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Jonath4nC

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Everything posted by Jonath4nC

  1. Jonath4nC

    Cait's Graphical World

    wooooooooooooooooooooooooooooooooooooooooooooooooow O.O You just keep on adding and adding and adding, its sooooo coool! For some reason I thought I was supporting you (with a signature bar thing), so I hadn't checked in here, and then just now I realized I wasn't XD Soooo I thought I'd stop by and be amazed haha.
  2. Jonath4nC

    multi engine Jonnaz Resources

    @@Cr0nus - Glad you like it UPDATE: Here's a request completed for @Green0ak As you may have noticed, it is an edit of @Winchester's request. This one is male though, and has behavior sprites to go along with it (as requested)
  3. Jonath4nC

    zombie Jonnaz Drawings

    @@BluMiu - AHAHAAHA maaaaybe XD na I just started building actually and already struggling a bit... but 'll figure it out soon enough @@EraYachi - o wow! haha thanks! I really appreciate the comments
  4. Jonath4nC

    zombie Jonnaz Drawings

    lol noooooo, XD
  5. Jonath4nC

    multi engine Jonnaz Resources

    woooooow, it's been only a month and already my topic got pushed half way down the second page, you guys are amazing! it's actually really cool seeing that haha anyway... UPDATE: AAAAND finally here are those quick edits for you @Cr0nus! Hopefully these are easy enough for you to use, as is? Just shout out if there's anything wrong
  6. Jonath4nC

    Jonnaz Schedule

    Jonnaz Schedule Pretty much this is for those few requesters out there who are interested in what I'm up to and when your request may possibly be taking place. The schedule will NOT be entirely accurate so things will likely change around a bit. I'm thinking, I'll be updating this everyday(ish) though, so it should be accurate enough . (also time zone is in the future here in New Zealand in case there's any confusion ). Also if anyone has seen my resource topic recently, you might have noticed there are template sprites. Why? Well to help in some way in making those kaduki sprites a little more easier for people to create and also they're for me and the future sprites I plan on creating ...ohhh I can't wait haha (...but I also need to get that game finished ) In Progress - Boss sprite (for Vadim) Archived: LINKS: My game project - I can see clearly now my brain has gone... My resources - Jonnaz Resources My drawings - Jonnaz Drawings deviantART - Jonath4nC Video Recordings - Jonath4nC
  7. Thanks, I really do appreciate the offer before, but yea I think that if you have your own way of supporting people then I think you should go right ahead so that all your support bars are under the same kind of style so they are cleaner and show your own uniqueness and talent or something? Do you get what I mean? hahaha XD (im not very good at explaining tonight ) ...anyway thanks again -------------------- THANKYOU!!! haha I still have a lot to learn and improve on actually hahaha actually I think I'm the same with puzzles, a lot of the time I just fluke my way through puzzles and guess everything XD ...so it might not be too difficult, just fun... or maybe I'll add a difficulty system in there as well? OH! and thanks for the support too!! I really appreciate that! -------------------- ahhahaha, no no no no, the main character's brain disintegrates into nothing... so he has no brain? XD heh heh. my whole thought behind this was to have everything (or at least a lot of things) happen quite randomly, so the main character would definitely not have a brain so that makes him smarter than everything else... makes sense? because its not supposed to hahaha XD Anyway, thanks for the feedback
  8. Thanks! haha, yea maybe I should create a tutorial one day XD ...or at least a work in progress thing to show the different stages on this.. hmmm alright I'll post something up on my drawings topic or something XD
  9. Jonath4nC

    zombie Jonnaz Drawings

    Updaterooono: Bulk Zombieeeee:
  10. UPDATE!!! YUS FINALLEEEE!! So here's another concept of another type of zombie. I think I'll end up creating 3 or 4 different types and their female counter-parts ...and then their human versions as well (phew, this is goin to take a while ) Bulk Zombie:
  11. YUS! Finally doing some more work on meh game, for now, I'm creating another concept, should be up within the next couple days! :Dhttp://www.rpgmakervxace.net/topic/24955-i-can-see-clearly-now-my-brain-is-gone/

  12. Hey winchester, thanks! Haha, yea I hope I finish this game too XD (...even starting would be great )
  13. AH! COOl! haha thanks man! ...hopefully it won't remain unnamed haha, I'm really wanting to create a support bar thingy - just need a name. ...or maybe ill keep with that name and just alter it slightly or something I dont know .
  14. Oh true, that would be awesome. So how many era's you thinking? And what era are you thinking of starting in and ending? Im just thinking it wouldn't be toooo difficult, you would just be changing the important things slightly as the eras go by like the bed. The only major difference is that you would need to add more things I guess. But yea, if you were to do this, I'm sure a whole lot of awesome tilesets would have to be produced... and the community would like that too haha.
  15. I think keep it furnished, but give the player the ability to change things? ...haha but then that would probably just make things more complicated XD
  16. Oh cool! That would be cool having a team for this (although I'm still uber busy during these next few weeks ) But yes, you should totally get a team lol, and once this busyness is over, I would love to join you!
  17. Wow this is a really cool idea, I think I fully get it now lol. ...so pretty much a sims version of a typical RPG game (like back in the medieval age type stuff). Possibly the way they should have made Sims Medieval lol (if I recall, it wasn't really as awesome as what you're thinking? I hadn't played much of it though ). Haha that would be awesome to let an NPC become a ruler so you can decide a lot on what's illegal or not. This would determine the ruler's popularity, so if the laws were too severe or lenient, they might try to overthrow the ruler lol. Anyway, I'll secretly PM you on my secret storyline idea (as its really secret)
  18. XD hahaaaa Oh come on, arrow keys are the way to go for moving any mouse obviously hahaha, yea na I agree. (huh I just used some kiwi slang just then ) Yea I think To The Moon has that kind of mouse system YES you must find these solutions! hahaha, well I at least think the community should ban together for this or something... that would be cool XD Argh, the sims tilesets! haha I forgot I was going to maybe have a go at some of them haha... buuuut reaaallly busy at the moment I think if you had the mouse system, it would also be cool to be able to take control of random NPCs as well hmm if you had pre-made buildings, maybe you could move them around as a picture? Wherever the picture is placed determines where the buildings get placed... maybe as a parrallax layer so you can have multiple layers? ...I think? I'm sure I heard somewhere, that you can have multiple parallax layers? XD And then you should only need a few events placed on the building (for it to be interactive) instead of it being completely built by events or something lol. So what's the ultimate goal these NPCs have? ....If I may ask? What might be cool is if you had a system like in age of empires or settlers, where you build lumber camps, mine camps, and farms etc. to gather resources that way. (which i guess is what you're planning), but on the odd occasion there would be quests that pop up on a billboard outside the "town center" where you can choose an NPC to take on the quest to gain resources or coin. Maybe you could also build up certain NPCs stats, so some may be good at fighting, others would get good at trading, chopping, mining, farming, fishing etc.And the bigger the quests, the more NPCs you need to add to the team. Like maybe there's a job where you would have to cut down the mighty white tree of "awesome name" that's placed at the very top of the tallest mountain. They say the tree is so fierce, that only the top lumberjacks could have a chance of cutting through. The bark of the tree is as hard as rock and so you would need your top miners to break through that. And maybe at the core would be the source of it's mighty power, but to harness it you would need your mages to absorb it. During this process your team would need to be defended by all the monsters surrounding the area, and all the people wanting to gain a valuable piece of that tree. So of course you would need your soldiers as well. With the earnings of the tree, you would have a choice of either selling parts for some insane amount or keeping parts to have as the most powerful wood in all the land. The core would sell for the most, but with the core you might be able to grow more of these kinds of trees. ...anyway, that's my blabbering for you XD
  19. OH! This would be so cool! haha I think I'll just follow this topic I have a game where this would be awesome to implement into (well its going to take a few years to complete the game but yea lol). I'm thinking you would almost need the NPCs to have AI? Haven't tried looking to see if there are any AI scripts tho (in fact I could be sounding like a real noob suggesting that haha). Although, I'm heavily into eventing, I don't use many scripts if I can get away with it XD (not that im not open for scripts!! lol) This doesn't happen to be for an upcoming sims game does it? hahaha Anyway, good luck on this endeavor, I'm sure that many of us would be very keen to have something like this
  20. Jonath4nC

    Reserve Parties

    o yea that's true! and I think if I recall, in FF8, the enemies also increase in levels (not like FF7) so the higher you go, the higher the enemies go as well, although, FF7 did make the battle arena harder the higher level you were also... Maybe if you were to add a difficulty system, then you could have it so on easy your side characters get 100% exp, medium 50%, hard 25% and then insane or something has 0% (or maybe even -10% as they might get rusty so they lose experience lol).
  21. Jonath4nC

    Reserve Parties

    hadn't really thought of this before, will definitely have to think about this for my next game haha. but yea, I personally like how it was done in Final Fantasy VII where the characters who were not in the active party would gain 50% of the experience, (I forgot whether or not FFVII did this but) I also think it would be a good idea if the characters would also almost catch up to the higher leveled characters at key points in the story?
  22. just updated my game idea with more info - http://www.rpgmakervxace.net/forum/43-theory-and-development/ I would love to have your support and ideas! pleeeeaaaaasse? :D

    1. Jonath4nC

      Jonath4nC

      heh heh, the last post from Forum Feedback/Support reads "Error - Don't have perm..." XD

    2. MaxAlokin

      MaxAlokin

      That's an interesting idea... I'd love to see it develop more! :D

    3. Jonath4nC
  23. just updated some info on my zombie game idea - http://www.rpgmakervxace.net/topic/24955-i-can-see-clearly-now-my-brain-is-gone/ ...and would love your support and ideas pleeeeaaaaaase :)

  24. Thanks GreenOak! Haha the name sounds cool and I've added it to the list haha it could also be translated as "zombie" "affection" XD
  25. Oooh replies! haha @ THEAQIB - Ah so we're in the same boat. Haha yea, something like matrix I guess? and yup, the main character and his followers will be brainless Cool, thanks for the comments and name ideas, I will add them to a list @Cadh - haha thanks!
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