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kurin

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kurin last won the day on February 9

kurin had the most liked content!

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About kurin

  • Rank
    inactive but basic af
  • Birthday 05/12/2000

Profile Information

  • Gender
    Not Telling
  • Location
    the void
  • Interests
    art and writing

RPG Maker Information

  • RM Skill -
    Jack of All Trades

Recent Profile Visitors

8,784 profile views
  1. why are there so many forum posts with broken images??? not blaming the people who posted them, I'm just legit curious why almost EVERY FORUM I FIND has broken images

    1. Show previous comments  5 more
    2. Kayzee

      Kayzee

      It's really not, at least in my experience. It used to be a lot worse and probobly is still not as good as chrome in that regard, but it isn't a disaster. I myself use firefox, mostly because it just seems to have more useful extensions and options.

    3. kurin

      kurin

      @Kayzee really? :oo huh, guess it improved since I uninstalled it

    4. Kayzee

      Kayzee

      How long ago was that? There was a big update not too long ago actually where they totally redid some things. Like... early this year, late last year? Something like that.

  2. fellas, is it right to make your own character designs for pre-made sprites? asking for science

    1. Show previous comments  9 more
    2. Kayzee

      Kayzee

      I thought it was cute! ❤️ Looks like the kind of art quests often have. Maybe I am a bit odd, but I often genuinely feel like quick and dirty art is as impressive then more detailed art sometimes, some times even more impressive. Because I kinda think it's actually much trickier to do even half decent art quickly then it is to spend enormous amounts of time to make something perfect.

    3. kurin

      kurin

      @Kayzee haha, awwww, that's really sweet! ❤️ thank you!

    4. Kayzee

      Kayzee

      It's true though! I mean I understand why people take their time, but some people take forever to make sure everything is 100% perfect and as detailed as it can be. Not so much a problem with games that are usually released as one big chunk all at once, much more of a problem for webcomics/webtoons and other serialized content. It's also true that your pic was super cute. ❤️

  3. my room's practically been under quarantine for two days due to termites but i'm back and they're gone

    still not letting my guard down tho

    1. Show previous comments  1 more
    2. PhoenixSoul

      PhoenixSoul

      Termites...

       

      Well, it could be worse. You could of also had a bard fly infestation (large winged insects that resemble black bees without stingers that eat both rotting and living flesh of any animal but preferring non-moving targets); they tend to 'partner up' with termites if you live in certain regions of the world (this is a persistent problem in low lying deserts back home).

    3. kurin

      kurin

      @PhoenixSoul yeah, well, thank god I don't live in an area where THAT'S possible lmao

    4. Kayzee

      Kayzee

      I had a cockroach problem not to long ago... But they seem to have gone now. :3

  4. I wanna change my game's title AGAIN bc I thought of a name that sounds even better gfdi

    1. PhoenixSoul

      PhoenixSoul

      I always start with a Working Title that I can change as I see fit.

      Or, sometimes, I don't have one in mind from the get go.

    2. Kayzee

      Kayzee

      For the longest time my active project was just a test game titled 'Kayzee's Fairy Tale', but the directory name was simply 'test'. But then, like storm clouds gathering on the horizon I started having ideas. I mean, I am a fairy right? And I often talk about fairy-related things. So why not make a game about it? And before I knew it, I was actually getting serious about making a game and not just a test project to test scripts.

       

      And by that time the name I wanted to use was pretty obvious, since I had already taken to using the word Dwimmer to describe the unreal, and the game was going to be a roguelike where you delve into dungeons... Dwimmerdelve! It's perfect! Perfect I say! Not only does it perfectly describe what my game is about, but most of the best titles are two words stuck together you know? Bonus points if one is obscure and flowery. And it's alliterative too! How could I not pick it?

       

      If I ever finish it and make a 'sequel' (not sure if that's likely at this point) I even have the perfect title for it already: Dwimmerdeluge. See if you can guess what it might be about from the title. Hehehe...

  5. I'm so determined to figure out how to use TSBS (theo battle system) by myself I actually started taking notes lolIMG_1691.thumb.JPG.2ad80daab0cb7b3d335f66f5f3f06eea.JPG

    1. PhoenixSoul

      PhoenixSoul

      Oof...lolz

       

      I mean, to be fair, if that works for you, then fantastic.

    2. kurin

      kurin

      @PhoenixSoul saves the time it takes to close out a window, look at the script, go back, rinse and repeat

    3. PhoenixSoul

      PhoenixSoul

      Well, there is notepad (or notepad++), but you know.

  6. tsbs is DEFINITELY a learning process, but I like it so far! I'm gonna say this problem's been solved, soooo go ahead and close this forum please!
  7. if I need to go back and fix it, I can just use the unaltered code from an old project. when I went with your advice and put the ", user" line back into theo's script, that error would pop up every time I would try to attack, not just with critical hits. so it looks like the best way to fix the override is to make sure both Game_Battler and theo's base module say "value = apply_critical(value, user)", not just "(value)". I could be wrong, idk, but so far it seems to be working fine.
  8. I tried your idea and.... didn't work. ;;;; I'm using the theolized sideview battle system, and I edited line 1038 of the basic module. these are the scripts I have for the system: I'm not sure which one could be overriding critical, though. I went into check out line 357, and I saw that it was pretty much the same line as the one I edited. I put the ", user" back into the theo script, and I also put it into the game_battler script. not sure if that's what I was supposed to do? I'll see if it worked or not if I get the error again. I think that MIGHT have solved the issue. considering it said "wrong number of arguments" before, and now both scripts say: value = apply_critical(value, user) if @result.critical that may have fixed it, but I'm not sure. I want to keep this thread open just in case the problem comes back.
  9. changed to: like that? :0
  10. theo's battle system shouldn't mess with critical hits that much, but I looked and found these lines in the basic module. that MIGHT have a connection, but I'm not sure. it can't be yanfly's battle system, I've been using that for years and it's never given me problems, so it HAS to be this one.
  11. I'm testing out the Theolized Sideview Battle System, fun script, learning the basics. but when my characters are about to do a critical hit, I get the error shown above. idk if others have had this problem and they've been answered as well, but I'm having trouble finding answers. I saw ONE on another forum that suggested putting this line into datamanager: BattleManager.setup($data_system.test_troop_id, true, false) which I did, but it looks like that didn't work. i HATE asking for help with errors that are probably VERY simple to fix, (I feel like an annoying customer service client...) but google hasn't provided me with any answers. so if anyone knows how to fix this or at least has an idea that COULD work, please help!!
  12. "wow what an amazing script- OH GOD ERRORS"

    1. Show previous comments  1 more
    2. Kayzee

      Kayzee

      Those sneaky nils get into everything don't they? When you get an error related to nil:NilClass it usually means something isn't set right and it can't find something it expects to find.

    3. kurin

      kurin

      @Kayzee according to a couple threads, it's because I was trying to run an old save file I made PRIOR to adding certain scripts. so I made a new file and it's fine now!! but now there's another issue I had to make a forum post about...OOF.

    4. Kayzee

      Kayzee

      Yeah, that will happen. Don't give up if problems pop up! I will look at the thread soon and maybe I can help?

  13. me: wow revisiting this rpg project sure is fun now that i know what i'm doing!!
    my brain: yeah now you get to rewrite the plot!

    me: sorry rewrite the what

    1. Show previous comments  1 more
    2. kurin

      kurin

      @Kayzee I'm MUCH more of a character person tbh, I love writing characters and character-driven stories. so usually the character development comes first for me :0

    3. Kayzee

      Kayzee

      Yeah, plus character stuff is a lot easier to deal with then plot stuff I think. I guess it depends on what you count as plot or not. To me 'plot' means how the story progresses. Character stuff and setting stuff are kind of their own thing if you ask me. I mean, to really qualify as a 'plot' you have to pretty much know where the story is going and how it gets there. But characters can just hang out and be fun characters or just react to situations as they pop up, and setting details are as much for flavor and to make the world seem more alive as they are for plot devices. :3

    4. kurin

      kurin

      @Kayzee that's a really good way to put it! :DD

  14. this profile is dead OOPS

    does anyone even remember that old 'crystal tales' project I was working on back when I was 14? looks like the forum post was inactive for so long it's closed lol. doesn't bug me that much, the game was old and I just wrote it on a whim after bingeplaying lunar wish and enelysion that summer.

    1. Show previous comments  2 more
    2. PhoenixSoul

      PhoenixSoul

      The name 'Crystal Tales' sounds vaguely familiar... can't place where or when I heard the name though.

      MV runs like garbage on my hardware (requires an old OpenGL patch to even be arsed to run at all), but it does run okay (playing music is a no go), until test play, in which the lag is awful.

      I think we would like to see your progress, what you've accomplished in your absence...

    3. kurin

      kurin

      probably a generic title anyway tbh...it was an old project I promoted the HELL out of back in 2014 and would edit the forum post once a week with new info or rewrites.

       

      and ok! I'll draw up my redesigns and put 'em on one of the forums! :DDD

    4. PhoenixSoul
  15. (imagines a scenario for my story)

    WOW THIS IS GOOD I GOTTA JOT IT DOWN

    (opens up script)

    what is writing

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