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2About MaxYidown

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Rank
Ender
- Birthday 08/08/1988
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Male
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Location
Pinamar, Buenos Aires, Argentina.
RPG Maker Information
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RM Skill -
Jack of All Trades
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MaxYidown started following (Game Idea) Digimon Ace, Class Unlock By Stat, Class Evolution based on different Stats and and 7 others
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Thanks, i know how to load a full windowed image, but that`s not what i`m looking for. I need the image to display the available evolutions of the digimon.
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I really like this idea. I would like to play a game like this!
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Can i make the script to not have an evolution animation? i want them to evolve on the map, like a resplador on the actor to cover the sprite change.
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Party Storage System [UPDATED] v1.2
MaxYidown replied to Sakuraba's topic in Completed Scripts/Plugins/etc.
HI! is there a way to have the actors not in a list but in a place like a house, walking arround? it`s the same script but in a map. is that possible? -
Ace. I looked, but nothing seems to work. I only need a script or engine that allows me to grab food from a basket, give it to a digimon, and grab a digimon from the farm to change it with the one on the party. If somebody knows what i need, please HELP!
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The Dragon Divine Chronicles: Phoenix Seed
MaxYidown replied to The Dragon God's topic in Theory and Development
It`sa good idea, I support!- 43 replies
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@The Dragon God and @Notonatuesday: Thanks bot of you! :B @Kentard: Wow... Kentard, you are making me think 1.Online support: This one is the easy one to answer, the online connection (maybe i expressed wrong) is on a "LAN" connection. Maybe Hamachi or other programs that make fake Lan connections would be the solution. You know wath i mean, some one makes a host server and the other players engage with the IP of the host. 2.RTS Saying RTS is a way to say it, but it is not a RTS as if. The "RTS" Battle will take place on the map, where 5 digimon on your side (one that you control) and 5 digimon on the other side (enemies) fight each other to destroy the enemies spires. There is no units, no minions... but in the battle, there would be a combination of digimon that make perfect balance like in any RTS game. There would be tanks, dps, carry, etc. And for a better explanation, the battle system is an ABS (Falcao Pearl ABS Liquid V2), you don`t use the mouse system to play on battle, the mouse system it`s to be used only on the breeding stage, aka "The PC". 3.Item System The items that the player will obtain int the game were be in the single-player mode, where the digimon has quest to make on the "net" (i.e. On the In-Box you recieve a e-mail that says: "A Gabumon got lost on the net and i cant`t find it, i saw him for the last time in B-56" then the player puts the digimon on the net, way to B-50 (because is the nearest entrance) just to make the quest. The digimon appears on the net, and the player controls it to fight other digimon that will be put on the way as enemies, till it gets to the objetive, the Gabumon. When the digimon accomplish the quest, gets back to the Pc, and the player recieves the reward (gold, evolution items, cards, etc) I didn`t thinked that way, i just planed it to get different species of digimon, not only the basic line, many digievolution lines, and many DNA evolutions. I don`t think there are RARE digimons, just more dificult to obtain. The evolutions are lerned on the PC (the PC is like the farm), the way to learn them is the next: - By gaining experience on the battles of quest or in the RTS Game and leveling up - By evolution items (i.e. Biyomon evolves into Airdramon with the "Air Skull") - By DNA (i.e. Ex-Veemon DNA evolves into Paildramon with the data of Stingmon) In quests they can evolve to the next form, by using the digimon cards (i.e. Renamon is fighting, and the player uses the card S-Evolution, Renamon instantly evolves to Kyubimon) If this were a online game, maybe, but is still a proyect of a single-player with multi-player options. I will love to put preemium cards, but as i said, it`s not an online game, maybe patches are the solution. But this is still a proyect i´ll like to think in the game it self than in the gifts. As for the battle system For the evolutions, i was thinking a way to put on the battle arena only digimons of the same level stage (rookies with rookies, champions with champions, etc) The digimon will not evolve in battle (cause the control spire) they can only evolve on the net when they are making the quests. As i said before, there would be carry digimon, dps, tanks, etc. (i.e. Leomon and Frigimon are fighting in the same team, a Ogremon approaches them, Frigimon use a "Icy Breath" to freeze the Ogremon, and Leomon use the attack "Fist of the Beast King" to finish the Ogremon) The cards are just ways to implement a better strategy, but not a way to easily win the game. The training, level, and strategy it´s wath matters in battle. (i.e. Renamon and Gabumon are in the same team, a Goblimon approaches and Gabumon fights as a tank to distract it, Renamon then finish the enemie with a "Koyousetsu" attack from the back). I hope this awnser all your questions, and you can sleep peacefully Bye bye everyone (keep asking and supporting, or the Yeti will eat all your socks ¬¬)
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@Sughayyer: Maybe i dint explain it okay, the game has no story, it`s about leveling up your digimon, make quests and play on the battle arena. Yes, im trying to make a game with all the different features i´ll like to see on a digimon game. That´s because im asking if it can be done. @Aya_Vectra: The "realllllly long" time playing the rts game won`t be that long, because, there`s only 5 spires to destroy and the map is very small in comparison with other rts games like LOL. And you have 5 digimon attaking the spires, that make the game easier and faster than others. I know that some things (like the rts system, and the breeding system) are dificult to put together, but if there`s anyone how will like to help me, just PM me.
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DIGIMON ACE You turn on your PC and for no reason, a Digimon appears in your screen. You can give it food, train it, make them learn an evolution, play games, etc. You can put your digimon on the net and make quests that people send to your e-mail. By killing other digimons in the net you can scan their data (as in digimon world ds) and make a digi-egg. Raise up to 50 diferent species. There`s thousands of evolutions for each digimon, and thousands of items to make this posible. ABS for the battles and items that gives you power (digimon cards, disks, cores, etc) The evolutions are lerned on the PC (the PC is like the farm), the way to learn them is the next: - By gaining experience on the battles of quest or in the RTS Game and leveling up - By evolution items (i.e. Biyomon evolves into Airdramon with the "Air Skull") - By DNA (i.e. Ex-Veemon DNA evolves into Paildramon with the data of Stingmon) In quests they can evolve to the next form, by using the digimon cards (i.e. Renamon is fighting, and the player uses the card S-Evolution, Renamon instantly evolves to Kyubimon) But what`s the new feature that no digimon game has ever had? RTS (Real Time Strategy) Sometimes the quest requires you to go to the digital world. For this, you will team up 5 of your digimons, and put them on the battle, where you have to defend your core spires, defend your self from the digimon enemies, and destroy the control spires of the enmies. When you destroy all five control spires, you win the game. If one of your digimon dies on the battle field, it will respawn on the starting point, as same as the enemies. But if all your core spires are destroyed, your team loose. In battle you can use your battle cards and any item you have in your inventory, except for the ones that make you evolve on battle, because of the enemies control spires. There are 3 roads where your spires and enemies spires are. Map.bmp There`s going to be more than one map, but the roads are the same allways. Saying RTS is a way to say it, but it is not a RTS as if. The "RTS" Battle will take place on the map, where 5 digimon on your side (one that you control) and 5 digimon on the other side (enemies) fight each other to destroy the enemies spires. There is no units, no minions... but in the battle, there would be a combination of digimon that make perfect balance like in any RTS game. There would be tanks, dps, carry, etc. And for a better explanation, the battle system is an ABS (Falcao Pearl ABS Liquid V2), you don`t use the mouse system to play on battle, the mouse system it`s to be used only on the breeding stage, aka "The PC". The items that the player will obtain int the game were be in the single-player mode, where the digimon has quest to make on the "net" (i.e. On the In-Box you recieve a e-mail that says: "A Gabumon got lost on the net and i cant`t find it, i saw him for the last time in B-56" then the player puts the digimon on the net, way to B-50 (because is the nearest entrance) just to make the quest. The digimon appears on the net, and the player controls it to fight other digimon that will be put on the way as enemies, till it gets to the objetive, the Gabumon. When the digimon accomplish the quest, gets back to the Pc, and the player recieves the reward (gold, evolution items, cards, etc) Online Features For Online, i mean "LAN" connection, maybe with Hamachi por other programs that create a fake "Lan" connection. The RTS game can be played online with up to 5 friends per team. In the online connection you can exchange either digimon and items. Wath do you guys think about this idea? Can it be done? Based on your questions, i`ll answer and put the new information on this post. I want to say that if the game goes ok and it has a promising progress, the Digimons will change to other type of monsters, but allways with the same basis, breeding, training, evolutions, dna evolutions, items and cards.
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Falcao Pearl ABS Liquid V3 update
MaxYidown replied to Falcao's topic in Completed Scripts/Plugins/etc.
HI! Falcao! I want to ask you something. Is there a way to make an enemy attack a NPC, and if that NPC dies you loose the quest? But, if you kill another NPC you win the quest. And obviously, the enemy and the player can kill each other. (with a respawn spot) Like in a MOBA (Multiplayer Online Battle Arena) like LOL or DOTA Thanks and keep on going! -
Digimon+Harvest Moon+MisteryDungeon How do I do?
MaxYidown replied to MaxYidown's topic in Editor Support and Discussion
1- A Digimon Breeding System would be like, feeding, sleeping, training, cleaning, etc. The thing is that the main character doesn`t exist at all, wath you only see in the game is the digimons that you breed and your "hand" (cursor) 2- A Digimon Evolution System takes place when a digimon reachs a certain amount of experience, but is not that easy, is how you trained it, how many battles won, how many was fire digimon, water digimon, etc. how many times he asked for food and you didn`t feed it. all that depends in which digimon it will evolve. Digimon have 4 stages Rookie - Champion - Ultimate - Mega (as in LatinAmerica) In the game i want to make, the digimon appears in the dugeon in the rookie stage and with the propper items he can evolve to the next stage, and to the next and to the next and to the next (only if the digimon already lerned the evolution on the breeding game) and when the digimon came back from the dungeon it appears at the 1rst stage (rookie) (is it clear enough?) 3- I will try it and tell if it worked on Thanks again!


