phoenix1988
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1About phoenix1988

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Advanced Member
- Birthday 05/19/1988
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USA
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Venka Crafting Script not working, but with no error
phoenix1988 replied to phoenix1988's topic in Programming
I found out what i was doing wrong but now came across a new problem, it turns out there is a selection built into the menu of 'recipies' that allows you to look at the stuff but not do anything with it, so i got it to where i wanted it to, however NOW i can craft any item even if it requires lvl 30 and im at level one once again this was not an issue in my first game i made, its driving me mad -
State that acts as 'death'
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
Wow thanks, so simple too! I appreciate it so much! -
How to make the titlescreen NOT blurry?
phoenix1988 replied to awesomefried's topic in Editor Support and Discussion
doesn't Yanfly have a script to change the resolution, could be wrong but would this not fix the problem? -
Using 3d Software; Parallax mapping
phoenix1988 replied to phoenix1988's topic in Theory and Development
Is there any way you can post a pic of a map made in the 3d engine, just looking for pointers, not sure if i would be able to set the camera right for it not to get smaller the for the objects further away from the camera.. im going to try this thanks for the advice! -
Be sure to have that one player that use to be a strong follower, maybe even a part of the organization yet way down low, the main player and this character happen to be at the wrong place at the wrong time and realize something is amiss! From there this one character can be rounded out by becoming angry and depressed as the story unfolds and more and more of the corruption is brought to life! It would even be fun to have a set amount of events that lead in two ways, one way this character is convinced that the evil ways of the church is the correct path thus he leaves the group and you end up fighting him, or the other path is he stays in the party! Sorry, just kinda ranting here!
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Using 3d Software; Parallax mapping
phoenix1988 replied to phoenix1988's topic in Theory and Development
I see what you did there, clever idea! Thanks! -
Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
For this you are awesome, this is the solution! I was hoping there would be no need for script and here it is in the damage formula! Thank you so much! This case is finally solved! -
Would it be possible and good on the eyes to make a rpg maker vx ace game with parallax mapping using 3d images, im working on an entire chipset right now using only 3d models textured with Photoshop, and the maps are put together with gimp, anyways im just looking for opinions, for example do the realistic trees look okay or do the toon trees blend in better? Also I'm trying to figure out the best way to make these images where I can put them together seamlessly which is proving most difficult!
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Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
Without the if part it throws true, no matter who I use the item on it works as though its 'actor 5' -
Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
Im trying this in the conditional branch, if i put an if in front it gives unexpected end error -
Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
if i did it right... $game_party.target_actor == 5 is throwing true no matter who i use it on, and throwing if in front gives unexpected end :-( -
Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
Wow thanks so much for writing out some code for me, i know it takes time and effort and i greatly appreciate this, before i plug this in let me ask a few questions, the @using_item_on is going to have a variable plug into it, is that the characters id that will plug into it, you are pulling from game battler, so does this mean its only running during the battle scene? If so I need it to run from the menu scene, if its any then thats cool! Once again I really appreciate all you have done! -
Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
This is still a no go!!! If i put $game_party.menu_actor.id == 5 it is returns false and wont do anything even if I have the 5th actor selected in the menu, adding if to the front of it throws unexpected end error and just putting this code allows it to work no matter what character is selected -
Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
now its giving undefined method for actor.menu -
Which character is selected in the menu
phoenix1988 replied to phoenix1988's topic in Editor Support and Discussion
The way I am trying to use it is in a conditional branch from the event pages, i need to use an item on a specific character so i need to check who you use the item on, this code is not working in the conditional branch, i cant write code from scratch so im trying to utilize it in the conditional branch, is there a way to mold that to where it will work in the script part of a conditional branch? Thanks


