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lianderson last won the day on June 19 2017

lianderson had the most liked content!

About lianderson

  • Rank
    Advanced Member
  • Birthday 12/24/1986

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  • RM Skill -
    Game Developer

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  1. Wooden Ocean

    After finding a potentially game breaking bug, a hot fix was made. Version 2.2.1 is now up.
  2. Wooden Ocean

    Version 2.2, Wooden Road, is now up. The next update, Dead Candy, will arrive in March.
  3. Shaved my giant beard today. Should´ve robbed a bank first.

    1. Show previous comments  5 more
    2. PhoenixSoul




      @lonequeso That's what a pick-em-up truck is for, lmfao :lol:

    3. lonequeso


      Not the best getaway vehicle. We will need several identical trucks to use as decoys.

    4. PhoenixSoul



      @lonequeso I would of thought to do that anyway.

      Of course, I'd actually hide the getaway vehicle under a tarp, then remove the tarp when all is clear, then drive away clean. lolz :lol:


      Or do like they did in The Fast and the Furious 2, with the 100-car garage and swap.

  4. Wooden Ocean

    Version 2.1.1 is now up. It fixes a few bugs, and does a little bit of balancing.
  5. Wooden Ocean

    Version 2.1, Symphony of Carbon, is now up. The next update, Wooden Road, will arrive in December. Also, the game is now on Steam Early Access: http://store.steampowered.com/app/684000/Wooden_Ocean/
  6. 'Splain Your Username

    Lianderson is just short for my real name, Leif Ian Anderson.
  7. When you go past 900 skills, the hardest part is finding where to put the new ones while still being "organized".

    1. Show previous comments  5 more
    2. lonequeso


      I write them down. I really wish RPG Maker had a search function for the database. Keeping track of everything using other programs or old fashioned pencil and paper can be difficult. I have several notepad files on key people, locations, historic la dates, revenge list, script notes/snippets.

    3. PhoenixSoul


      I rarely go that high, though it might happen with Project: False...


      I've already used the database limit breaker script to have more than 999 skills.


      Believe me, once the initial skill sets are established, the process of organizing them will come, and be arduous.

    4. lonequeso


      I'm probably going to end up close to 900 when it's all said and done. I like having different skills for enemies than my actors. Some overlap, but mostly different. I'm not sure how many skills each actor will have per class. tier 1 is 7 or 8. Can't remember atm. tier 2 I haven't decided. I'm adding more as necessary. There's 55 classes in all so that's a decnet amount of skills right there. I'm trying to vary the enemy skills as much as possible. This is the part where being able to organize in system would be so much easier. Some skills are very similar simply due to the fact that I forgot I already made one like it :/ My actor skills are written down, but not enemies.

  8. Song Title

    Through the fire and flames - Dragon Force
  9. visions Entry 006: Third Eye; Demotivation

    God damn Pheonix, your pattern recognition has gone haywired and has now fused with your amygdala. Your sub-conscious has created a sky to fall on top of it self while releasing endorphins with each collision. The World´s gonna be fine yo, I swears. Go eat some icecream. Greek Blueberry Graham Cracker is my favorite. If you ever see that flavor, stab whoever is front of you and take it. The stuff is to die for. Unlike these fears you got. They're just to die from.
  10. Good review. I had fun reading it. (4.5 out of 10 is terrible for you? I thought 4.5 is below average)
  11. I really need to make a banner for my game. I´m like, long overdue.

    1. Show previous comments  2 more
    2. Amysaurus


      Oooo, do it! I need to start putting things in my signature.

    3. Lord Vectra
    4. Lord Vectra

      Lord Vectra

      Make the banner AWESOOOMMEEE!!!!

  12. This is not a solution to the script, but it is a solution to the problem; Throw the tilesets and event graphics that will be used in the cutscene into gimp or photoshop, and then just remove their color.
  13. Looking for a Team for Our Upcoming RPG Project

    I love your enthusiasm and drive you have for your game, but you currently lack a resume to form and lead a team, especially one that starts off with no pay. This WILL lead to poor quality and/or unfinished work from those job positions. The best thing you can do is create something small and unique yourself. This will prove your ability to create a good game, so you can actually lead a team one day. Anyways, good luck on your game deving!