Jump to content

TroyZ

Member
  • Content Count

    5
  • Joined

  • Last visited

About TroyZ

  • Rank
    Newbie
  • Birthday 12/21/1994

Profile Information

  • Gender
    Male
  • Location
    Indonesia
  1. maybe like this? $game_party.lose_item($data_items[1], 2); a.atk * 5 - b.def * 2 i haven't tested it actually
  2. this is the skill ideas that comes up in my mind Nether Strike, the damage goes bigger as the target's HP is lower a.atk * 5 + ((b.mhp - b.hp)/100) * 5 Hunting, if use this skill when equipping Shortbow (example Shortbow in database has ID 31), the damage will be 5X, otherwise damage will be 2X a.weapons.include?($data_weapons[31]) ? a.atk * 5 : a.atk * 2 Union Attack, if Erik use this skill when there was Natalie in the party, the damage will be 5X, otherwise normal damage a==$game_actors[1]&&$game_party.members.include?($game_actors[2]) ? (a.atk * 4 - b.def * 2) * 5 : a.atk * 4 - b.def * 2 Hell Stack, when the target have been inflicted by Poison, Blind, Silence, and Confusion, every one of four of these states will stack the damage by 100 c=4*a.atk-2*b.def;for d in [2,3,4,5];if b.state?(d);c+=100;end;end;c Venom Strike, skill that poison the target when target's HP is below 50%. the chance of poisoning the target is 50% c=rand(2);b.add_state(2) if b.hp<=b.mhp/2 and c==1;a.atk * 4 - b.def * 2
  3. TroyZ

    [RGSS3] Creating your own window handlers

    nice tutorial tsuki i'm waiting for your another rgss3 tutorial
×