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9About anavn1

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If you ever need maps, events, script support I am here. Pm me for a job :)
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Jack of All Trades
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Well the 8d movement is simple to remove but hard to disable. umm if you want to remove it to add your own you need to do this in xas module XAS_SYSTEM # Ativar o sistema de batalha, deixe como false se desejar usar apenas o # sistema de ferramentas (Interação com o cenário) # Caso queira desativar o sistema de batalha durante o jogo use o comando # abaixo. # # $game_system.xas_battle = X # BATTLE_SYSTEM = true # Ativar a exibição de dano (Sprite). DAMAGE_POP = true # Ativar o sistema de pose de ações. CHARACTER_POSE_NAME = true # Ativar o sistema de sprites CHARACTER_SPRITE_EFFECTS = true # Ativar o sistema de dash avançado para o XAS. DASH_SYSTEM = true # Ativar o sistema de diagonal para o player. PLAYER_DIAGONAL_MOVEMENT = false #this is the line that says if you use diagonal or not(if you disable it you will be bloked form doing diagonal att)
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I welcome you to the community we have noobnes in massive amounts you will not break the eco-system lol. If you need help with event just pm and I will try to help you
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well XAS was never programed to be disabled at any point the only reason that command exists is for safe zones. I have realy worked ot understand Xas and making new animation and stuff and I can tell you you can not stop it.As all skills are linked to the event when on map and all events with monster name will act as monsters You could disable all monsters with a switch and make the erase themselves but that is as far as you can go.
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Go on moghunter sit you will find what you are loking for
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OK I pm you
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Opse I forgot. Ya I also think Neon Black's is the simplest module you also have a nice one from deka.
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This is how it is done. You can not make it interact with F unless you use a keaybord script.
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anavn1 started following Using "Hotkeys" to call a comment event (N00B)
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My art (practice copies and own creations)
anavn1 replied to GayBrownies93's topic in Literature Library
I love the first 1 and the final fantasy. I fid you have some very nice art esspeachaly for parer drawing as we can closly not see the lines in may parts -
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Hi this is my first blog entrie so don't be to harsh I have been working on a game called pandemonium that uses xas (love that script). I have had a lot of probs getting active members to join the team so for the moment I have 2 righters. Sad cos I also need that auther parts(mapping, evening, spiriting and music) but lets hope that I will get some new recruits in a near future For the moment the first town is total made there are around 8 quests and 9 different monsters. For the skills there are around 30 for the player but I will need to rethink how he obtains then as I had given him the Luna skill tree that realized was incompatible with XAS As I am on vacation I will be able to make a lot more for the game. Just today I finished making the roung mapping of the first dungeon all that is left to do is a add a bit of decorations and monster and it reedy to go For those how are unfamiliar with this project here is a link to a demo http://www.mediafire.com/download/mw1sf0t7tpb92ls/demo_v3.zip there are a few missing dialogues so the main part is still in work. If it goes well the dungeon will be finished by tonight and then I will concentrate en the dialogues. Try out the demo and give me any feedback you may have or even advise some songs as I am use to playing games on mute I really have no idea what to add
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The concept is seems nice but it really depends on how you do it:)
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Pandemonium first demo out. IS anyone interested in testing it ?
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Yes all you need to do is add a comun even to the effect that says after 5 turns it will change to the second effect
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Well with since the pay is proportional to the work for 20 of them I would need to pay 0 so not that much. But ya if I had to pay like 35X22=720 and still be doing 99.9% of the work without a functioning demo (well there is everything except the majority of npc in the town the reason why I had look for writhers)
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I know what you mean and I have updated the team so now there are only 7 left with 3 that confirmed and 4 pending. So I might end up with a team of 3. I mean 22 slackers is useless and this will help me for the organization.



