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Silenity

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  1. Like
    Silenity reacted to TBWCS in Item Limit Break   
    This plugin should do it.
  2. Like
    Silenity got a reaction from Seriel in Missing plugins?   
    Go to your folders:
    RPG Maker MV -> dlc -> RPGmakerWeb_plugins -> Yami -> Yami_8DIR.js
  3. Like
    Silenity reacted to Tsukihime in Custom Party Leader   
    In RPG Maker, you have something called "actors" which are the characters that the player controls.

    All actors are grouped into a "unit" called a "party". Actors can be added or removed from parties at anytime during the game. You can potentially have multiple parties in your game, depending on how your project is set up.

    Each party has a leader. The leader is the actor that will be displayed while you're traveling on the map. By default, the leader is the actor that is in the first position of the party. So for example if you switched the positions of the first and second members of the party, the leader will change.
     


    Similar to actors, enemies are also grouped into their own unit called a "troop". Enemy troops by default do not have a leader.
    Now, what happens if you wanted the party leader to be someone other than the first person in the party? Maybe you want the leader to be a specific actor, but that actor doesn't participate in battle.

    Or perhaps you wanted enemy troops to have a leader, and make it so that when the leader dies, the enemies will scatter and run away?

    With this plugin, you can set up who will be the leaders of parties and troops, and build additional plugins on top of it that allow you to use these leaders to implement new game mechanics.
     

     
    More information and downloads available at HimeWorks
  4. Like
    Silenity got a reaction from Blue001 in Enemy Death Rewards During Battle   
    Yes! <3
    Waited 3 months for a response and it paid off. (:
  5. Like
    Silenity reacted to Nataxinus in Enemy Death Rewards During Battle   
    LOL thought you wrote "You're the best", but I guess "You're a beast" is just as good? But no problem.
  6. Like
    Silenity reacted to Nataxinus in Enemy Death Rewards During Battle   
    Here you go.
     
     
  7. Like
    Silenity got a reaction from CVincent in CVincent's Parallax Mapping Guide   
    Wow. Awesome guide.
    I've tried parallax mapping and it turned out okay.
    Hope I can put this guide into good use!
  8. Like
    Silenity reacted to CVincent in CVincent's Parallax Mapping Guide   
    Welcome to my parallax mapping guide! This tutorial will take you through the process of starting your first parallax map and adding it to your project as well as making simple edits to help your map look great. There's also some tips for semi-experienced users!
     



     
     



























     
     


















     
     



     
    Have questions, opinions or suggestions?
     
    Feel free to post your thoughts! Message me or add me on the forums if you need personal assistance, I'll try to help if I can.
     
     
    While you're here why not check out my project and show it some support?
    Highlight the image and press CTRL+C then use CTRL+V to paste it in your signature.
     

     
     
    Text images created at cooltext.com

  9. Like
    Silenity reacted to Glasses in Simple Mercenaries   
    What does it do? Adds functionality of simple mercenaries. Using a script call player can hire mercenaries which stay until death or until a certain number of victories.   Author: Mr. Trivel Name: Simple Mercenaries Created: 2015-05-08 Version: 1.0   Screenshots: No.   Script: <Link: Github>
    Blog: <Link: On blog>
     
    Hiring mercenaries in some kind of graphical interface - later.
  10. Like
    Silenity got a reaction from SinfulBeauty in The Photo Booth- show your face people!   
    I lived in Depoe Bay for a while! Now I live in Newport just a few minutes away! Neat.
    Do you live in Oregon?
     
    Oh, and the whole picture thing. Yeah.
     
     
     
     
    Half Vietnamese, half white boy.
  11. Like
    Silenity got a reaction from Removed- in I made a couple of League of Legends sprites   
    It was Game Character Hub from steam and editing done with Gimp.
  12. Like
    Silenity got a reaction from Chaosian in I made a couple of League of Legends sprites   
    Riven<3

     
    Darius

  13. Like
    Silenity got a reaction from Chaosian in I made a couple of League of Legends sprites   
    Riven<3

     
    Darius

  14. Like
    Silenity got a reaction from SinfulBeauty in The Photo Booth- show your face people!   
    I lived in Depoe Bay for a while! Now I live in Newport just a few minutes away! Neat.
    Do you live in Oregon?
     
    Oh, and the whole picture thing. Yeah.
     
     
     
     
    Half Vietnamese, half white boy.
  15. Like
    Silenity got a reaction from HumanNinja in Simple Subtraction for Shapeshifter - Surprisingly Snarled   
    OK, I think I got it to work for myself.
     
    Setup 2 classes
    1. White Mage
    2. Black Mage
     
    Setup 2 skills
    1. Transform White - calls common event transform white
    2. Transform Black - calls common event transform black
     
    Setup 2 common events
    1. Transform White
    2. Transform Black
     
    White common event
    1. Change actor class to white mage
    2. Change actor graphic to white mage sprite/face
     
    Black common event
    1. Change actor class to black mage
    2. Change actor graphic to black mage sprite/face
     
     
    Here's a quick demo if you need it:
    http://www.mediafire.com/download/tects849z4la5a1/Test.exe
  16. Like
    Silenity got a reaction from GethN7 in Making event where you can pick crops, hitting event limit   
    I have a script suggestion if you like gathering things for money or crafting
     
    http://daimonioustails.weebly.com/gathering-nodes.html
  17. Like
    Silenity got a reaction from kayumeauko13 in your new Character designer   
    B-E-A-Utiful.
  18. Like
    Silenity got a reaction from GethN7 in Need help designing item swap quest with multiple items   
    No problem! Yanfly has a ton of useful scripts.
  19. Like
    Silenity got a reaction from Lanakainea in Item limits?   
    Yanfly adjust limit script
  20. Like
    Silenity got a reaction from GethN7 in Trying to make a permanent passive player trait   
    Yanfly's Passive States is nice.
  21. Like
    Silenity reacted to GethN7 in Need help designing item swap quest with multiple items   
    No, I wasn't sure what to use, but that looks like a good solution, thank you very much!
  22. Like
    Silenity got a reaction from GethN7 in Need help designing item swap quest with multiple items   
    Are you using Yanfly's Class, Specifics, and Unlock scripts?
     
    Use this script call in an event to unlock the subclass you want:
    $game_actors[x].unlock_class(y) Replace (x) with the actor's ID and the (y) with the class ID you want to unlock.
     

  23. Like
    Silenity reacted to TBWCS in Add passive when at 100 TP?   
    module Soul module TP_Additive States = [14, 15, 16] # states to add and remove when TP is 100 or higher / lower. end end class Scene_Base alias :scene_base_update_soul :update #-------------------------------------------------------------------------- # * Frame Update #-------------------------------------------------------------------------- def update scene_base_update_soul check_tp_state_shift end def check_tp_state_shift $game_party.battle_members.each do |member| Soul::TP_Additive::States.each do |state| member.add_state(state) if member.tp >= 100 member.remove_state(state) if member.tp < 100 end end end end Happens everywhere. You can set up your own states that doubles or changes the states / passives.
  24. Like
    Silenity got a reaction from GethN7 in Need help designing item swap quest with multiple items   
    That's about what it should look like.
     
    Don't forget to make the person remove the cursed item as well if you don't want the party to have it any more.
  25. Like
    Silenity reacted to Dark Influence in Script Conflicts w/ Yanfly Equip Engine & Fomar Equipment Skills   
    Replace your AP Bar script with this one:
     
     
    Should do what you want.
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