DoubleX
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Content Count
1,011 -
Joined
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Last visited
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Days Won
10
Everything posted by DoubleX
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Just uploaded a RMMV plugin video in youtube, and realized that RPG Maker MV is no longer in the list of game names there lol
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As I've written several easy, simple and small RMMZ plugins, I feel that I'm familiar with RMMZ plugin development. With the fact that I'm going to report duty for my full time job from tomorrow, I think I've to go back to finish my RMMV plugins, and I'd expect that to last several weeks or even months
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What have you done?! You fool! By leaving a positive review you are just encouraging complacency! Don't you see? Without negative reviews to get them to improve, why would they make it any better!
Also: You can have a neutral review. All you have to do is not make a review at all! What's that? It's not the same because you can still write something? Silly, no one important actually ever reads reviews, they just pay attention to the score.
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Tried to use ES6 Map to store some battler properties, and while it's nice by accepting anything as key(and MDN claims that ES6 Map's faster as well), those properties are all gone upon load, due to Map not being serializable upon save. Now I just feel dumb on one hand, and hope that I'll be the only stupid noob making this beginner mistake on the other
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Just accepted a full time job offer after being jobless for so long

But it'd also mean I won't have much time to work with MV or MZ
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Just checked the reactions to MZ on Steam and it seems to me that it's mixed in both reviews(right now 98 reviews with 63% being positive) and discussions.
On the other hand, MV got about 80% positive reviews upon launch(108 positive and 27 negative), and now MV is rated as very positive(91% positive with 3515 reviews), so it seems to me that it'd be hard for MZ to be ever rated as overwhelming positive
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Just checked the VisuStella MZ plugins again and there are already 22(or 23) or them, as if MZ's already released(so I don't know how they can be this effective/efficient). It seems to me that those guys are really burning their lives to let us use tons of plugins one day 1
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I've just checked the VisuStella Plugins for MZ and there are already 11 plugins. The Yanfly team(perhaps a big one?) really works so effectively and efficiently that some MZ users can likely use tons of Yanfly plugins right after MZ's released (still 13 days from now). I wonder if any other plugin developer(or team) will try to compete with Yanfly this time, no matter how slim the chance to win is
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I'm slightly disappointed that the MZ codebase still uses core.js, managers.js, objects.js, scenes.js, sprites.js and windows.js instead of core/Bitmap.js, core/Graphics.js, managers/AudioManager.js, managers/DataManager.js, etc...
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There's a confirmed case of Covid-19 who lives in the same building as mine, but fortunately I've been staying at home all the time for more than a week already, even though I might be ordered to enter a quarantine center any time soon...
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Just tried to access my pastebin, then cloudflare said the pastebin website has been flagged as phishing, so I guess many of my plugin download links are broken...
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Sometimes pages just get flagged for things temporarily while something is under investigation. Sometimes it's a mistake sure, but sometimes it's because of things like an external ad injecting a script somewhere and/or the site being hacked. That kind of thing can happen and otherwise safe sites can unknowingly be used that way.
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