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JayNyne

Member
  • Content Count

    16
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About JayNyne

  • Rank
    Member
  • Birthday 11/15/1998

Profile Information

  • Gender
    Male

RPG Maker Information

  • RM Skill -
    Jack of All Trades
  1. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    Haven't thought about it in that way but I like it!
  2. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    So... it's been a minute... sorry about that. Thar ye go! Minor Darkness Elemental
  3. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    I don't really know how big I want them in the end so I just made them the "standard" size. Sorry for getting back so late, I've been pretty busy but I'll gonna start on two new sprites and continue fixing up the earth one.
  4. Sorry for the late answer!That's because I overwrote some methods in Game_Battler. Send me a link to Victor's script and I will make a patch for you. I also updated the bugfixes patch (in a few minutes ) with some additional options and another optional bugfix, which can also solve the spinning issue mentioned by thanasulas. Edit: Okay, patch updated, get it from the same place! I also updated my Enemy AI module script with some advanced ways to create real AI for your enemies. And I made another addon which lets you make direction based animations (icon animations and real ones too). Both can be found on the other site where my other scripts are. Well, the latter is not yet approved. Thanks for the help!
  5. Hey this is a really great script I just have one thing though, I'm using Victor's Custom Slip Effects which lets me use a damage formula for slip damage. The issue is that this fix makes it so that the formula is ignored and the only slip damage that works is that which is put into the features tab.
  6. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    Thanks I hope I can provide even better ones in the future. And here's a new one: Also, I could make a second version Minor Ice Elemental if you want.
  7. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    I'll try it out on the sprite I'm making now Edit: It looked too much like a mouth opening and closing, though that isn't to say that I won't considering using that at some point.
  8. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    All the elemental have one red eye in the middle, that's just something I want to put on all of them. Btw, I was thinking about the colours and just decided to add a second version.
  9. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    The ice one is being remade as I send this and a brand new one is coming soon! Edit I want to improve these as well as add new ones. I looked for tons of pictures of Ice and I noticed that some went a lot darker so errr... is this any better?
  10. JayNyne

    JayNyne's Resources - Monster Sprites - RMVXA

    Cool. I've been figuring out how to shade stuff better so soon I'll probably update the older ones.
  11. So basically my game uses an abs. Specific monster sprites are hard to find so I made some. I'm a complete beginner and have about negative zero (it's not even a number) idea what I'm doing when it comes to making sprites. So you know, feedback is something that'd be cool. If you like em' tell me why so I can continue doing that kind of stuff. If you don't tell me that too and how to fix that stuff so I can bring out some next level sprites. Down below are 100% of the sprites I've ever made, that's right just those 4. Right now I'm focusing on elementals, so I want to make at least 1 enemy for the 8 main elements in my game before moving on to something else. NEW STUFF Minor Darkness Elemental Btw thanks for the feedback, never be afraid to be harsh if you need to be. Like I said, I'm a beginner and I can't draw for anything but I'm looking to improve as well as provide sprites for myself and for others. Also, as I get better I'll be able to pump better sprites much faster. But yeah, thanks again. Anywho, enjoy the sprites! Or not. Also here's ma' YouTube channel for videos on my game, it's super bare right now though and I've only got one video. https://www.youtube.com/channel/UCTnHbRqy4ijxi38_PPl7hZA Fire Elementals Minor Fire Elemental Ice Elementals Minor Ice Elemental Elite Minor Ice Elemental Elite Minor Ice Elemental. V2 Earth Elementals Minor Earth Elemental Lightning Elementals Minor Lightning Elemental *NEW*Darkness Elementals *NEW*Minor Darkness Elemental Working On: Gransys Orwell (a guy in my game) and Falhawk Griffin ( another guy)
  12. There's no change it is still in frames You must have a conflict with another script. Look, do this. Make your state in the demo and see if it still happens in frames. It shouldn't. Then, find out which of your scripts is interfering here. This is a bizarre problem, clearly caused by a script imcompatibility. That's exactly what it was, one of my other scripts was causing the issue.
  13. There's no change it is still in frames
  14. That's weird - for me, it works in seconds, not frames. Can you show us the problem, somehow? There's no real way I can show you it's just as it sounds. I set up another state that would go after 30 steps and it was removed less than a second after it was added. OK confirm that it works in frames, set it to remove by walking a high number of steps and confirm that it is doing it in frames. If it does, we will just have to change the formula in the script. I'll look for that soon. If it doesn't work by frames, but instead something else, let me know! After a few tests I've confirmed that the states are in frames so 60 steps = 1 second.
  15. That's weird - for me, it works in seconds, not frames. Can you show us the problem, somehow? There's no real way I can show you it's just as it sounds. I set up another state that would go after 30 steps and it was removed less than a second after it was added.
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