Seeing as this is essentially a progress thread, I guess I can post here.
Mon 2.29.16- First Leap Year Day on a Monday since 1988! Yeah. I started the scene where a kid version of the MC, Kevin, sneaks out of the palace where he is staying at.
Tue 3.1.16- Nothing
Wed 3.2.16- Started the scene where the hero as a kid and a friend run out of town (it hasn't needed a guard until now, since no monsters want to sneak into this town)
Thu 3.3.16- RPG Maker MV 1.10 update released, so I spent the day making new facesets in the generator.
Fri 3.4.16- Added the Chronus Palace area map (the palace Kevin sneaks out of). William wakes up from a nap and finds out the boys are gone. He sets out to find them, jumping over bridges so as not to collapse them from walking on them. The palace is the only building he can enter as he towers over most everything else.
Sat 3.5.16- Nothing
Sun 3.6.16- Posted all this here. I guess that counts, maybe?
The game, for anyone curious, is Dragon Kingdoms VI: Heroes of the Past. Yes, all these years after the last one, which was on RM2k. This version started development on February 21st of this year, but there are unreleased versions going all the way back to an RM2k3 version that is about a year or so after Dragon Kingdoms V's release (which released the same day as the original Cave Story. Really.). So I got five games out in six years, and nothing but demos and unreleased versions in the following eleven. Go figure.