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2About DorkLord

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Rank
Newbie
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Website URL
http://crapsoftstudios.blogspot.com
Profile Information
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Gender
Not Telling
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Interests
Tomato Enthusiast, Amateur Freerunner, Legendary High-Fiver, Professional awkward hugger, Indie Music Producer, Imagineer, 10th Level Google Mage
RPG Maker Information
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RM Skill -
Jack of All Trades
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Well, there's not really consternation between the companies. There are however a number of bitter internet nerd debates about Reaper vs. FL Studio which has caused some internet feuds which as we all know are serious business. Regardless, they both have their merits and Reaper probably attracts quite a few people due to it's friendlier price point. I wasn't suggesting you remove Avid from your list...it's just...when you've worked with Avid products for as long as I have...it eats away at your soul. Anyway, we have Macs and Adobe Premiere/Suite now at work...and I'm not a huge Mac fan either. I guess I just like to complain about stuff.
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Should I remake my game Eternal Destiny in RPG Maker VX Ace?
DorkLord replied to RoseGuardian's topic in Theory and Development
If you just want to add more original graphics, music and tidy up the script couldn't you do that in the original engine you made it with? I mean, if it's already complete it just seems like a lot of unnecssary work to me. Don't get me wrong, I love VX Ace though. -
It seems ridiculous to have Avid Pro Tools listed under DAWs here, which is honestly terrible along with their video production software, which I know first hand because I used to have to use that crap software for my work as a TV reporter/producer. Only in Avid would you get pop-ups with an error message like, "DOES NOT WORK" (yes, that's a real error message) or Avid telling you there was something wrong with your "Flamethrower." I understand the OP is a Reaper fan and there's a bit of consternation between the Reaper and FL community but it's just silly not to mention FL Studio under DAWs when it's one of the most popular DAWs out there for indie and even professional & commercial producers and there is such a massive FL community for resources, tutorials including a gajillion video tutorials on youtube and other video sites and more.
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I use a combination of FL Studio and Sony Acid for my music. I use FL to create the music and Acid more for simple stuff like trimming, fading, etc. Audacity works in that aspect as well. The basic instruments, samples and generators that FL comes with are okay but you should get some good sample collections, "romplers" or other instrument VSTs to really make your music shine. If you want to create old school type stuff or chiptunes you can do so easily with "soundfonts" or VSTs. There is one VST in particular called MagicNES that emulates the NES's original soundboard chipset. There are usually sales or discount codes you can find for FL. Around the holidays is when you're likely to find FL Studio on sale for a full 25-50% off, which is totally worth it as it comes with free updates for life. I've been using FL Studio since it was Fruity Loops 3 before Kellogs got pissed at them for using their cereal name for their music software because Kellogs claimed they had released games and music under their brand name. True story. Here's one my recent-ish songs: You can check out more of my stuff here: http://www.soundcloud.com/djcolletta
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I've lurked through the various RPG Maker forums in the past. I used to be a contributer on the super old DD site, Dark Domain I think it was? Something Domain anyway. I can't figure out for the life of me, out of RMN, RPGMakerWeb and RPGMaker.net and this which forum is life of the party so I signed up for all three. I've started actively working on stuff lately, just released Episode 1 of my game Cliche Quest, also just released a tutorial for a non-scripted slot machine which is 20 pages of event code long, fully commented with the editable project included and I plan on releasing some other open source stuff such as non-scripted quest logs, achivements, beastiaries and other stuff. I've got past experience in programming I'm just not completely up to snuff on RGSS3 but I'm learning pretty quickly, working on collision and projectile stuff right now for a simple psuedo-runner type side-project. I've been RPG Maker making since RM2K although my past projects were lost to the endless void. I also do game art and music. Here's some art I made for my recent game, featuring the Ratomancer, a sorceror with the power to summon rats...as you might expect from the name. It's pixel art since 1. I'm lazy and 2. suddenly all that spriting I used to do on a Commodore 64 is cool and trendy now. Here's a chiptune loop I made as well, called The Last Dungeon. https://soundcloud.com/djcolletta/dj-colletta-the-last-dungeon Aside from all that, I'm a Tomato Enthusiast and a 10th Level Google Mage.


