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raymi100

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Status Replies posted by raymi100

  1. Hi everyone! Long time no see :)

  2. Hi everyone! Long time no see :)

    1. raymi100

      raymi100

      @Kayzee hi there!! it's really nice to see you again :D

    2. (See 4 other replies to this status update)

  3. Hey! Long time no see! Hope you all are doing well!

    1. raymi100

      raymi100

      @Kayzee *huggles back* Hi Kayzee! I hope you're doing well!! @PhoenixSoul Yep, it has approved vastly since then! Now I'm living with my fiance! @Rikifive Hi there Riki! Hope you're doing well!

    2. (See 6 other replies to this status update)

  4. I finally got a laptop! But...of course...it can't run any of the RPG Makers. Sigh.

    1. raymi100

      raymi100

      @PhoenixSoul it has enough ram to run the engines (i checked) the screen just isn't big enough so they won't launch

    2. (See 11 other replies to this status update)

  5. I finally got a laptop! But...of course...it can't run any of the RPG Makers. Sigh.

  6. I finally got a laptop! But...of course...it can't run any of the RPG Makers. Sigh.

    1. raymi100

      raymi100

      @Rikifive yeah ikr :( @PhoenixSoul no idea, but probably not. it's very slow.

    2. (See 11 other replies to this status update)

  7. I'm gonna be 19 in 8 days and the thought both terrifies and excites me. 

    1. raymi100

      raymi100

      @lonequeso Well 19 means I have to get my own medical card, my parents can no longer claim me on their taxes, etc.

      @Saeryen (It won't let me tag?) Thank you! :D

    2. (See 6 other replies to this status update)

  8. How do you unfollow a status update so you don't get spammed with notifications from it?

  9. I really liked the latest Humble Bundle sale.

    A lot of great bargains, and a lot of reasons for me to be depressed over being in poverty.

    I asked, so many times, pleaded, and I feel like I'm being taken for a joke.

    That said, ask, and get laughed at, at least, that's how it works in this lie of a life I've no say in.

    I do so much for others, can someone, at least once, do the same in return? Is it too much to ask?

    You know what? Forget I said anything. Curse my mood swings, curse drowning in poverty, curse this mortal flesh prison.

    I'll just let it all leave me.

    1. raymi100

      raymi100

      I really wish I could help you, but I have zero monies as well :( I'm really sorry and I wish you the best!

    2. (See 20 other replies to this status update)

  10. I'm getting better at scripting, but end clauses keep getting the better of me...
     



    class Game_Player < Game_Character
      #--------------------------------------------------------------------------
      # * Determine if Debug Pass-through State
      #--------------------------------------------------------------------------
      def debug_through?
        if $game_switches[131]
        Input.press?(:B) && Input.press?(:Z)#(:CTRL)
        else
        $TEST && Input.press?(:CTRL)
      end
     end

    class Scene_Map < Scene_Base
      #--------------------------------------------------------------------------
      # * Determine if Menu is Called due to Cancel Button
      #--------------------------------------------------------------------------
      def update_call_menu
        if $game_system.menu_disabled || $game_map.interpreter.running?
          @menu_calling = false
        elsif $game_switches[132]
          @menu_calling ||= Input.trigger?(:X)#(:B) # <- Change this to any recognizable input such as :X
          call_menu if @menu_calling && !$game_player.moving?
        else
          @menu_calling ||= Input.trigger?(:B)
          call_menu if @menu_calling && !$game_player.moving?
        end
      end

      #--------------------------------------------------------------------------
      # * Call Menu Screen
      #--------------------------------------------------------------------------
      def call_menu
        Sound.play_ok
        SceneManager.call(Scene_Menu)
        Window_MenuCommand::init_command_position
      end
     end
      #--------------------------------------------------------------------------
      # * Determine if Debug Call by F9 key
      #--------------------------------------------------------------------------
      def update_call_debug
        if $game_switches[133]
    #~    if $game_variables[201] == 1
        SceneManager.call(Scene_Debug) if Input.press?(:F10)#(:F9)
    #~     elsif $game_variables[201] == 2
    #~     SceneManager.call(Scene_Debug) if Input.press?(:Z) || Input.press?(:F10)
        else
        SceneManager.call(Scene_Debug) if $TEST && Input.press?(:F9)
      end
     end

  11. I'm getting better at scripting, but end clauses keep getting the better of me...
     



    class Game_Player < Game_Character
      #--------------------------------------------------------------------------
      # * Determine if Debug Pass-through State
      #--------------------------------------------------------------------------
      def debug_through?
        if $game_switches[131]
        Input.press?(:B) && Input.press?(:Z)#(:CTRL)
        else
        $TEST && Input.press?(:CTRL)
      end
     end

    class Scene_Map < Scene_Base
      #--------------------------------------------------------------------------
      # * Determine if Menu is Called due to Cancel Button
      #--------------------------------------------------------------------------
      def update_call_menu
        if $game_system.menu_disabled || $game_map.interpreter.running?
          @menu_calling = false
        elsif $game_switches[132]
          @menu_calling ||= Input.trigger?(:X)#(:B) # <- Change this to any recognizable input such as :X
          call_menu if @menu_calling && !$game_player.moving?
        else
          @menu_calling ||= Input.trigger?(:B)
          call_menu if @menu_calling && !$game_player.moving?
        end
      end

      #--------------------------------------------------------------------------
      # * Call Menu Screen
      #--------------------------------------------------------------------------
      def call_menu
        Sound.play_ok
        SceneManager.call(Scene_Menu)
        Window_MenuCommand::init_command_position
      end
     end
      #--------------------------------------------------------------------------
      # * Determine if Debug Call by F9 key
      #--------------------------------------------------------------------------
      def update_call_debug
        if $game_switches[133]
    #~    if $game_variables[201] == 1
        SceneManager.call(Scene_Debug) if Input.press?(:F10)#(:F9)
    #~     elsif $game_variables[201] == 2
    #~     SceneManager.call(Scene_Debug) if Input.press?(:Z) || Input.press?(:F10)
        else
        SceneManager.call(Scene_Debug) if $TEST && Input.press?(:F9)
      end
     end

    1. raymi100

      raymi100

      Props to you! I can't script at all, except for very minor edits and adjustments.

    2. (See 15 other replies to this status update)

  12. Bears vs Packers tonight :)

    1. raymi100

      raymi100

      Oh, I just realized you posted this 5 days ago...whoopsies XD

    2. (See 7 other replies to this status update)

  13. Bears vs Packers tonight :)

    1. raymi100

      raymi100

      Woot! I'll be sure to tell my dad and uncle :D (I don't really watch football; the only reason I root for the Packers is 'cuz my dad's from wisconsin XD)

    2. (See 7 other replies to this status update)

  14. Today is a sad day. It's been a year since we lost our dog, Buddy. He was our first pet, and I miss him dearly...Rest in peace, Buddy...

    1. raymi100

      raymi100

      @PhoenixSoul Whoa, I love Weezer! It's been forever and a day since I've heard that song.

    2. (See 11 other replies to this status update)

  15. Today is a sad day. It's been a year since we lost our dog, Buddy. He was our first pet, and I miss him dearly...Rest in peace, Buddy...

    1. raymi100

      raymi100

      @Kayzee *hugs* Thanks for your kind words <3 @PhoenixSoul Buddy was a Schnauzer, and he was almost 9 when he passed on from a rare blood disease (we had to have him put down). We have another Schnauzer, Maddie, who just turned 7, and thankfully, she's perfectly healthy.

    2. (See 11 other replies to this status update)

  16. Tell me something. What exactly is this 'Eddsworld' about, anyway?

    (I'm kind of getting some 'Ed, Edd, 'n' Eddy' vibes from what I had seen...)

    1. raymi100

      raymi100

      Sorry to butt in but may I have a list of your favorite episodes? I'd love to check this show out, it sounds pretty interesting!

    2. (See 3 other replies to this status update)

  17. I really hate not being able to sleep. Having insomnia is such a pain in the ass.

    1. raymi100

      raymi100

      @Kayzee *sighs deeply* I'm glad I'm not the only one who doesn't know the meaning of the word!

    2. (See 13 other replies to this status update)

  18. Hi everyone! How are y'all?

    1. raymi100

      raymi100

      @lonequeso Woot! Football season means it's time for me to break out my Green Bay Packers stuff XD (Given I don't have much, bc I'm not all that into football, but y'know, I gotta support my team.)

    2. (See 9 other replies to this status update)

  19. I'm so proud of myself for accomplishing my Catty Lands goal today!

  20. Whoa! The forum updated! How cool :D

    1. raymi100

      raymi100

      @PhoenixSoul Awh. Sorry you're not happy with it :( I think it's awesome, though! @lonequeso That's always fun XD

    2. (See 2 other replies to this status update)

  21. The sushi saw the bee flying around the corner and said, "Wasaaab bee" (Wasabi).

  22. WOW. I'm currently in the process of remaking some old scenes in the game and honestly? I like the new maps much more than the old ones. They look 100x nicer.

    1. raymi100

      raymi100

      My maps never look nice! I suck at mapping :D

    2. (See 1 other reply to this status update)

  23. Yesterday I learned that Gandalf was a college professor for a short time. my friend had a class with him, and said Ganalf is kind of a jerk. My friend had a question about his grades and Gandalf stood up and shouted, "You shall not pass!"

  24. Thank you, Avery for pointing out an icon set I was using contained stolen art without my knowledge. Now to find and replace every single icon I had up until now.... This is going to push back development BIG time...

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