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Content Count
443 -
Joined
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Last visited
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Days Won
7
Status Replies posted by raymi100
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Hi everyone! Long time no see
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hi @Rikifive!! it's great to see you too
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Hi everyone! Long time no see
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@Kayzee hi there!! it's really nice to see you again
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Hey! Long time no see! Hope you all are doing well!
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@Kayzee *huggles back* Hi Kayzee! I hope you're doing well!! @PhoenixSoul Yep, it has approved vastly since then! Now I'm living with my fiance! @Rikifive Hi there Riki! Hope you're doing well!
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I finally got a laptop! But...of course...it can't run any of the RPG Makers. Sigh.
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@PhoenixSoul it has enough ram to run the engines (i checked) the screen just isn't big enough so they won't launch
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I finally got a laptop! But...of course...it can't run any of the RPG Makers. Sigh.
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@Animebryan it's windows 7 and has 1gb of ram
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I finally got a laptop! But...of course...it can't run any of the RPG Makers. Sigh.
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@Rikifive yeah ikr
@PhoenixSoul no idea, but probably not. it's very slow.
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I'm gonna be 19 in 8 days and the thought both terrifies and excites me.
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@lonequeso Well 19 means I have to get my own medical card, my parents can no longer claim me on their taxes, etc.
@Saeryen (It won't let me tag?) Thank you!
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How do you unfollow a status update so you don't get spammed with notifications from it?
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@LadyMinerva Ah, thank you!

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I really liked the latest Humble Bundle sale.
A lot of great bargains, and a lot of reasons for me to be depressed over being in poverty.
I asked, so many times, pleaded, and I feel like I'm being taken for a joke.
That said, ask, and get laughed at, at least, that's how it works in this lie of a life I've no say in.
I do so much for others, can someone, at least once, do the same in return? Is it too much to ask?
You know what? Forget I said anything. Curse my mood swings, curse drowning in poverty, curse this mortal flesh prison.
I'll just let it all leave me.
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I'm getting better at scripting, but end clauses keep getting the better of me...
class Game_Player < Game_Character
#--------------------------------------------------------------------------
# * Determine if Debug Pass-through State
#--------------------------------------------------------------------------
def debug_through?
if $game_switches[131]
Input.press?(:B) && Input.press?(:Z)#(:CTRL)
else
$TEST && Input.press?(:CTRL)
end
end
class Scene_Map < Scene_Base
#--------------------------------------------------------------------------
# * Determine if Menu is Called due to Cancel Button
#--------------------------------------------------------------------------
def update_call_menu
if $game_system.menu_disabled || $game_map.interpreter.running?
@menu_calling = false
elsif $game_switches[132]
@menu_calling ||= Input.trigger?(:X)#(:B) # <- Change this to any recognizable input such as :X
call_menu if @menu_calling && !$game_player.moving?
else
@menu_calling ||= Input.trigger?(:B)
call_menu if @menu_calling && !$game_player.moving?
end
end
#--------------------------------------------------------------------------
# * Call Menu Screen
#--------------------------------------------------------------------------
def call_menu
Sound.play_ok
SceneManager.call(Scene_Menu)
Window_MenuCommand::init_command_position
end
end
#--------------------------------------------------------------------------
# * Determine if Debug Call by F9 key
#--------------------------------------------------------------------------
def update_call_debug
if $game_switches[133]
#~ if $game_variables[201] == 1
SceneManager.call(Scene_Debug) if Input.press?(:F10)#(:F9)
#~ elsif $game_variables[201] == 2
#~ SceneManager.call(Scene_Debug) if Input.press?(:Z) || Input.press?(:F10)
else
SceneManager.call(Scene_Debug) if $TEST && Input.press?(:F9)
end
end -
I'm getting better at scripting, but end clauses keep getting the better of me...
class Game_Player < Game_Character
#--------------------------------------------------------------------------
# * Determine if Debug Pass-through State
#--------------------------------------------------------------------------
def debug_through?
if $game_switches[131]
Input.press?(:B) && Input.press?(:Z)#(:CTRL)
else
$TEST && Input.press?(:CTRL)
end
end
class Scene_Map < Scene_Base
#--------------------------------------------------------------------------
# * Determine if Menu is Called due to Cancel Button
#--------------------------------------------------------------------------
def update_call_menu
if $game_system.menu_disabled || $game_map.interpreter.running?
@menu_calling = false
elsif $game_switches[132]
@menu_calling ||= Input.trigger?(:X)#(:B) # <- Change this to any recognizable input such as :X
call_menu if @menu_calling && !$game_player.moving?
else
@menu_calling ||= Input.trigger?(:B)
call_menu if @menu_calling && !$game_player.moving?
end
end
#--------------------------------------------------------------------------
# * Call Menu Screen
#--------------------------------------------------------------------------
def call_menu
Sound.play_ok
SceneManager.call(Scene_Menu)
Window_MenuCommand::init_command_position
end
end
#--------------------------------------------------------------------------
# * Determine if Debug Call by F9 key
#--------------------------------------------------------------------------
def update_call_debug
if $game_switches[133]
#~ if $game_variables[201] == 1
SceneManager.call(Scene_Debug) if Input.press?(:F10)#(:F9)
#~ elsif $game_variables[201] == 2
#~ SceneManager.call(Scene_Debug) if Input.press?(:Z) || Input.press?(:F10)
else
SceneManager.call(Scene_Debug) if $TEST && Input.press?(:F9)
end
end -
Bears vs Packers tonight

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Bears vs Packers tonight

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Today is a sad day. It's been a year since we lost our dog, Buddy. He was our first pet, and I miss him dearly...Rest in peace, Buddy...
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@PhoenixSoul Whoa, I love Weezer! It's been forever and a day since I've heard that song.
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Today is a sad day. It's been a year since we lost our dog, Buddy. He was our first pet, and I miss him dearly...Rest in peace, Buddy...
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@Kayzee *hugs* Thanks for your kind words <3 @PhoenixSoul Buddy was a Schnauzer, and he was almost 9 when he passed on from a rare blood disease (we had to have him put down). We have another Schnauzer, Maddie, who just turned 7, and thankfully, she's perfectly healthy.
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Tell me something. What exactly is this 'Eddsworld' about, anyway?
(I'm kind of getting some 'Ed, Edd, 'n' Eddy' vibes from what I had seen...)
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I really hate not being able to sleep. Having insomnia is such a pain in the ass.
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@Kayzee *sighs deeply* I'm glad I'm not the only one who doesn't know the meaning of the word!
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Hi everyone! How are y'all?
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@lonequeso Woot! Football season means it's time for me to break out my Green Bay Packers stuff XD (Given I don't have much, bc I'm not all that into football, but y'know, I gotta support my team.)
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Hi everyone! How are y'all?
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@Chaosian We all know that feel, lol.
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I'm so proud of myself for accomplishing my Catty Lands goal today!
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Whoa! The forum updated! How cool

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@PhoenixSoul Awh. Sorry you're not happy with it
I think it's awesome, though! @lonequeso That's always fun XD
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The sushi saw the bee flying around the corner and said, "Wasaaab bee" (Wasabi).
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WOW. I'm currently in the process of remaking some old scenes in the game and honestly? I like the new maps much more than the old ones. They look 100x nicer.
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Yesterday I learned that Gandalf was a college professor for a short time. my friend had a class with him, and said Ganalf is kind of a jerk. My friend had a question about his grades and Gandalf stood up and shouted, "You shall not pass!"
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Thank you, Avery for pointing out an icon set I was using contained stolen art without my knowledge. Now to find and replace every single icon I had up until now.... This is going to push back development BIG time...


