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KayakoChan last won the day on August 26 2019
KayakoChan had the most liked content!
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318 ✬About KayakoChan

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Rank
Little RinRin
- Birthday 12/28/1994
Profile Information
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Gender
Female
RPG Maker Information
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RM Skill -
Jack of All Trades
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Tsukumoto started following KayakoChan
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hi im playing your first game and im a bit how i could say this, trapped i only have one combat supply i killed the slimes and the scorpion people and i am here to ask you if you can give me access to the data folder
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It has been a long time since I posted here, Sorry, almost no one posts here so I didn't check after 4 months or so. I'm afraid that I can't help with third-party programs. The editor isn't made by anyone associated with me or my game so I have no control over it. To make this game I had to edit and replace a fair bit of the base code, the save editor likely didn't know how to handle this. Other than that I have a small announcement to make. As of a few minutes back I have finally released what I expect to be the final version of my game! It can be downloaded at Itch.io https://kayakoamaya.itch.io/corruption-of-laetitia
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
Ehehe~! Thank you, I was really glad to be able to release it! Even though I get so easily worried my work isn't good enough~- 17 replies
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
As of today February 18, 2020, the demo has been released! It can be downloaded at https://kayakoamaya.itch.io/hearts-like-clockwork- 17 replies
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
To breathe a little life into this thread I present the teaser trailer~! Also an itch.io page for the upcoming demo! https://kayakoamaya.itch.io/hearts-like-clockwork- 17 replies
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
Ehehe~ Thank you~! Trying real hard to make something fun and cute, and Melonie's portraits helped so much there~ Of course because it's meant to be fun and cute doesn't mean it can't explore some darker themes, but all in all there will be plenty of sweetness~- 17 replies
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
For the one or two people who may be lurking, I'm afraid I will have to delay the planned December release for the demo, as I didn't want to ship it with too many annoying placeholders! My artist and I have been working hard, she's been making many more adorable busts and I have been listening to the feedback from testers and fixing up a bunch of problems with the dialogue and difficulty (Turns out that the normal difficulty is still pretty dang hard for the average player!) After all I got to make sure the game has the- 17 replies
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Happy Yule yesyes~! If anyone has any ideas of objects that they would like added I can see what I can do and if it's within my ability~ I probably wouldn't be able to do anything complicated like a sleigh or Reindeer though, I'm not quite at the level yet!
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Hello all! I've been around here for a while, Mostly to share my two current game projects. However, while working on my new game, and building in a Christmas event that shows up during the December month I realized that most Christmas resources are no longer available. As such, I set out to make some of my own, Edits compatible with the RTP style. Since this is the season of giving I decided I should share them with whoever may find them useful. It's not a lot But it should still help make your maps look a bit more festive. 2 Christmas trees 2 Wreaths 2 lines of Christmas lights A set of Christmas stockings To use, Save this image into your project's "Characters" folder and make sure the name starts with a dollar sign ($) You can now put these in your map as events. You can credit me if you want, Either as "Kayako" "Kogako" or "Rin" but you don't have to! Have fun~! Happy holidays! and Merry Christmas to all~
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
It's been a while, The demo is technically done, just waiting for art! It may be quite early but. I will wish you all a merry Christmas in advance~!- 17 replies
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
Still making slow progress, My artist finished the first of the busts for the main character so I could put it in and see what it looked like in-game~ It's taking longer to make a playable demo than I thought but I will do my best to make it worth the wait~- 17 replies
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
I keep forgetting to post updated here (Since the place is a little dead) Seems that I am making progress a bit more slowly than anticipated so I'm probably going to release it when I have all of Melonie's amazing busts~ Here's a preview of her Miku bust she did for the project~- 17 replies
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Decided to clean up the current version of my game and upload it to take care of some known issues as well as add a few small features. I'm still missing some art so there's still a number of scenes I can't add in yet. But at least I replaced some of the placeholders~ Like the first CG that shows if you lose to Malayna~ Changes since last version: Added more 'feedback' to the first trial of the redemption arc. Replaced Malayna's generic "Demon's rampage" skill by a new skill "Meteor strike". Replaced Gaia's generic "Tornado" skill with a new one "Dance of Death". Made it so that if you skip the first tactical battle you are offered the tutorial again later. Fixed spelling errors. Added rare consumable: bombs Updated the CG for being defeated by Malayna and Rilliane being tackled by a goo girl to their definitive ones. Fixed a bug that could occur if you razed the first big city but weren't otherwise 'pure evil' up to that point. Fixed a possible lock if Rilliane got knocked out in the second battle against Alastar while you were friends with her. Added a number of extra NPC reactions to events in the game. Fixed Riliane not updating graphics when equipped with the Leekblade All in all it's just another brick in the wall. The update is available at both MediaFire And Itch.io
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Hearts Like Clockwork (Demo has been released)
KayakoChan replied to KayakoChan's topic in Games in Progress
Thank you~ It's going to require a lot of hard work but it's worth it~- 17 replies
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I'm afraid this update is taking a while. The artist I hired is pretty great but not the fastest. I am hoping to be able to release the definitive version with all the fixes and improvements before the end of this year, but given it takes 2 months per drawing I can't promise even that. I'm sorry for the long wait. I haven't dropped the game!
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