-
Content Count
212 -
Joined
-
Last visited
-
Days Won
5
Posts posted by Jonath4nC
-
-
Hello! Wow it's been a loooong time since I have been here!
Um so I was just wondering how to get the gold window to continuously display during gameplay with the option to turn the visibility on and off.
I assume this is already somewhere, but I can't seem to find it except for this old post here - "How to continuously have the Gold window opened?"
And since I'm not yet script savvy I found this somewhat confusing lol.
I also found that Yanfly has a plugin for it, but the site confused me a little and it looks like everything costs now which is totally fair enough, but I thought I should come here first :).
Please help mee, thank you so much! -
Hi all,
So there's a really cool script here that allows you to scale actor's and event's size. I want to see if I can give my game a depth perspective, so I'm wondering, is there a way to alter the actor's scale depending on his/her y axis along individual pixels (not by grid)? So the further up the actor is on the map, the smaller he/she gets and the lower the actor is, the larger he/she gets.
Again, the script is found here - Aramis Sprite Zoom
I was also thinking that the speed of the actor would appear slower the further away he/she is (take longer to get from one side to the other on the x axis), so I'm wondering if there is also a way to change the actor's speed according to their y axis as well? (I did notice though, when you did this through events, the animation is slower which is not what I want haha. So if the actor could be slower, but keep the same frame-rate?)
Thanks! -
(I can't believe I haven't posted anything on this site in over a year now.) I just thought I'd pop by and thank you for posting all your art. It's a real inspiration towards the game I'm developing at the moment actually! (not the one in my banner lol) ...so yea, keep at it and if you have the time, I think you should totally upload more of your art time lapse videos!
and I have to totally agree with Shaddow's comment right there!-
2
-
-
Hey, yea I'm full time volunteering for stuff in Thailand at the moment. Just a bit of a complete change in my life for six months haha. I would really want to help, but I won't be able to find any time for you, I'm sorry :/ Good luck none the less, I hope you find someone to help you out!
-
1
-
-
hahaa thanks! lol you're name changed... and you're face.... and you've upgraded to NPC status... unless you were already that before

-
This is so cool! I really shouldn't sign up with how busy I am and how I have some major life choices to make real soon that will effect EVERYTHING.... buuut with it being ANYTHING, I think I have to enter
Is submitting an animation all good?
EDIT: actually, don't sign me up haha,
-
Yes art competitions would be awesome! Even if there were no prizes, if it were every week, I'd be happy. I seem to always miss out on these, but I guess that's because I can never find the time to enter any...
First Question - Personally I like digital, but it would be cool to see it being mixed up every so often. Pixel art is what I'm most into, but again having a mixed genre would be coooool.
Second Question - YES badges would be awesome, but personally I can never be bothered with steam keys, I have way too many games already XD.
Third Question - I'm interested in entering, I just wouldn't be able to enter at any random time in the year, so if it were more frequent, I'd be happy
.
I think I would enter anything digital, but not physical. Although I am interested in seeing people's physical art as well haha. -
Please don't tell me these were made in a week?? Whether they were or not, they're pretty epic! How long did these take you really? haha
I especially like those battlers, nice work!-
1
-
-
In disguise? Like... zombie spies?
That sounds like the the most ultimate D-List movie ever: Zombie Spies: Zombies in Disguise!
But that's cool, I'll definitely be checking back to see more incredible stuff later on

Pahaaa thaaaanks!
UPDATE:
I just kinda finished a Kirito sprite from Sword Art Online. I got lazy and couldn't be bothered doing the diagonal frames :/. I was originally planning on doing all the different versions of him, but in the end I've only done the version of him when he faces off against Kayaba.

-
You only saw him once. Maybe you're talking about my sprite. There was another person who made one too, but I don't remember the name now. I think it was Kaneshon.
And yeah, Nintendo sucks a lot sometimes.
Ohh ok, well here's the 2nd... or 3rd Kirito


I got a tad lazy and didn't end up doing the diagonal sprite. Man I didn't realize how many different clothes he wears, it's crazy. This is the version of him while he's fighting Kayaba. I wish I had time to draw all the versions and all the characters, diagonal and all... but oh well :/
I actually found this one quite difficult with how he just wears black haha
-
1
-
-
@@gurisha Just sent ya a message

I was trying to think of ideas to at least share, but i think im too tired haha... I do like that block of cheese idea tho XD -
T^T I wish I had time to join in. I've had heeaaaps of time for the past few months, but now work in the kitchen has started up again till the end of the year :/. Does anyone out there want to move to New Zealand and take my job for me? My boss isn't letting me go hahaha.
Oh well, good luck to all of yous! I'll be looking out for the next one, maybe I'll have more time then!
-
how did i not see this reply? ...huh, i hadn't been following my topic :|. For some reason I thought I automatically followed my own topics, ah well.
I think I'll start off with the Kirito sprite even tho he's been done like a million times before... although, I've only seen him once as MV so far.I may end up actually doing all the versions of him and make some character generator parts of him too
.
I don't reeeaally want to do Mario and Luigi as they were originally created as sprites aaaand it's nintendo who I think I've heard have been famous for cracking down on people with this sort of thing? And then here's me making vx Pokemon sprites hahaha what a contradiction :/. ..but I guess we'll see. Maybe someone will convince me otherwise.
As for Takamaru and Samus, I'll chuck them on the maybe list
.Thanks for the requests
...I may take a while 
-
ahh someone replied! thankyou! hahaha, I'll have to post more up, but not sure what else to do. Anyone got any requests at all?

-
1
-
-
@@Saturnity haha yea, it's their disguise so people think they're humans XD.
Thanks, I'm not sure how often I'll be uploading stuff, but I appreciate it!
-
1
-
-
UPDATE:
Hey, 2016 I know you've been here a while, but you still haven't left just yet so I figured Id post something
.My Natsugi Subaru sprite from Re:Zero!


Please check out my time lapse

This took me 6 hours to complete.
While I was editing the video recording, I found out how much I spent on each thing lol...
1 hour and 30 minutes drawing the character facing down.
1 hour on drawing him facing left, right and up.
1 hour on the walk cycle.
1 hour and 30 minutes on the diagonal views.
1 hour was spent on the diagonal walk cycle.
1 hour and 15 minutes of that was spent zooming in and out etc. XD ...which I meticulously cut out of the video lol.
So in short, I spent 3 hours and 30 minutes on the directional views and 2 hours and 30 minutes on the diagonal views. -
UPDATE:
Just finished the Natsugi Subaru sprite from the anime, Re:Zero -Starting Life in Another World- ...this has got to be my favorite anime of the year
I recorded my process as well, so I might chuck that up soon if anyone's interested

EDIT: I finished putting together a time lapse for anyone interested
- Time Lapse - Re:Zero - Natsugi Subaru - Sprite-
2
-
-

Description:
-----------------------------
Welcome to Jonnaz MV Resources, take a look around!

Any critique/feedback on the sprites would be awesome! Even if there's a pixel out of place it would be good to know
Also comment below on what you want to see.
At this stage, requests are open for sprites based off any anime... as long as it isn't a dodgy anime
TERMS and CONDITIONS:- All sprites under "Template Sprites:" in "Sprites:" are free to use for commercial and non-commercial projects.These may also be edited freely without needing any credit towards me.- All sprites under "For non-commercial use:" in "Sprites:" are free to use for non-commercial projects only.
These may also be edited freely, but make sure to credit me for the original sprites.- All facesets/portraits are free to use for both commercial and non-commercial use.These may also be edited freely, but make sure to credit me for the original art.- If you would like any of these sprites edited, please request it in this topic or give me a PM (private message).- Do not claim any of this work as your own.- Please do not re-post these sprites anywhere else, unless I give you permission.Credit:- Give credit to me - Jonath4nC- Sprites that are in the RPG MV style, give credit to EnterbrainSPRITES:
Template Sprites:
RPGMV Male and Female Diagonal Sprite Templates -
~ 
For non-commercial use:
Re: Zero - Natsugi Subaru [15_08_2016] -
~
~ 
Sword Art Online - Kirito [17_09_2016] -
~ 
For commercial and non-commercial use:
empty
REQUESTS:
Requests are open so long as the finished request(s) can be posted on here for other's to use.Status: OpenRequest List: -----In Progress: -----Complete: [15_08_2016] - Re: Zero - Natsuki Subaru sprite[27_10_2015] - Template _ RPGMV Female Diagonal sprite[26_10_2015] - Template _ RPGMV Male Diagonal sprite-
2
-
-
Hey, I decided to chuck my pokemon sprites back up here again... along with a few others. I might accept a few requests depending on what it is. I'm just in the mood for spriting at the moment haha.
I'll accept RPG Maker MV styled requests that are based on whatever character from any anime you want
...well as long as it's not from some dodgy anime lol.EDIT: ...I guess I should probably create another Topic under the MV Resources page for these
. Please go to Jonnaz MV Resources to make MV requests, thanks 
EDIT: ...and now that the resources section has changed, I'm keeping the MV resources on here as well, so please make the requests including MV requests here and not in Jonnaz MV Resources haha

-
1
-
-
sooo I haven't gotten any further with this whole isometric thing. I think a lot of people want this, but it seems like no one has been able to create a real solution for it yet. At the moment the closest thing I could find was Quasi Movement which in itself is very very brilliant, but the player is still not able to move truly isometric. I asked Quasi about isometric on the rpgmakerweb forums, and this whole time I've thought in order to get iso, you need the characters to move in that angle, but he was saying the way to do it is by rotating the actual map itself. Now this is nothing new I guess, buuuut just thought I'd update this with that thought in case some really really awesome person comes along and reads this and decides to have a go and somehow achieves this thing.
There's also this link here - Creating Isometric Worlds: A Primer for Game Developers that talks about it that Quasi also suggested... although I'm not sure how to apply that to MV.
And here's another link I found with the math behind it - Converting cartesian geo-coordinates to isometric ...although I think this link is probably useless. I'm not sure if this can be easily applied to MV (I know next to nothing about scripting :/) and I think the first link already mentions something about the math... but hey.
Quasi also said you just need to "rotate" their display. In mv that would be editing the .screenX() and .screenY() functions in the Game_CharacterBase class to use an isometric formula instead of the cartesian formula.
I also saw someone creating isometric on youtube, but so far there's been no release of that and the characters seem squashed which isn't particularly preferable
.
Pleeeaaaase tell me that all this waffling on was completely useless and someone has actually made this thing? THAT WOULD BE AWESOME!! :'D Thanks! -
ah I forgot to reply to this
. Glad I could help!
Yea, I will have to agree with the others about the size. It can get boring for the player to walk around large spaces and you can't see the village as a whole. This map would probably work great in a 3D environment as you would be able to see where you're heading.And as mateusarc said, the lighting effects are really cool and can make it look that much better! If you haven't looked into parallax mapping before, I encourage you to give that a go one day as well. You can make your maps look very different and awesome, although there's quite a bit more work involved
. -
very coool! so did you take out the shadows? If you did, I think the shadows at the houses also need to be taken out (if that's what you're going for). Otherwise, I think you need to add shadows to the sides of the cliffs
. Although the problem with taking shadows out is the corners of the cliffs don't look that great (but I guess you probably noticed that lol).Did you know you can copy a specific part of a tile from the map? So you can actually make some of your dirt paths connect to the stairs and door as well.
You can do this by holding 'Shift' and then right clicking on the part of the map you want to copy and while holding 'Shift', left click where you want to place what you copied.

Anyway, it's really cool!
-
Hey, would it be possible to create a plugin that allows the character and events to not only move diagonally, but to move at a 30/60 degree (isometric) angle instead of the standard 45 degree angle?
here's a diagonal sprite I created if this helps -

and here's a map that you could probably use as a parallax -

if there's anyone able to help out with this, thanks heaps! I may be able to give something in return

-
o wow, yea that's a little more complicated than I thought lol. Sooo yea sounds like scripting is the right way to go, sorry I can't help with that. Maybe post this in the requests?



Resource Request Ideas
in Theory and Development
Posted · Edited by Jonath4nC
Hello (it's been such a good while since I've been here and always great to come back).
I'm wondering if any of you have ideas of what assets people want or need for their projects and games?
Perhaps it might be better to ask what do YOU want or need for your own project?
That is tilesets sprites and items etc.
Like are there any extra assets that you feel are missing from the base set and feel it would be nice to have?
Or just any assets that you would like to see that maybe you haven't found anywhere before?