Will11690
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2About Will11690

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- Birthday 06/02/1998
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Male
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Location
USA
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I'm glad to hear it! Let me know if you think it is missing anything that you think is vital and I will see what i can do.
- 3 replies
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- toggle
- rpg makker vx ace
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Not sure if it is meant to work like this but if you die say on a ship then you are still in that ship when you respawn. Is there any way to make sure that isn't the case?
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Will11690 started following Checkpoint Respawn Detector, Advanced HUD and Toggle HUD when button is pressed
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I didn't mean to sound "uncute" I just have a bad habit of making posts when I'm tired and i'm not a nice person when I haven't gotten enough sleep. I will try this out now and see how it turns out. EDIT: Okay so the button toggle works but the other part does not. Maybe I explained it wrong, what I need is when I have an autorun event I need something that I could put in Advanced/Script to disable and enable the HUD for my intro. If that is what you did then it is not working. Oh and please keep in mind that I have no scripting knowledge. EDIT 2: I'm looking into a tutorial to see if I can fix it myself real quick so I will post a 3rd edit if I fail, I noticed I got a lucky guess when I called it a script call because the tut I'm watching calls what I wanted that. EDIT 3: Nope, I can't figure it out. EDIT 4: I have no clue what I did but I got it working, Thanks! Oh and if I get permission from the person who made the online HUD Creator would you mind if I posted this script with the parts you gave me in the completed scripts section? I will be sure to put you in the credits for the script.
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Do a quick event creation: Transfer player. Set the location you wish the player to transfer to. Once that is done right click on the event box that was made and click edit. Go to where is says Transfer player and right click on that and click edit. Where it says Fade: Normal set it to Fade: None. After that I'm not sure what to do so hopefully somebody else can pick it up from here.
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I posted it and made sure to give you credit DrDhoom. This thread has been solved, it can be closed now.
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This is a script addon that allows switch control on respawn, just add it to the end of the script.(Made by DrDhoom)
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THANK YOU! That works amazingly! I have a question though, would you mind if I posted this on the Checkpoint system thread so others that might want it can have it?
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Do you mean like a Co-Op online campaign mode? I'm not a scripter but I think that if that is what you want it could clear up a bit of the confusion.
- 12 replies
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- multiplayer
- option
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Lol thank you, I am so stupid. I should have thought of trying that. I tried everything from MAP003 to just 003 but i didn't think to remove the 0's. Once again thank you!
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How do I add use the NOTINMAPS feature? It doesn't mater what I tried it won't work.
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Event Skip / Disable Event Command
Will11690 replied to TheoAllen's topic in Completed Scripts/Plugins/etc.
Is there a way to make this skip the event by a button press?- 2 replies
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- devtool
- event skip
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How do I add use the NOTINMAPS feature? It doesn't mater what I tried it won't work. EDIT: I found what i was looking for on another post. You put the Map ID with out the 0's(ex: NOTINMAPS = [1,2,3,4,5,6,7,8,9]
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Yanomry's Complete Uber Time System Starter Kit
Will11690 replied to Yanomry's topic in Completed Scripts/Plugins/etc.
The link doesn't work anymore Please reupload it. -
Okay so for those who want it, the final fixed version with the bars instead of numbers is:


