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Content Count
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Status Replies posted by Widen612
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How many eons has it been since I was AWOL? None seems asked nor care about, Hmph! I'm so sad... well I don't feel like to stack another the hello post so I'll just say it here, Hi there it's me! No-no I'm not it's me-it's me scam, alright I'll stop that lame joke, it's been long since... sorry I don't even remember, my memory is messed up as you can see just like in the past, anyway I'll be hanging around here again for sometime so please bear with me, and of course give me a warm welcome, RMC are the most kind sites I ever know compare to *cough* *cough* anyway thanks if you do read till the end, althought I doubt who would read something as vague as this.
SpoilerOh right... I just completed my Devil Boy Quest! That's all Xp
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I finally made a topic for my game! Phew, I have been putting it off for like forever.
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Takes ages, but finally got back to it. - yay me
Ver.A0.2 B0.0.2.1 (16.04.2021)
- Added Audio configuration to Options in Pause Menu
- Added Display configuration to Options in Pause Menu
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feel all better ready to do stuff unless seasonal allergies kick in lol
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Anyone here ever play Initial D: Mountain Vengeance?
I just discovered it and it is really fun.
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My friend: Would you ever date a black chick
Me: Sure, but only during winter.
My friend: Why only winter?
Me: Cuz it's the perfect time for hot chocolate



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I just noticed your birthday is on 4/20. Lolz!
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I'm getting better at scripting, but end clauses keep getting the better of me...
class Game_Player < Game_Character
#--------------------------------------------------------------------------
# * Determine if Debug Pass-through State
#--------------------------------------------------------------------------
def debug_through?
if $game_switches[131]
Input.press?(:B) && Input.press?(:Z)#(:CTRL)
else
$TEST && Input.press?(:CTRL)
end
end
class Scene_Map < Scene_Base
#--------------------------------------------------------------------------
# * Determine if Menu is Called due to Cancel Button
#--------------------------------------------------------------------------
def update_call_menu
if $game_system.menu_disabled || $game_map.interpreter.running?
@menu_calling = false
elsif $game_switches[132]
@menu_calling ||= Input.trigger?(:X)#(:B) # <- Change this to any recognizable input such as :X
call_menu if @menu_calling && !$game_player.moving?
else
@menu_calling ||= Input.trigger?(:B)
call_menu if @menu_calling && !$game_player.moving?
end
end
#--------------------------------------------------------------------------
# * Call Menu Screen
#--------------------------------------------------------------------------
def call_menu
Sound.play_ok
SceneManager.call(Scene_Menu)
Window_MenuCommand::init_command_position
end
end
#--------------------------------------------------------------------------
# * Determine if Debug Call by F9 key
#--------------------------------------------------------------------------
def update_call_debug
if $game_switches[133]
#~ if $game_variables[201] == 1
SceneManager.call(Scene_Debug) if Input.press?(:F10)#(:F9)
#~ elsif $game_variables[201] == 2
#~ SceneManager.call(Scene_Debug) if Input.press?(:Z) || Input.press?(:F10)
else
SceneManager.call(Scene_Debug) if $TEST && Input.press?(:F9)
end
end -
This is just too amazing. Lolz!
https://uk.news.yahoo.com/time-traveling-drunk-man-says-155541478.html
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I want the Fantasy Pack DLC for VX Ace, but my PayPal is dry...
By the time I get a job and paycheck, the offer will be long dead...
But what a deal, huh? > $112 worth of DLC for a minimum of $1...
Though, when I sit and think about my own plight when it comes down to my most basic needs, all I really hear, is lots, and lots, of laughter, aimed at me...


