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jimmyd

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About jimmyd

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  1. jimmyd

    Stepping Animation Speed

    Brilliant! It did produce odd behavior that I found a work-around for. if I call $game_map.events[event_id].anime_count += X I can make the animation faster than the event page allows but not slower because the default anime_count is 1. My work-round to this was to go into Game_CharacterBase and set the default for anime_count to 0.1. The downside to that is it means I now have to call the the script for every NPC I want to restore back to normal (1). Trying "-=" rather than "+=" did not work. This is not an issue for my present project so I'm going to leave it be. I leave the remark for anyone else who wanders by. Your solution works and I thank you for it.
  2. jimmyd

    Newbie needs help with mapping.

    Wow. Just Wow. Boy was I overthinking how to do this in the extereme. I can't believe I wasted hours trying to figure that out. What I didn't understand was that (1) Fill the map with black first and then (2) draw the floor. In essence, one makes a wall by not even using the wall tile to draw a wall. Anyway, thanks you very much Kevin. I feel like a dork but at least I get it now.
  3. jimmyd

    Newbie needs help with mapping.

    Thanks for your offer to help. I have it figured out except for the problem I mention in my post above. I can only paint with my corners bent in (see screen shot) when I try to paint normal corners I get extra lines that I can't figure out how to get rid of. I do think a video would be useful, if you can spare the time.
  4. jimmyd

    Newbie needs help with mapping.

    Progress. I still can't figure out how to do it with the corners turned out but there is hope for me yet. Thanks for the insight guys.
  5. jimmyd

    Newbie needs help with mapping.

    Thanks for your advice but it doesn't work. Look at the screenshot below: the corner next to the sprit's head shows that the lines are not joining properly.
  6. Hello. I am new to RPG Maker and I am trying to learn how to map. I have done the tutorials but I do not get the results I want. I have attacted a screen shot to help explain my problem. I am trying to duplicate the effect which is shown in the window on the left, which is the interior of a building from the game Actual Sunlight. I am using the same tileset that he used (Modern) but I cannot figure out how to create the very thin walls he has on the outside edge that serve as the perimeter of the building. I've tried shift-clicking but I'm not getting the right result. You can see my results on my map screen. What am I doing wrong? How do I create a building like that?
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