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13 ⋆About Dark Gaia

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Trevellian General
- Birthday 05/20/1992
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http://legionwood.wordpress.com
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Interesting things!
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masterpiece theatre Mythos: The Beginning [survival horror/RPG]
Dark Gaia posted a topic in Completed Games
Dark Gaia proudly presents the spiritual successor to the One Night series. Introduction Mythos: The Beginning is a survival horror/adventure role playing game based on the pulp-horror and monster movies of the 1930s. Set in London in 1934, Mythos tasks you with creating your own paranormal investigator from scratch and guiding them through a frightening exploration of the infamous Harborough Asylum. Three young university students have vanished while attempting to conduct a scientific survey of this dreaded place, and it's up to you to find them! Throughout the night you'll discover that Harborough Asylum's reputation is more than an urban legend, and you'll have to fight for your life against otherworldly Lovecraftian foes. Story Harborough Asylum is an abandoned mental hospital located on the outskirts of London. It was established in 1882 and soon built up a reputation as London's harshest institution thanks to its brutal and controversial treatments. After a string of mysterious patient deaths, said to number more than 40 victims, it was finally closed down during World War I and has been disused ever since. Despite this turn of events, Harborough Asylum remained one of England's most infamous sites, soon becoming the subject of an alarming number of local ghost stories. Now Harborough Asylum is a place where only the most bravest (or foolish) men would dare to tread. You play as a renowned paranormal investigator, best known for solving a famous missing persons case several years ago. Tonight, Professor Harrison Blacktail, a mysterious academic somehow connected to the asylum's past, has turned up in your hotel room at the Imperial Arms. He has commissioned you for the most dangerous case of your career: search for three missing students inside Harborough Asylum, and discover whether the terrifying legends are true. Characters You - You're a paranormal investigator of some renown. Now you're about to face the most frightening case of your career. Professor Blacktail - A mysterious demonology professor with some connection to Harborough Asylum. Peter - A famous American cat burglar who came for the antique furniture and got much more than he bargained for. Luana - A terrified psychic trapped in her worst nightmare. Night Watchman - Guards the asylum from trespassers. How has he even survived for this long? Features Blends traditional survival horror gameplay with a "true" tabletop-style RPG experience, complete with dialogue trees, non-combat skills and dice rolls. Create your character from scratch. Choose their gender, background and profession, and then role play them. Will you be a square jawed investigator, or an intrepid journalist? Pen and paper RPG inspired character advancement system. Levels are gone forever! Spend EXP directly to buy stats and skill increases. Multiple ways to play the game! Don't want to fight the enemies? You don't have to! Gain EXP for correctly utilising non-combat skills such as Persuade and Occult Lore. Fully voice acted dialogue -- a first for a Dark Gaia game! Utilises the fantastic Mythos Graphics Pack by PV Games to create an immersive horror experience. Completely custom soundtrack exclusive to Mythos. Screenshots Download Visit the Dark Gaia Studios website to purchase Mythos now for $5.99 or try the free demo! Credits Pioneer Valley Games Yanfly Etienne Meijer Enterbrain- 1 reply
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Important Update: It's recently been brought to our attention that installing Legionwood 2 into the Program Files may prevent it from being able to write saves on some systems -- namely those running Windows Vista/7 with User Account Control turned on. There is a simple fix for this: you can either install Legionwood 2 into a different directory (C/Games/Legionwood 2 works well) or simply run Legionwood 2 in Administrator Mode. You can do this by right-clicking on your game shortcut, selecting Properties, and then ticking the "Run in Administrator Mode" box under the Compatibility tab. I am now updating the game's installer so any newly purchased copies will suggest the above directory as the default.
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Legionwood 2 is finally out! The day everyone a small group of hardcore fans has been waiting for is here: after almost four years of development, the full version of Legionwood 2 has finally been released. As of this very moment, the game is available to purchase from the Dark Gaia Studios website in all of its indie, SNES-style Role Playing Game glory. As I’ve posted before, the game retails for $5.99 USD (even though I live in Australia it’s so much easier to handle online payments in American dollars) and you can pay for your copy via Paypal, credit card or wire transfer – it’s all handled securely through the game’s distributor. All purchased copies of Legionwood 2 are completely DRM-free and can be backed up on an external drive or transferred to other PCs with ease. I’m also working on getting the game available through Desura and its associated portals. The Desura edition of Legionwood 2 is currently being evaluated and should be online within the next two weeks. By the end of March I’ll also hopefully have the game out on some of the larger RPG Maker portals such as Amaranth Games and RPG Maker Web as well. I first started working on Legionwood 2 back in 2010 right after Legionwood 1’s release. After countless betas and even a complete rewrite in a new engine, I’m so excited that the game is finally complete and ready to be devoured by masses of hungry fans. It’s been an awesome ride working on this game and engaging with all the people who tested its various beta builds – without your feedback, it definitely wouldn’t be as good as it is today. I really hope that you enjoy Legionwood 2 and its epic continuation of the Legionwood canon. You can start your adventure by purchasing the game or downloading the free demo here. Happy adventuring!
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Hey everyone! It's getting pretty close to launch day for Legionwood 2 and so I thought I'd pop in and treat you all to a quick update. First of all, some of you may have noticed the name change -- Legionwood 2: Volume One back to Legionwood 2 again. This is good news! It turns out that Legionwood 2's beta testing has been going so smoothly that I've had the time to add a host of new content to the game, including an extended final boss fight and the six different endings that were originally intended for "Volume Two". Yes, you read right -- Legionwood 2 will now be a full game upon release, including the entire story from start to finish (note that this doesn't mean it'll be very much longer; the new content simply wraps up the story and prevents the need for another game to follow things up). Secondly, I'm currently in the process of finalising the game's pricing and distribution. These details are subject to change, but it looks like the game will be retailing for $5.99 USD via digital download from our website. A short while after release day (or perhaps even on release day depending on how fast submissions are processed) the game will also be available on Desura and other portals. Payment options on release day will include credit card and Paypal. Payments for the game will be made through Plimus (the same distributor other RPG Maker games like Aveyond use), which can process most online payment methods. For those who'd like to just try the game out, a DRM-restricted demo will be available. This demo will allow you to play the game for one hour, upon which you'll be required to purchase a key to continue. In preparation for the release of the full game and this new demo, I have made the current public demo unavailable, though there are still some old beta builds floating around on other websites if you're really really itching to start your quest right now (a Google search for "Legionwood 2 beta" will nudge you in the right direction). And, well... that's pretty much it for the update. Things are pretty chaotic at Dark Gaia Studios at the moment, and there's still a bunch of stuff to do before February 28th. I'll see you all then!
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Update copy-pasta: Ah, it almost brings a tear to my eye. After almost three years of development, the first “full version†build of Legionwood 2 has entered the beta testing phase, bringing a final commercial release ever so much closer. Some of you may remember ages ago when I mentioned the possibility of Legionwood 2 becoming a commercial project and then a few months later when I said it most likely wouldn’t happen. Well, the time has come for me to decide once and for all how the game is to be released, and some may be disappointed (or happy — I’m not too sure) to learn that I’ve made the decision to release the full version of Legionwood 2 commercially after all. Originally, I had every intention of keeping all future releases of the game completely free to download and play, but — to be frank — I’m no longer in much of a position to do so. As I’ve now finished university, I’m finding myself with less and less time to develop games. Up until now, I’ve been developing games in lieu of a full time job (in between working on my writing projects, of course), which simply isn’t possible any longer. As such, I’ve come to the decision to turn game development into something that can sustain itself — if I can make money from selling Legionwood 2, I can support myself and justify the considerable time I devote to these projects each and every day. And so, the details: Legionwood 2: Rise of the Eternal’s Realm – Volume One will be retailing for $4.99 USD from February 28th. The first of two volumes that make up two halves of the Legionwood 2 story (think Half Life 2 and its episodes), Volume One features a lengthy 12+ hour quest, an all new soundtrack (with some tracks exclusive to Legionwood 2), full mouse support, an overhauled side view battle system and an emotional non-linear story. In terms of content, Legionwood 2: Volume One contains everything that’s already in the available Beta version, with a few little enhancements and additions. As such, it probably won’t be an essential purchase for players who can’t wait to see what happens after the show down at the volcano, but it does include an extended ending scene that adds some closure to the first half of the game and shows you the consequences of the choices your party made throughout the game. There are also a couple of new sidequests, including one that hails the return of Legionwood 1‘s antagonist Terminus and details the origins of the mysterious Darkness threatening the world. Of course, many of you guys have been fans of Legionwood since the very beginning and, until this point, have been under the impression that it wouldn’t be going commercial any time soon. Please don’t fear — the most loyal among you will have the chance to get your copies for free, with thanks for all of your support. In the meantime, you can play the free Beta version of the game here. Closer to the release date, a free demo will become available, allowing you to play with all of the cool new features.
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Mysteries of Dynastland expansion pack now available! Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover some of its assets a few months ago and, rather than doing the logical lazy thing and recycling them for Legionwood 2, I decided to piece them together and release the resulting mess. So then, this is the Legionwood expansion I promised all those years ago but never actually delivered? Well, not really. But it's still a pretty cool addition to the Legionwood world. Legionwood: Mysteries of Dynastland is an expansion pack/DLC for Legionwood: Tale of the Two Swords. Featuring a huge new story dungeon set in the midst of the game's chaotic fourth act, as well as a considerable number of all new optional endgame quests, a revised final dungeon and over a dozen new Techs to learn, it expands the original game's playtime by at least three hours and adds several long awaited features to game, including a graphical world map and quest journal. The main addition in Mysteries of Dynastland is the titular Dynastland dungeon, which takes place between the Sealed Library and Lost City Crebt areas in Chapter 4. This sprawling dungeon crawl is filled with new enemies, puzzles and challenges to test your skills against, and also reveals the never-before-seen backstory of Zanthus and his long lost homeland as your party searches for the mythical Purity Crystal, an ancient Precursor artifact rumoured to be able to manipulate time itself. Other notable additions to the game include 12 brand new Techs, including unique Techs exclusive to certain characters, a new set of powerful Dynastland equipment, a late-game "scavenger hunt" quest that will take you to the furthest corners of the world, a complete overhaul and rebalancing of all late game content and an expanded final dungeon with a new, harder version of Castoth to fight -- in both the normal and "true" varieties. Overall, it pretty much turns the final act of Legionwood into a completely new game, which was one of my main goals as I was always rather unhappy with how rushed that part of the game turned out. Anyway, if you're itching for some new adventures, you can grab the DLC here. Simply point the installer to your Legionwood directory and extract, overwriting files when prompted. In order to experience the new content at the appropriate difficulty level, I recommend either starting a new game or loading a game that was saved before the Sealed Library, though most of the new content except for the Quest Journal can still be accessed otherwise. Check out these screenshots to see some of the new locations in the game: And with that, I'm off to work on Legionwood 2 again. Happy adventuring!
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Hi Min Chan, I hate to be the bearer of bad news, but it seems like a Spanish developer by the name of Truego Studios has reproduced your game and released it as their own (under the name "Sin Salida 4"). Here is a link to a video on their Youtube channel showcasing the plagiarised content. Bizarrely, they also plagiarised my One Night games, which they released as "Sin Salida 1-5". I've since contacted them about removing the downloads of all of these games.
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Elysian Requiem(Demo)
Dark Gaia replied to Lowe29's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Was sent this in a PM today: As requested, I am posting in this topic, but it isn't to try the game. Please learn a little about good PR before you try this again. People will play your game if it is good on its own merits. -
Mac port now available! Attention Mac owners: I'm pleased to announce that Legionwood has now been ported to MacOS, thanks to the efforts of Jammed Gears Productions, a Youtube based team whose mission is to make indie games more accessible to non-Windows players. I don't know much (if anything) about Mac systems, so I'm not sure how this port was made possible, but it sure is impressive to see Legionwood running almost flawlessly on a MacBook. You can grab the port here. You should be able to play the game just by clicking on the "Legionwood.app" file contained within the archive. Please keep in mind, however, that this conversion was developed by an external team, and unfortunately Dark Gaia Studios cannot offer support or updates for any errors you may encounter. Check out the port in action in this video:
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Update 4.3 patch has been released! This patch introduces difficulty levels to the game (5 different settings are available) and finally fixes the issue with Rogues wielding two handed weapons. Grab it from the "Downloads" tab on the page linked to in the first post of the thread. A pre-patched version of the main download should also be available within the next few days. NOTE: Build 4.3 no longer retains compatibility with save files from older builds, due to the implementation of the difficulty system. However, a work around is included in the download, which will remove the difficulty system from the game and allow older saves to play.
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Thanks for the interest. You're just in time to start playing -- a DLC addon is coming in the next few weeks, and the sequel is also 60% complete
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The One Night Trilogy (3 Full Horror Games)
Dark Gaia replied to Dark Gaia's topic in Completed Games
Thanks for the good news!- 14 replies
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Small update: For those who are having trouble finishing Mount Gurgan (the morality system was screwing up with the end cutscene being triggered), Beta 4.2 is now online, which fixes this and a bunch of other stuff. A "patch" version is available so you don't have to download the whole game again -- just copy and paste the new Data folder into your existing game directory. Sorry for any frustration!
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Beta 4.0 is live! It's been a long time coming, but the latest release of Legionwood 2 is finally online. I fully intended for it to be out a couple of days ago, but due to all the new graphics and sound files I've added to this release it ended up having a massive file size and was taking literally forever to upload. In any case, this new release (Beta 4.0) adds the second half of Act II to the game, along with a whole bunch of small additions, tweaks and bug fixes to existing content. Battles flow much more smoothly now and several of the class combinations that were too similar in previous builds have been considerably reworked. All up, there's about 11 hours or so of gameplay in this release, and plenty of branching storylines and morality dependent events to experience. Players who'd like to continue their save files from the previous build can do so by copying and pasting their saves into the game folder -- Beta 4.0 will detect older save files and run some brief calibrations to make them compatible with the updated scripts when the save is first loaded. On the other hand, those who'd like to start again from the beginning will find a handful of new surprises to behold, but I won't spoil them here. Now, with all that out of the way, I'll be taking a well deserved break for a month or two to catch up on university homework -- announcements about the full release of Legionwood 2 to follow when I've recovered from everything
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Hi Tom, thanks for reporting. I'll sneak in a last minute fix before release Also, new release incoming!
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