Single Status Update
Theo, I've been using your script to create my very own Rpgmaker Vx Ace video game (and upon completion I've been planning to credit you and send you a copy)! My question is: Can you disable specific actor idles during animation effects? I've tried writing my own scripts, however during battle the game runs the Idle animations in a loop for every character I designed (I've sized up the window size for the battlers) and the idle animation keeps playing the loop no matter what attack animation is playing.
I have designed the characters themselves AS animations. My problem is, when a character casts a Skill-- The Idle still plays, but I want it to temporarily disappear during each specified skill animation for each character. Is there any way to do this?