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Novem last won the day on September 13 2014

Novem had the most liked content!

About Novem

  • Rank
  • Birthday 02/18/1995

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  • Gender
  • Location
    Tonawanda, New York
  • Interests
    Games, Books, Movies, Music, and all other forms of entertainment media.
    I also like technology.

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  1. Hello there everyone. I was wondering, is there anyone who'd like to collaborate on a project? I'm working on a game that's basically "Sci-Fi Persona Tactics", and it'd be great to have someone who is more skilled at database work and game balancing around, but of course I'd be willing to discuss any changes to truly make it a collaborative project. If you're interested, shoot me a message for details.

    1. Show previous comments  2 more
    2. Kayzee


      I just don't think I am generally productive enough to be relied on mostly, but I will think about it I guess.

    3. Chaosian


      Cool idea, though I get the feeling you probably won't get many takers.

      Group RPG Maker projects kinda have a reputation for being gongshows, and this place isn't quite as active as it used to be anyways.

    4. Novem


      I had to look up gongshow on Urban Dictionary, hue hue

  2. So, just so nobody is fooled (I think double-posting is against the rules?), I thought I'd say that I'm still technically working on this (so it doesn't get moved to inactive projects). Though I've moved production over to a prequel of sorts. I'll update the thread with news about that when it's ready. I had been working on The Crime Project for a pretty lengthy amount of time, but the way in which the initial demo was designed was just too convoluted. As the trial's got longer, it became much harder to prepare and sort all of the images necessary for it to work, and the original way it worked wasn't exactly clean anyways. So what I've done is removed or redesigned all of the mini-games in the demo which made use of an external image and converted them to just take advantage of the established text system. Going back to the drawing board took me a while and I worked on it between some other things, so I slowed down a bit. But, this prequel works on very much the same concepts, and is an essential part of the story I want to tell so I'll work up to The Crime Project a chapter at a time. The important thing is that I've made it into a format that's much easier to produce. If the demo took me, say, 300-400 hours of work to design. I imagine that on a chapter-to-chapter basis that the new format will cut that by at least half, if not a quarter, since I don't need to create and sort all of the picture files that aren't part of RPG Maker. By the way, I notice no one ever replied with any feedback or anything to this game. Did anyone pass on this game for a particular reason? Was it the mature content warning or something else? Are you guys not a big fan of mystery games? I'm very curious, so if there's anyone out there, please let me know. And if you are interested with the game, I could still use feedback on whether or not that original demo was enjoyable. Maybe you think I could use some more mini-games? Is there too much dialogue? Let me know. Oh, and by the way, if anyone knows how to insert a text backlog or knows how to make it so you can open a common event menu while you're showing text... that would be great. Right now, especially because I've become even more reliant on the text boxes, the player almost never has access to their evidence menu. I'd like to make it so that the player can access this at all times, but because of how the text box works in RPG Maker, I can only let the player have access to it at very specific times. Clicking on the window just makes the text advance, so the player can't click on the folder to bring up the menu. If anyone knows any solutions to this problem, please let me know!
  3. I'm Back... Again

    I've been MIA for a bit over a year and a half now iirc, but I've definitely been around here for a long time. I was part of this community before this version of it even existed (which is why I mentioned rpgmakervx.net, a website that doesn't even exist anymore, as this community was an off-shoot of that originally). Thanks for the welcome! Dragons tend to eat horses... RUN FOR YOUR LIFE!
  4. Does anyone know a good program to use for writing branching dialogue? It's so confusing in Microsoft Word, haha

    1. Show previous comments  4 more
    2. Chaosian


      I believe that's the intended purpose of Chat Mapper - but the UI is a bit unwieldy.

    3. Novem


      Thanks for all the suggestions! I'll try some of them and see which one works best for me.

    4. Novem


      Chat Mapper is great! This is very convenient, thanks Chaosian.

  5. If you've been around here for a long while, we've already met, but you may not remember me. I am dragon man (previously boy) Novem. Previously known as Obrusnine or The Nine. I'm a writer. I love writing, and I feel like by now (with four self-published novels and a fifth on the way) I'm pretty good at it. I came back because I decided to share an MV project I've been working for the past six months now that it's finally in a state worth showing off. It's nice to meet anybody whose newer (and whose left and come back) than I am, It's also nice to reunite with anyone whose been here as long as I have. Though it would be really crazy if anybody here still remembered the rpgmakervx.net days.
  6. Hello everybody! I'm Novem, also known here as Obrusnine or The Nine. I have been developing Erebus: The Crime Project for the past six months, a Danganronpa-inspired mystery visual novel set in the far future (though, to be honest, it doesn't feel like it most of the time). After hundreds of hours (about 300 I think by now, I've lost count) of work writing, developing, and testing... I'm finally ready to show off the completed prologue here in my old favorite community. Because this time, instead of disappearing randomly, I'm going to finish something! That's why I made sure to finish this entire 2-3 hour slice of the game before I posted here, though luckily I've been able to solicit help from the Danganronpa subreddit for a few things (though, this time around, I've tried mostly to rely on myself). But that's enough about me and the journey to get this far, let's get into the game! NOTE: At current, the game is ~11.1 percent complete. NOTE 2: The game will be released in an episodic fashion, one chapter at a time until the game is complete. You will be able to carry your saves between chapters. NOTE 3: If you're interested, I'm writing a tie-in novel for this game and can share it chapter by chapter as I release it through PMs (I can't post it publicly as I plan to sell it once it's done, but I hand out digital copies of my books to anyone who asks). ADDITIONAL INFORMATION ABOUT MATURE CONTENT All screens taken from Male POV because I'm lazy.
  7. Hey everybody, long time no see.

    1. Chaosian


      Short see, long time. o7

    2. Novem


      Be careful, I've come equipped with fresh memes and a new project.

    3. Chaosian


      Oh heck, I guess I gotta step up my game.

  8. They're making a new Valkyria game! awndoasndoasnoianxca

    1. Novem
    2. HeckHound


      If there's any reason I'd buy a console, it would be this.

    3. xoferew


      At first I thought you said a new vagina game.

  9. Try this mod! http://www.ign.com/articles/2015/11/18/fallout-4-mod-allows-you-to-see-what-your-character-is-saying?utm_source=IGN%20hub%20page&utm_medium=IGN%20(front%20page)&utm_content=23&utm_campaign=Blogroll
  10. That feel when you start working on an old project but a lot of stuff is gone :(

    1. ShadowfrostZen


      ive had that feel, man

  11. The reasoning if MV seems laggy.

    Hardware configuration also seems to be an issue. Music has a lot of problems on my powerful desktop (most specifically that most of my custom music won't play in sound test), but basically no problems on my fairly awful laptop.
  12. Sucks that only Xbox players are getting Rise of the Tomb Raider for now, but honestly I'm more excited to get my hands on the soundtrack. It sounds fantastic from what I've heard in reviews.

  13. Anyone found any cool pitch settings for MV's music?

    1. Show previous comments  2 more
    2. Tsukihime
    3. Novem


      That one's awesome! Nice find!

    4. YamiKitsune


      I've found that almost all of the battle themes sound just a bit cooler at 110%


  14. I find it kind of hilarious that my audio problems evaporate when I use MV on my much less powerful laptop... the game is just more laggy overall. Not sure if worth the tradeoff haha

    1. Show previous comments  1 more
    2. Chaosian


      The "game" is laggy? Seriously? What does it have to even draw on the screen?

    3. Novem


      It's a pretty bad laptop...

    4. magic2345


      You must have a really old laptop. I once played an RMXP game on one of my old school's old computer, it lagged so bad that the comp froze.