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Content Count
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DarthVollis last won the day on December 19 2012
DarthVollis had the most liked content!
About DarthVollis

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Rank
Moogle Master
- Birthday 09/03/1982
Contact Methods
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Website URL
http://mooglefantasy.forumotion.com/
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Skype
darthvollis
Profile Information
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Gender
Male
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Location
Sivart's Casino
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Interests
Bending the holds of reality.
Recent Profile Visitors
10,267 profile views
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DarthVollis started following Forjerum - Create your MMO with RPG Maker VX Ace!
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It is gonna to be sort of a hack n slash rpg. I decided to make the controls as easy as possible. More to come later.
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It has been a while since I have seen someone try a completely different kind of tileset. Looks interesting but in my opinion your sprite looks a little out of place. Unless that is what you are going for. He/she come be in an "alien" world.
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I have been working on this project for a while now and today I got the visual equipment working (custom script made by sixth.)
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Understanding Victor's Engine - Light Effects
DarthVollis replied to DarthVollis's topic in Developing Tools
Wow, that was a great fix. Thanks for the insight. -
Read the author's notes in the OP and there is a companion script that displays current weight.
- 7 replies
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- darthvollis
- xs - addon
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(and 2 more)
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Understanding Victor's Engine - Light Effects
DarthVollis replied to DarthVollis's topic in Developing Tools
Hey, I cannot view your image. -
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Ruby/RGSS3 questions that don't deserve their own thread
DarthVollis replied to kal's topic in Programming
So just put that in an event using the third page option of script? -
Ruby/RGSS3 questions that don't deserve their own thread
DarthVollis replied to kal's topic in Programming
Cannot figure this out. I have ten variables and I want a certain event of ten events to activate according to the highest of these variables. Any way to do that? -
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Looks like it would fit right in the show.
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Your Master Demo is extremely buggy. I cannot get pass the intro. The equipment script all have problems that keep giving me errors.
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Falcao Pearl ABS Liquid V3 update
DarthVollis replied to Falcao's topic in Completed Scripts/Plugins/etc.
Thanks RupamOntherocks. I realize that the skills need Pearl tags too. -
Falcao Pearl ABS Liquid V3 update
DarthVollis replied to Falcao's topic in Completed Scripts/Plugins/etc.
Got a problem guys. I have been using Pearl for awhile now and never tried getting an enemy to use a skill until today and I set it up in the Custom Movements with Script: use_skill(52) and no matter what I do the enemy never uses the skill. Any ideas? -
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Ruby/RGSS3 questions that don't deserve their own thread
DarthVollis replied to kal's topic in Programming
I have a simple jump script and want to add a state when the player jumps and remove that state when that player lands. Here is the script.