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Zaibatsu

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Everything posted by Zaibatsu

  1. Although I'm experienced in programming (I work on Unity so I'm very fluent in C# and Java), I'm tempted to start working with RPGMaker for an idea I've had for a while now. If anything it'll be a proof of concept that I can easily share before I attempt to publish the game (likely in Unity seeing as RPGMaker is unable to port to other mobile aside from PC). In any case, as the title suggest the game is primarily a simulator. It still takes place in a generic fantasy rpg setting (heroes, classes, exp, level, etc.) but those instead of being the generic MC, you play as an one of the NPC. A Blacksmith, Innkeeper, etc. A simulator where you basically make a living supplying theses 'heroes'. Now there will be bits of actual rpg elements for the player, like leveling up as a blacksmith, but I'd like to know if a game focused on being a simulator is possible to develop on RPGMaker. I suppose I shouldn't say "possible", I'm sure it is, rather is it feasible? I'm well aware that they'll be intense scripting needed, I'm no stranger to that. If anybody has any experience trying to make a simulation game (not counting dating sims, just too different), please give your thoughts or tips on how I should go about doing this. Or if anybody have stumbled or played a simulator game built on RPGMaker, please refer them to me with a link is possible. Thank you ~Zai
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