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Referencing whethor or not player is dashing when they touch an event
Squishy_Fish replied to Squishy_Fish's topic in Programming
Thanks alot -
Gameplay Critique - "Don't Come Home"
Squishy_Fish replied to Squishy_Fish's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
That might explain the lack of downloads lol thanks for letting me know, i'll get that fixed -
Gameplay Critique - "Don't Come Home"
Squishy_Fish replied to Squishy_Fish's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Bumpity Bump! Updated with new features: â—˜ You can jump in place now! Correctly timed jumps can dodge attacks! â—˜ Food Instant Power-ups! Double your health or Mana, Become Tank-like, Untouchable, Immortal, etc. â—˜ The 3 randomly chosen Classes are now more distinct, each with their own set of weapons & skills. â—˜ New MAP! The path between the 2 towns is now an ever-changing randomized labyrinth. â—˜ New areas to explore, with more enemies and treasures! â—˜ Try a Tutorial level from the Title Screen to ease into the MADNESS! â—˜ Also from the Title Screen, You can Hack n Slash your way thru the credits. -
Gameplay Critique - "Don't Come Home"
Squishy_Fish posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Don't Come Home. Banished from home, you must strengthen yourself to face your Stepfather & save your Mother. You have 7 days. Genre: Hack N Slash RPG Average Demo Time: 10 Minutes. Game Progression: 20% Story / Setting / Purpose: Barred access to your home by a series of deathly trials & inexplicably chosen to defend the town for a week, You must forge yourself in battle as 1 of 3 randomly chosen classes until you are strong enough to save your Mother & finally go home. No story elements take place in this Early Tech Demo. The purpose of this Demo is to tune the fighting system and shake all the bugs out. I want to make sure it's Fun and full of Depth. Future iterations will have the story once the fighting & interaction system is “niiiiiiiceâ€. Features: • Rouge-like Arcade Hack n Slash MADNESS! • Randomized stages, enemies, and Loot! • Start out as one of three distinct classes with each their own skill sets and weapons. • Food Instant Power-ups! Tank, Untouchable, 2x Health, 2x Mana, Extra XP, More Loot Drops, Etc. • Changing Climate & Day / Night Cycle. . . .The rain dampens magick, it's even worse when it storms! • Fun Hack N Slash With Guns, Magick, and Awesome Game Changing Items! • Jump in one place with the SHIFT key!! JUMP OVER FIREBALLS!!! • Tutorial Level accessible from the Title Screen. • New ACTION-PACKED Credits screen, accessible from the Title Screen. Character Bios: Jeck – You are an eight year old boy who has been mistakenly chosen to defend the city for a week. If you get strong enough, you might be able to save your Mother before time is up. Guide – The token Tutorial Guy. Enjoy him, bro! Credits: Dekita Falcao Yanfly Maker Systems - RPG Maker Source V.M of D.T Mr Trivel Casper Gaming (http://www.caspergaming.com/) Screenshots: Future Features: Enemies @ Night, Normal townspeople @ Day Day time Segments will convey story elements. Original Graphics Weird Dungeon Stuff MORE Classes and Distinct Skills & Items Known Issues: *Crashes whenever you die. Has no effect on gameplay, I may keep it in. *Sometimes, using the HookShot will cause you to be stuck in place. Jumping may help. Download Links Below: File hosting Via Mediafire ========Latest Version============ Download V2 [Full] :: 254mb Download V2 [No RTP] :: 67mb ========Past Versions============= Download V1 :: 197mb -
Referencing Day/Night cycle in a conditional
Squishy_Fish replied to Squishy_Fish's topic in Programming
I just loaded up the advanced version and I think its exactly what i need. THANKS -
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Crystal Messiah Alpha
Squishy_Fish replied to Squishy_Fish's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Are the screenshots showing up? They're not for me, and when I click on one it says I don't have permission to see them even tho I'm logged in. . . -
Crystal Messiah Alpha
Squishy_Fish posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Crystal Messiah Alpha Genre: RPG Average Demo Time: 30 minutes - 1 hour Game Progression: 2% Completion Warning: Contains Drug references/Use & Mature language. Story / Setting / Purpose: -Game Lore- 5200 years ago, people stared at the sun fully aware of it's benefits and wondered of its' composition. What is it? One day, an old man offered in obvious jest, "it's a GAAAHHHHD. it controls our lives!" his outburst melted into a hilarious rubble of wet coughing fits that shook his internal works to shreds. a child standing just an eavesdroppings away cheered at the sight, almost toppling over to watch the mans eyes turn milky. they reminded him of his mother. The man's head tilted away, as if something had grabbed him. he took on a holy light as his body failed him and bled out. the child gawked at him in utter shambles. "he's right, that explains EVERYTHING!" it stared up into the source of all, exultingly, and grew up to be the first messiah. The FIRST chosen one, ST. Augustine. Character Bios: The Chosen One – Once the church informs you of your predestination, you no longer have a name. This particular Chosen, during the course of his journey, was struck with a curse that erased his memories and threatens to kill him with every step he takes. . . .Literally. Jeck – Trainer and counselor to The Chosen. Credits: Squishy Fish ------------ Don Givva => https://www.facebook.com/IAmDonGivva & Amy Schroeder MUSIC --------- iHop Borders => https://www.facebook.com/iHopBorders SCRIPTS ------------ Madmaz999/Shadow_Hearted Yanfly Fomar0153 Reedo Jet10985 Mr. Trivel Hime Kread-EX Falcao Galv V.M of D.T eugene222 Khas Arcthunder Soulpour777 Dekita RPG Maker Source Bravo2Kilo RAFAEL_SOL_MAKER Syvkal William Couillard SPECIAL THANKS --------------- http://rpgmakervxace.net/ Kyle William C Screenshots: Features: « Customize your spells by attaching “Sway†to your skill slots. « Crafting system for creating sway, equipment, and items. « STUCK? You can Pray for guidance from the main menu. « Use your pet to create items & gold without crafting, grab out of reach treasure chests, and more! « World map is loosely based on Mystic Quest for the NES, because I LOVE THAT GAAAME. At the battlefield points, once you defeat all the enemies it becomes an opening where you can leave the path to explore the map. Download: Mediafire Known Issues: « The dialog that occurs when you first enter Lost Forest refers to a game mechanic that no longer exists. You once were able to purchase skills from the menu, but I decided on a more traditional spell acquisition model for simplicity. -
I want to Remove the battle log from the battle scene
Squishy_Fish replied to Squishy_Fish's topic in Programming
Thank you -
Referencing a script variable for an eventing conditional
Squishy_Fish replied to Squishy_Fish's topic in Programming
Thanks so much! -
RSSBSACE: Reedo's Simple Side Battle System Ace Edition
Squishy_Fish replied to Reedo's topic in Completed Scripts/Plugins/etc.
This script solved SO MANY issues i had with my game. thanks alot! works like a charm.- 42 replies
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- side battle system
- simple
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I tried that and I keep getting an error - "unexpected $end, expecting keyword_end" But, I played around with the Window_BattleLog and got to work better. Thanks for trying, though, i appreciate it this could probably be closed.
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An underground rapper underwater.
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YEA Victory Aftermath addon - Icon as Arrow
Squishy_Fish replied to TheoAllen's topic in Completed Scripts/Plugins/etc.
Thank you for this! -
i've put this in my game and i love it. great script!
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- rpg makker vx ace
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