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DoubleX

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  1. Like
    DoubleX got a reaction from PhoenixSoul for a status update, This game seems to be very promising: https://www.riftbreaker.com/   
    This game seems to be very promising:
    https://www.riftbreaker.com/
  2. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Very few games can make me cry, and this is one of them: https://www.youtube.com/watc   
    Very few games can make me cry, and this is one of them:
    https://www.youtube.com/watch?v=JVywqFx0GdE
  3. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Just found this: https://www.autohotkey.com/ I wonder if any programmer will be inter   
    Just found this:
    https://www.autohotkey.com/
    I wonder if any programmer will be interested to that :)
  4. Haha
    DoubleX got a reaction from Kupotepo for a status update, I just have an idea on combining DDR played with keyboard, and typing speed exercise.   
    I just have an idea on combining DDR played with keyboard, and typing speed exercise.
    Basically, you need to type a document in English, but each character's typed with the timing in sync with the music used.
    Maybe with the aid of fast paced music, one's typing speed can reach unprecedented levels :)
    I'm gonna make a proof of concept when I've tons of free time :D
  5. Haha
    DoubleX got a reaction from Kupotepo for a status update, I just have an idea on combining DDR played with keyboard, and typing speed exercise.   
    I just have an idea on combining DDR played with keyboard, and typing speed exercise.
    Basically, you need to type a document in English, but each character's typed with the timing in sync with the music used.
    Maybe with the aid of fast paced music, one's typing speed can reach unprecedented levels :)
    I'm gonna make a proof of concept when I've tons of free time :D
  6. Like
    DoubleX got a reaction from PhoenixSoul for a status update, It seems to me that I'm too lazy to make new MZ plugins with my full time job, so I'm   
    It seems to me that I'm too lazy to make new MZ plugins with my full time job, so I'm porting my easy, simple and small MV plugins instead.
    I hope I can port 1-2 such plugins per day, but this will be hard for me
  7. Haha
    DoubleX got a reaction from PhoenixSoul for a status update, I just like this website: https://downloadmoreram.com/ lol   
    I just like this website:
    https://downloadmoreram.com/
    lol
  8. Haha
    DoubleX got a reaction from PhoenixSoul for a status update, I just like this website: https://downloadmoreram.com/ lol   
    I just like this website:
    https://downloadmoreram.com/
    lol
  9. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Before the full time job, I can make 1 MZ plugin per day, even though it's still hard   
    Before the full time job, I can make 1 MZ plugin per day, even though it's still hard; With the full time job, making 1 such plugin per week becomes just as hard lol
  10. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Before the full time job, I can make 1 MZ plugin per day, even though it's still hard   
    Before the full time job, I can make 1 MZ plugin per day, even though it's still hard; With the full time job, making 1 such plugin per week becomes just as hard lol
  11. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Just watching an hour of some LP of CoD MW(2019), and I'm already liking that game, s   
    Just watching an hour of some LP of CoD MW(2019), and I'm already liking that game, sadly my PC won't be able to play it
  12. Haha
    DoubleX got a reaction from PhoenixSoul for a status update, Just uploaded a RMMV plugin video in youtube, and realized that RPG Maker MV is no lo   
    Just uploaded a RMMV plugin video in youtube, and realized that RPG Maker MV is no longer in the list of game names there lol
  13. Like
    DoubleX got a reaction from PhoenixSoul for a status update, As I've written several easy, simple and small RMMZ plugins, I feel that I'm familiar   
    As I've written several easy, simple and small RMMZ plugins, I feel that I'm familiar with RMMZ plugin development. With the fact that I'm going to report duty for my full time job from tomorrow, I think I've to go back to finish my RMMV plugins, and I'd expect that to last several weeks or even months
  14. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Just given a positive rating on Steam, even though my feeling on MZ's somehow mixed,   
    Just given a positive rating on Steam, even though my feeling on MZ's somehow mixed, and my positive just slightly wins over my negative(but I still believes that MZ will get better and better over time)

  15. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Tried to use ES6 Map to store some battler properties, and while it's nice by accepti   
    Tried to use ES6 Map to store some battler properties, and while it's nice by accepting anything as key(and MDN claims that ES6 Map's faster as well), those properties are all gone upon load, due to Map not being serializable upon save. Now I just feel dumb on one hand, and hope that I'll be the only stupid noob making this beginner mistake on the other
  16. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Just accepted a full time job offer after being jobless for so long But it'd also mea   
    Just accepted a full time job offer after being jobless for so long
    But it'd also mean I won't have much time to work with MV or MZ
  17. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Just checked the reactions to MZ on Steam and it seems to me that it's mixed in both   
    Just checked the reactions to MZ on Steam and it seems to me that it's mixed in both reviews(right now 98 reviews with 63% being positive) and discussions.
    On the other hand, MV got about 80% positive reviews upon launch(108 positive and 27 negative), and now MV is rated as very positive(91% positive with 3515 reviews), so it seems to me that it'd be hard for MZ to be ever rated as overwhelming positive

  18. Haha
    DoubleX got a reaction from PhoenixSoul for a status update, Just checked the VisuStella MZ plugins again and there are already 22(or 23) or them,   
    Just checked the VisuStella MZ plugins again and there are already 22(or 23) or them, as if MZ's already released(so I don't know how they can be this effective/efficient). It seems to me that those guys are really burning their lives to let us use tons of plugins one day 1
  19. Like
    DoubleX got a reaction from PhoenixSoul for a status update, I've just checked the VisuStella Plugins for MZ and there are already 11 plugins. The   
    I've just checked the VisuStella Plugins for MZ and there are already 11 plugins. The Yanfly team(perhaps a big one?) really works so effectively and efficiently that some MZ users can likely use tons of Yanfly plugins right after MZ's released (still 13 days from now). I wonder if any other plugin developer(or team) will try to compete with Yanfly this time, no matter how slim the chance to win is
  20. Like
    DoubleX got a reaction from PhoenixSoul for a status update, I'm slightly disappointed that the MZ codebase still uses core.js, managers.js, objec   
    I'm slightly disappointed that the MZ codebase still uses core.js, managers.js, objects.js, scenes.js, sprites.js and windows.js instead of core/Bitmap.js, core/Graphics.js, managers/AudioManager.js, managers/DataManager.js, etc...
  21. Haha
    DoubleX got a reaction from PhoenixSoul for a status update, Just tried to access my pastebin, then cloudflare said the pastebin website has been   
    Just tried to access my pastebin, then cloudflare said the pastebin website has been flagged as phishing, so I guess many of my plugin download links are broken...
  22. Like
    DoubleX got a reaction from PhoenixSoul for a status update, Anyone here managed to never burn out on programming? My current limit is 3 months(6-   
    Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming :)
  23. Like
    DoubleX got a reaction from PhoenixSoul for a status update, What are your experience on trying to boost a MV project on an Android 7+ phone to a   
    What are your experience on trying to boost a MV project on an Android 7+ phone to a constant 60 fps? It's very hard for me(mine is 720x1440 px with Octa-core 1.8 GHz Cortex-A53 and Adreno 506), especially with an ATB system plugin. The best minimum I can get is 30+ fps :)
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