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ElfMan

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About ElfMan

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    Not a Mega Man boss.

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  1. THIS is the reason why I chose RPG Maker VX Ace as the development tool for my partformer game. This is such a good system, you do not know how easy it has been for me to work with this! I have done many things with this that I have never been able to do before, thank you. But, I do have my suggestions which would make things a lot easier for me and many other people, if you are willing to take them. Direct connection to the RPG health and level up system in the base engine: Stomp a Goomba, gain 2 EXP. Gain 13 more EXP to level up and slightly boost your stats. Equip armor and weapons to boost your stats as well, and gain a hammer to smash enemies into pieces! Sonic the Hedgehog style slope tilting engine: Run up a hill, your sprite tilts up. Run down a hill, your sprite tilts down. Your speed does down or up depending on how steep the slope is, and if you're running up it or down it. If you gain enough speed, you can even run up walls if they are connected to a slope. Partner Follow System: When a person joins your party (Again, a part of the RPG system mentioned above.) They follow you around and attack enemies for you, sort of like a more intelligent Tails from Sonic 2. They avoid hazards, jump towards enemies while aiming to damage them, attack with weapons, collect items they are set to collect, and even heal other party members if they have a healing spell and enough MP left. Easy Enemy Creation System: Creating enemies was the hardest part for me, and sometimes it even frustrated me when I tried to create one with intelligent AI. With this, you could be able to set it's stats, set it's movements, it's EXP it gives you when you kill it, the items it drops when it dies, the sprites it spawns when it dies, the animations it plays when it dies, and how it attacks and moves. Boss Detection System: This one is a lot more basic. Basically, when you encounter an enemy with a boss flag attached to it, custom code runs which can lock the screen in set boundaries, play a different song, and more. Also, different code can be run after the boss dies, like ending the level or teleporting the player and his/her partners. And... this is basically all I have. If you can include ANY of these things, you would make me a very happy elf. This engine has already helped me so much, and I thank you for it.
  2. ElfMan

    Convergence (VG Styled Music)

    Oh my! That is some really great music, my man! I have to say, chiptune is my favorite type of music! Say... umm... are you still looking for (free) work? I'd be happy to make you one of my composers for a 16 bit platformer!
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