Single Status Update
I've released the game I've been working on for the past 7 years, and wrote a postmortem detailing the struggles of developing a game alone. Check it out! https://meiri.itch.io/apple-pie/devlog/160774/apple-pie-a-postmortem
Sounds kinda like my experience working on my game too... Especially sometimes starting up RPG Maker wanting to be productive and just... not being productive. XD
I have a very different attitude to the whole thing though. I have given up on a lot of projects over the years, and by the time I came to this site I had pretty much given up on ever finishing anything. I basically stopped trying to make a game. Instead I would just focus on making some scripts for others and fiddling around for my own amusement. And that's what I did for years. I had a test project that I would fiddle around with, but it was more a way to test my scripts and play around then to make an actual game.
But at some point things kinda changed. Like storm clouds gathering on the horizon ideas started to come together. There was a point where I just threw my hands up and thought screw it, let's see where this goes. I might never finish it, but... so what? Why should I worry about that?
You see, I realized something. I have no deadlines, no expectations to meet, no reason to really push myself. So I am not going to. I will work on it when I feel like it and not work on it when I don't. Maybe I will find a new project I rather do, maybe not. Maybe I will 'work' on my game for a hundred years and then forget about it, maybe not. Maybe if I just lay back and poke at it every once and a while eventually it will be done, or maybe not.
You asked your self if it was worth it. But is anything really worth anything in the first place? Who cares? I don't. It's not like I can get my time and effort back, and even if I could what else would I do with it? I think I might as well keep the project around and maybe fiddle with it sometimes rather then just lock it up in my mind and never touch it again.