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Saranel

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About Saranel

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  1. Saranel

    Skill upgrade script request

    Oh I uh figured it out haha, turns out I was using the scope "for_all_allies?" instead of "for_all_friends?". So it was ruining my healer's skills because they learned a passive with that incorrect scope.
  2. Saranel

    Skill upgrade script request

    It seems that after I plugged in your "<for_all_friends?>" snippet into your script I get an error every time I try to modify my healer's skills. Says "line 256: NoMethodError occurred. undefined method for 'for_ally?' for #<RPG::Skill:oxaf3cd98>" from your grathnode tweaks script.
  3. Saranel

    Skill upgrade script request

    The scripts that use that line are Yanfly's Engine, Battle Engine, Item Menu, Shop Options, Victory Screen and the grathnode and runic enchantment scripts. Maybe my Item Menu is messing with them?
  4. Saranel

    Skill upgrade script request

    Oh sweet, yeah I just added the snippet to the end of the tweaks script. It's working fine so far. No more giving the enemies' health when using AoE attacks! I'm not sure if this really helps or not in any way but I found out that it's not just the grathnode skills and items that are doing it. I've also got the runic enchantment script by Kread and "<unique>" isn't working for the armor/weapon runes either. Nothing I try makes the game stop me from double equipping them.
  5. Saranel

    Skill upgrade script request

    Let' see, as far as I know I can double equip skill gems/skills when I first load my save. Or when I guess I first open up the game, it lets me equip two of them but if I equip one over the other it fixes itself and stops me from doing it again. I really haven't seen much else other than that, I was changing damage formulas alot on some skills and every time I opened the game it would let me double equip. I suppose the term "<unique>" isn't working right with skill items and passives? I honestly don't know. So as for that new snippet of a script, I should add that in to the Grathnode script section with the others and replace "for_all?" with it?
  6. Saranel

    Skill upgrade script request

    Something I've been meaning to mention, been busy the last several days but for some reason I can equip a skill more than once. Like my version of your HP Boost can be slotted on to a skill multiple times sometimes. If I fully close out of the menu I can't anymore. Then later I'll be able to do it again for some reason. Also I can't believe I never saw this before, but I'm sure you're aware with the keywords used for the grathnode script "for_all"? I just realized items/skills with that keyword can be put into skills that target "all allies" and "all enemies" meaning that if I put a heal on a "for_all?" skill or item then attach that node to a "Hit all enemies" attack skill, it'll damage the enemies then heal them. Or if I put a damage node on a "heal all" skill, it'll hurt everyone after healing them. I'm wondering if you know a way to maybe separate the keyword "for_all?" into something like "for_all_enemies?" and "for_all_allies?" so mixing them up wasn't possible. If I should be asking the author of the grathnode script instead, then please disregard that last bit. Just thought you'd like to know.
  7. Saranel

    Skill upgrade script request

    Yeah, I just copy pasted the skill from your demo. They worked just fine, then I decided to change the 6 to a 7. That worked just fine. Then I swapped to your script that gets rid of "Create, Edit, Rename" options in the skills menu and it stopped working. Wait a minute, I just started testing it out again and it works just fine? Maybe it's because I think I loaded up a save from a previous version last time. I didn't realize it wouldn't update my save file with new changes. I'm thinking that might be it?
  8. Saranel

    Skill upgrade script request

    Yeah they worked just fine before with your custom skill scripts. I used the same formula pretty much as your Health Boost skill and it would always heal me. Yeah I guess if all else fails, I'll just use your new updated custom skills.
  9. Saranel

    Skill upgrade script request

    Haha, that works perfect, thanks! I wish I had even a shred of your awesome scripting talent xD Yeah I mean if worst came to worst and they were too integral to your scripts or something, I would've just told the testers to ignore the custom section. Well it turns out that Vampirism like skills aren't working now. Like ones that absorb HP based on the damage you deal. It just says "Null" when it goes to heal me.
  10. Saranel

    Skill upgrade script request

    Well, I'm glad I could put it to good use! Oh boy, here I am again bugging you... I really tried to solve this by myself for a good while but I just couldn't figure it out. So a play tester mentioned to me that when he casts "Custom" skills, like the custom version of skills the character learns, they cost nothing. A skill that normally should cost 34 MP doesn't move his MP bar at all. You don't necessarily have to fix it/or give tips about what I'm doing wrong because I was hoping I could just remove the "Create, Rename, Erase" custom commands from the submenu in the skill section. The best I got was making it so when you did create a custom, it would crash the game. xD Just can't seem to figure out which particular section I need to remove, every time I removed what I thought was it, the game would give me a script error. I suppose if it's too much of a hassle I could just leave it so it crashes when they try, hopefully to deter players from trying it haha
  11. Saranel

    Skill upgrade script request

    I tried it out again and it seems to be working just fine! I assume I can use values other than 50 for the ":meta_crit_chance => 50" correct? Either way you've done it again, really appreciate you assisting me so much! You've been a huge help and I can't thank you enough
  12. Saranel

    Skill upgrade script request

    Well it's criting now for sure lol. The only problem is that I think every attack made by me or enemies also crit regardless of chance to. xD
  13. Saranel

    Skill upgrade script request

    It doesn't display the "Failed" message now but it still doesn't seem to change the skill's critical strike chance. I still can't seem to get any off.
  14. Saranel

    Skill upgrade script request

    Welp this time around whenever I use a skill it just has a pop-up that says "Failed" every time. I thought maybe it meant failed to get a critical strike but it just kept saying failed after several more tries.
  15. Saranel

    Skill upgrade script request

    So I installed your script at the bottom of my list and then slapped that line on one of my grathnode skills and got this error when I tried to use a skill in battle: Script "Kilo Crit Skill Test Script" line: NameError occurred. undefined local variable or method 'critmult' for #<Game_Enemy:0xbae25e4> Not sure if that actually means something to you or helps but I figured I might as well mention it xD Uhm, maybe try adding if it thinks multiplying is bad? I have no idea honestly, sorry haha.
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