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DarthVollis last won the day on December 19 2012

DarthVollis had the most liked content!

About DarthVollis

  • Rank
    Moogle Master
  • Birthday 09/03/1982

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  • Gender
  • Location
    Sivart's Casino
  • Interests
    Bending the holds of reality.

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  1. DarthVollis

    Visual Armor Display

    It is gonna to be sort of a hack n slash rpg. I decided to make the controls as easy as possible. More to come later.
  2. DarthVollis

    My Demon Realm in progress

    It has been a while since I have seen someone try a completely different kind of tileset. Looks interesting but in my opinion your sprite looks a little out of place. Unless that is what you are going for. He/she come be in an "alien" world.
  3. DarthVollis

    Visual Armor Display

    I have been working on this project for a while now and today I got the visual equipment working (custom script made by sixth.)
  4. DarthVollis

    Understanding Victor's Engine - Light Effects

    Wow, that was a great fix. Thanks for the insight.
  5. DarthVollis

    Party Max Weight

    Read the author's notes in the OP and there is a companion script that displays current weight.
  6. DarthVollis

    Understanding Victor's Engine - Light Effects

    Hey, I cannot view your image.
  7. So just put that in an event using the third page option of script?
  8. Cannot figure this out. I have ten variables and I want a certain event of ten events to activate according to the highest of these variables. Any way to do that?
  9. DarthVollis

    The Photo Booth- show your face people!

    Looks like it would fit right in the show.
  10. DarthVollis

    $D13x Alignment

    Your Master Demo is extremely buggy. I cannot get pass the intro. The equipment script all have problems that keep giving me errors.
  11. DarthVollis

    Falcao Pearl ABS Liquid V3 update

    Thanks RupamOntherocks. I realize that the skills need Pearl tags too.
  12. DarthVollis

    Falcao Pearl ABS Liquid V3 update

    Got a problem guys. I have been using Pearl for awhile now and never tried getting an enemy to use a skill until today and I set it up in the Custom Movements with Script: use_skill(52) and no matter what I do the enemy never uses the skill. Any ideas?
  13. I have a simple jump script and want to add a state when the player jumps and remove that state when that player lands. Here is the script.
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