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Glasses last won the day on October 28
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607 ★About Glasses

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Mr. Trivel
- Birthday 11/27/1993
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https://mrtrivelrpg.wordpress.com/
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The Forest
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Version 1.1 - Fixed disappearing members. - Fixed removing members from party. Version 1.1a - Fixed Lv being out of window in default resolution.
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Glasses started following Passive Skills, Simple Replace Skill, Collectibles Counter Plugin update? and and 5 others
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Name: Simple Replace Skill Version: 1.0 Author: Mr. Trivel Created: 2016-06-06 About the plugin: Want to remove some other version or magic spell or maybe even a few? This plugin makes it so when you learn a skill, it can remove unwanted skills. Screenshot: Was removed by a skill. How to use? To replace a skill when it's learned use the following tag: <ReplaceSkill: ID, ID, ..., ID> Any amount of IDs work. Example: <ReplaceSkill: 5, 7, 9> <ReplaceSkill: 5> First example would remove skills 5, 7 and 9 after learning. Second example would remove skill 5 after learning. Plugin: <GitHub> How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
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Here you go: http://www.rpgmakercentral.com/topic/38709-simple-item-tracking/
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Name: Simple Item Tracking Version: 1.0 Author: Mr. Trivel Created: 2016-06-06 About the plugin: Adds a small window above gold window (or in place of your choice) that shows tracked items and variables. Screenshot: How to use? Change tracker name and tracked amount colors in plugin manager. To add tracking use the following plugin calls. For adding items to the tracker use this: AddTracking [TYPE] [iD] [TYPE] - item, armor, weapon [iD] - ID of the item/armor/weapon Example: AddTracking item 1 AddTracking weapon 3 For adding variables to the tracker use this: AddTracking Variable [VARIABLE_ID] [iCON_ID] [NAME] [VARIABLE_ID] - ID of the variable to track [iCON_ID] - Icon to show in the tracker [NAME] - Name to show in the tracker Example: AddTracking Variable 5 17 "Bosses" To remove items or variables from being tracked, use such plugin command: RemoveTracking [TYPE] [iD] [TYPE] - item, armor, weapon, variable [iD] - ID of item/armor/weapon/variable Example: RemoveTracking variable 5 RemoveTracking armor 7 Plugin: <GitHub> How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
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@Ragnos, Haven't tested it, but from I see, the "Requires" items aren't split into objects. This should make it work: "Requires": [{ "Type": "item", "ID": 366, "Amount": 1 }, "Type": "item", "ID": 359, "Amount": 1 }, "Type": "item", "ID": 358, "Amount": 1 }, "Type": "item", "ID": 357, "Amount": 1 }],
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Name: Error Stack on Screen Version: 1.0 Author: Mr. Trivel Created: 2016-05-16 About the plugin: QoL improvement to show error stack on screen for easier bug reporting. Screenshot: How to use? Plug and Get Errors. Plugin: <GitHub> How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
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Name: Menu Music Version: 1.0 Author: Mr. Trivel Created: 2016-05-16 About the plugin: Don't want default map music playing in Menu? Shop? Crafting menu? This plugin allows to change their music to something you'd like instead. Maybe some calming music for menu so players can relax from a difficult dungeon or something uplifting for shopping. Video: How to use? Set BGM for Menu and Shop in Plugin Parameters. You may as well add Bgm to custom scenes (E.g. Crafting), to do that, open up this plugin in your favorite text editor and scroll down to: *EDIT HERE*, it'll have a couple sample entries you can look at, add custom entries there. Plugin: <GitHub> How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
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Something like this? (Didn't test, but the idea should be right) class Game_Actor < Game_Battler alias :mrts_xparam :xparam def xparam(xparam_id) value = mrts_xparam(xparam_id) if (xparam_id == 2) value += param(7) #or something end return value end end
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It's a sum of features. def xparam(xparam_id) features_sum(FEATURE_XPARAM, xparam_id) end E.g. crit being 2. It grabs all features from equipment, class, actor, enemy, state, etc and grabs all features they have with specific code and id. Crit being code 22 and id 2.
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Name: Save Items Version: 1.0 Author: Mr. Trivel Created: 2016-05-13 About the plugin: Maybe you wanted to have different groups of actors going through story, or maybe the party split up for the next encounter and moving on their own. And that requires the party to remove currently held items, so another party moves on with their story. In that case, this plugin does just that. Screenshot: Another party has it. How to use? Save items by using following plugin commands that suits items you have: SaveItems All SaveItems Items SaveItems Armors SaveItems Weapons SaveItems KeyItems Reclaim saved items by using the following plugin commands: ReclaimItems All ReclaimItems Items ReclaimItems Armors ReclaimItems Weapons ReclaimItems KeyItems Keep some items in your inventory before sending all of them away: KeepItems Items [iDs separated by space] KeepItems Armors [iDs separated by space] KeepItems Weapons [iDs spearated by space] Example: KeepItems Armor 1 2 3 6 7 Clear item to be saved list with the following commands: KeepItems Clear All KeepItems Clear Items KeepItems Clear Armors KeepItems Clear Weapons Plugin: <GitHub> How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
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Version 1.1 - Fixed actor image positions. - Added actor states into windows. - Fixed party window jumping. - Hid Actor Command Window when selecting target. Version 1.1a - Fix for Actor Command Window when going back to party command window.
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Name: Passive Skills Version: 1.0 Author: Mr. Trivel Created: 2016-05-12 What does it do? Allows skills to give passive bonuses to actors. Screenshot: None. How to use? Use the following tag on the skills you'd like: <Passive: [sTATE_ID]> This means skill will give all bonuses state with that ID gives. Example: <Passive: 11> Plugin: <GitHub> How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects. How to use?
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Version 1.1 - Removed item categories from shop scene.
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- item
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