign, Webcoding, Skateboarding, Music, Games etc.
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That's now what I got on my mind. I mean how to make 1 object from my new tileset (like candle) to be capable of putting it on a coffee table from a new tileset. Cause right now when I put candle on coffee table, part of table disappears and just candle shows.
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I do not want to make it bigger etc just to show greater area. I won't resize graphics, just make bigger maps etc. And what's bad in HD resolution? Why it is forbidden?
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very useful. Thanks for posting it.
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Thank you both I can always rely on you guys! Thanks!
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Yan Fly script works, but I dont think I need such an advanced script, so I tried your option Wraith and it works as well. So thank you both once again
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First point works perfectly. Thank you both. Unfortunately I got still some issues with in-game menu. I put "#" in Scene_Menu before "@command_window.set_handler(:equip, method(:command_personal))" and "#when :equip #SceneManager.call(Scene_Equip)" But instead of deleting "Equipment" button, it just make it doesnt work. There is still useless button in menu.
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Thank you Fafnir and Dark Horseman for your help Everything works perfectly now
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One more question about it. I made an event, when you step on it, it turns switch X on. When switch X is on another event starts to work (some monster that have to move to the right), but when monsters get closer to tile with first event they stop and dont want to move any further. Anyone knows what can cause it?
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Thank you very much. Your command Tsukihime works perfectly. Anyway, I guess in the future I will apply whole Yanfly's Core Engine to fix all bugs etc. Thank you once again!



