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lianderson last won the day on June 19 2017

lianderson had the most liked content!

About lianderson

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    Advanced Member
  • Birthday 12/24/1986

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  • RM Skill -
    Game Developer

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  1. lianderson

    Wooden Ocean

    11/4/2018 v3.1.5 Performance and Testing New Features: 18 new dungeons added throughout the game. (these dungeons are 3D and currently unstable, so save before continuing too far into them. Also, both their variations and unique rewards are missing, so expect them to look alike for now. Looking for feedback on their lag, stability, and size per map) Balancing: Enemies are now 20% less fearful. Misc: Removed a frame rate script. (expect more lag on slower computers, less lag on faster computers, and more stability on both)
  2. lianderson

    Wooden Ocean

    10/27/1018 v3.1.3 Balancing Balancing: Fixed bomb formulas. Increased enemy hp by 5-10%. Increased hard mode starting tech by 5. Increased hard mode town defense by 4. Increased nightmare starting tech by 10. Increased nightmare town defense by 8. Increased infinite nightmare starting tech by 15. Increased infinite nightmare town defense by 12. Increased time between town attacks by 1 tech level. Slightly increased random loot rewards for Rakenzie. Misc: Fixed player from starting off with Mass Bosonic Erasure.
  3. lianderson

    Wooden Ocean

    10/21/2018 v3.1.2 Number Reduction Features: Frozen Ocean and AP Island are somewhat open. (both of these areas are massive, but currently have little to no fights, zero dungeons, and almost no rewards. Looking for feedback on lag and size per map) An auto-battle accessory is now in the Ghost Store. (it may use tier 0 skills you don't have, which is fine for now) 100+ enemies can now drop candy. (this is extremely rare) 25+ enemies can now drop card packages. (this is rare) 15 new armors added as enemy drops. Balancing: Reduced player's base stats by 80%. Reduced enemy stats by 75%. Tripled stamina regen from dexterity. Bombs and potions reduced by 75%. Reduced luck damage of Thread by 75%. Reduced staff's mana spells by 75%. Reduced static equipment stats by 50-66%. (intricate weapons only received a 25% reduction) Card ghost encounters are now 40% more powerful. Improved rare item drop rate for tier 0 enemies by 33%. Misc: Fixed reward on step 2 of the ghost bar. Stopped player from re-entering a certain basement. Stopped a Red Temple scene from replaying itself. Stopped golem greatswords from only giving 1h skills. 68W1O logo is now skippable.
  4. lianderson

    Wooden Ocean

    10/3/2018 v3.1.1 Hotfix Misc: Improved teleportation area. Lowered chances of black screen upon loading in. Fixed save in Blue Heart. Stopped a replayable scene in chapter 3. (this also caused a small dialogue bug in chapter 4) Fixed text to holy armor spells.
  5. lianderson

    Wooden Ocean

    9/9/2018 v3.1 Red Temple New Features: Chapter 5 is now open. Yamen Field is now open. Romantic diffculty added. Infinite Nightmare difficulty added. 54 new spells added. Tier 5 bombs at store level 10. Increased max enemy tech from 70 to 120. 1 new Poetry of Blood added. 22 new books added throughout the game. Balancing: Slowed enemy tech by 5%. Soldiers grant less military on easier modes. Soldiers grant more military on harder modes. Lowered encounter strength on mining camp attack from 80 to 70. Enemy town attacks are now slightly random for each playthrough. Unknown Force is now +30% Magic and Spirit. Reduced Damage Reduction of Fortress from 65 to 50. Reduced Defense of Fortress from 50% to 25%. Increased cooldown of Fortress from 12 to 15. Replaced Inspired with a new skill; Divine Fortress. Smoke duration reduced from 10 to 5. Smoke cooldown increased from 8 to 20. Smoke now grants +10% evasion. Nether Armor spellhaste cut in half. Nether Armor mana penalty removed. Redesigned Balance and Perfect Balance. Redesigned all difficulties. Buffed tier 2 sea monsters by 10%. Misc: Improved prologue forestry. Improved Katis bridge. Centered Rakenzie screen. Improved Succubus quest. Slowed camera zoom speed by 10%. 3.2, Frozen Ocean, will arrive in December. Good luck, and don't die too much.
  6. lianderson

    Wooden Ocean

    8/5/2018 v3.0.6 Misc New Features: Improved battle backgrounds. Created battle camera for enemies. Balancing: 20% easier to run from battle. Misc: Fixed Poetry of Paint save.
  7. lianderson

    Wooden Ocean

    I'll begin posting the smaller patches from here on out.
  8. lianderson

    Wooden Ocean

    Year 3 is now up. The next update, Red Temple, will arrive in September.
  9. lianderson

    Wooden Ocean

    Version 2.3, Dead Candy, is now up. The next update, Year 3, will arrive in June.
  10. lianderson

    Wooden Ocean

    After finding a potentially game breaking bug, a hot fix was made. Version 2.2.1 is now up.
  11. lianderson

    Wooden Ocean

    Version 2.2, Wooden Road, is now up. The next update, Dead Candy, will arrive in March.
  12. Shaved my giant beard today. Should´ve robbed a bank first.

    1. Show previous comments  5 more
    2. PhoenixSoul




      @lonequeso That's what a pick-em-up truck is for, lmfao :lol:

    3. lonequeso


      Not the best getaway vehicle. We will need several identical trucks to use as decoys.

    4. PhoenixSoul



      @lonequeso I would of thought to do that anyway.

      Of course, I'd actually hide the getaway vehicle under a tarp, then remove the tarp when all is clear, then drive away clean. lolz :lol:


      Or do like they did in The Fast and the Furious 2, with the 100-car garage and swap.

  13. lianderson

    Wooden Ocean

    Version 2.1.1 is now up. It fixes a few bugs, and does a little bit of balancing.
  14. lianderson

    Wooden Ocean

    Version 2.1, Symphony of Carbon, is now up. The next update, Wooden Road, will arrive in December. Also, the game is now on Steam Early Access: http://store.steampowered.com/app/684000/Wooden_Ocean/